#522 posted by Zwiffle on 2004/06/06 19:16:21
do we leave our map open so you can connect at those parts or do you just demolish parts of the map and then connect wherever you see fit?
#523 posted by - on 2004/06/06 21:25:10
don't think of it like making a map. you're just building some interconnected rooms. I hope to not need to do much demolishing, just some fixes and pieces to join things together nicely. so basically, yes, leave things open.
 Would It Be Ok
#524 posted by necros on 2004/06/07 01:22:04
if i just made a bunch of non connected room? just seperate areas... would you want that in the same .map file, or seperate .maps?
 Hmm
#525 posted by Jago on 2004/06/07 03:25:06
I might be ineterested in participating... What textures sets are planned to be used for the next one?
 Jago
#526 posted by Bazzu on 2004/06/07 03:33:40
See #513!!
 Necros
#527 posted by - on 2004/06/07 06:22:10
i guess so, but it may make it more difficult to mix them in. seperate .maps would be best if you go this route.
Jago: yeah! learn to read! rubicon! this is the .wad that must be used.
http://speedq1.spawnpoint.org/files/sm82_wad.zip
 Hey Scampie
#528 posted by R.P.G. on 2004/06/07 08:59:00
This sounds cool. What texture set are you using?
 New Rule
#529 posted by - on 2004/06/07 09:31:30
anyone 1 post before this and after asking what texture set we're using will be banned!
 Hmmmm...
#530 posted by Shambler on 2004/06/07 14:30:56
Seems speedmapping is pretty buzzing at the moment...
What's this week's theme again??
 Shambler:
#531 posted by - on 2004/06/07 14:37:21
BANNED!
 Scampie:
#532 posted by Shambler on 2004/06/07 14:45:49
* FUNC_MSG_B0RKED *
 Scampie
Theres a terrible lack of crate textures in sm82.wad. What am I supposed to do- create original room designs without filling up space with crates? Preposterous!
 Use Idbase Crates
#534 posted by metlslime on 2004/06/09 01:16:04
becuase the rubicon crates sucked :P
So does the rest of the set, actually (except maybe the slime texture,) but i don't think i can talk scampie out of using it on those grounds.
 Hehe
yeah i meant idbase crates, of course :)
ive always liked the set, but i wish it had more to offer. most of them are hard to modify because of odd riveting. and by 'modify' i mean 'copy/paste into new dimensions'. it sorta lends itself to being blocky (hi vondur).
#536 posted by - on 2004/06/09 10:11:25
map with the textures! not against them!
and let me just officially annouce that idbase crates are kosher for this event.
 Hey, Scampie
#537 posted by R.P.G. on 2004/06/09 10:31:09
The Rubicon crates aren't very good. What crates should I use for SM82?
 Crap
#538 posted by necros on 2004/06/09 16:18:14
i won't be able to do speedmap on saturday, and i'm too busy from now until sunday to do it either... since this is a chainmap, is it ok if i send my pieces to you after saturday/sunday?
 Necros:
#539 posted by - on 2004/06/09 17:49:24
yes, but asap after satuday sunday please. want to start getting things together sunday.
 RPG
#540 posted by starbuck on 2004/06/09 18:24:48
you're thinking of a a little known level from 1997 called "the fly" by markus klar.
 Awww
#541 posted by necros on 2004/06/10 23:33:20
i probably won't get the chance to work on the map parts until i get home on monday... so you may as well get started without me...
how long do you forsee working on the chainmap? it'll help me figure out how long i have to work on it...
 As It Stands Atm
#542 posted by - on 2004/06/12 22:26:33
I have sections from RPG, NotoriousRay, Zwiffle, and myself. I guess necros is going to add something monday. We got a good amount of source material here, I expect about a month for me to get everything together, cleaned up, and tweaked nicely.
 Scampie
#543 posted by PuLSaR on 2004/06/13 01:21:33
I wasn't able to map these few days and will be busy tomorrow. I'll send my section tomorrow evening. ok?
 PuLSaR
#544 posted by aguirRe on 2004/06/13 01:30:14
Did you get any of my recent emails?
 AgiurRe
#545 posted by PuLSaR on 2004/06/13 01:49:40
yes, I have just recieved them and replied you. I was offline for a while and will be also offline for a day of so.
 So Is SM82 Out Yet?
#546 posted by Shambler on 2004/06/13 04:08:11
AND What theme is it??
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