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Map Jam 9999 - Contract Revoked / Quoth / Knave
Ok, it's time to start Map Jam 9.

Today is 15th anniversary of a great Contract Revoked episode. We all played it, we all love it so Contact Revoked map jam starts today.

Therefore you should use incredible Knave texture set and Quoth mod by Kell for your maps. Details in readme below.

Dark Lowecraftian atmosphere, epic castles, creepy dungeons, fleshy caves, it's all up to you. As long as it's covered with Knave textures.
For inspiration you can play Contract Revoked, Quoth, Lost chapters and many other maps tagged as quoth and knave on quaddicted.

Deadline is July 15th, so you have 4 weeks to make your maps.

Textures and Prefabs

Readme

Now go map!
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Def Or Ent 
Has anyone made a def file for quoth2? No luck in my search 
 
(unless you are Tronyn)
*chuckles*

I think that map jams always show how different one theme can turn out in every mapper's way.
Agreed. RJ6 in particular proved that quite brilliantly.

it's too early to complain
Does anyone here really believe that I was complaining in advance about the outcome of this jam?! That would be pretty rich! I was of course talking about the knave maps I have already played, as a reminder to keep it personal rather than too faithful to the classic knave style as found in maps like Red777 or Conference of the Shamblers. I browsed the wad this morning and this set has so much potential that it's a bit saddening to see it used predominantly (I didn't say exclusively, mind you) along the lines set by these classics. Imagination is the one and only key to ever hope to rival such masterpieces.

As for Yours Truly mapping for a jam, I doubt it will happen anytime soon: first, I still feel far from confident enough in my mapping skills to undertake something with such a short deadline, plus I have stressed in my comeback post that I won't have much time to map at all in the foreseeable future. I need to find a job and that doesn't leave much room for such a time-consuming endeavor. I may have pulled something off for the QUMP project but the ship has sailed and it's much too late now.

One final note: thank you PuLSaR for not partaking in the haters' bandwagon! It is so much more pleasant when my interlocutor is capable of having a respectful, grown-up conversation...

Cheers! 
#44 
 
more fgd

Was looking for something compatible with radiant =p 
Love Knave! 
I'll try and speedmap / make something small, limited time during weekends 
 
awwww i just noticed my book textures are in the jam wad.

<3<3<3

makes me feel all tingly inside, thanks pulsar! 
 
Wish I could, knave has a special place in my heart, just don't have the time :( Look forward to seeing the results, though! 
Just Out Of Curiosity... 
Why four 9's in the jam title? 
Reference 
Mugwump Pls 
We get it you're unhappy you can stop 
Huh, Wut??? 
First, your post shows that you totally don't get what I was saying earlier, and second, I'd be curious as to what unhappy vibe you could possibly infer from my genuine question. 
Zwiffle 
Wish I could, knave has a special place in my heart, just don't have the time :( Look forward to seeing the results, though!

You have at least 3 weekend. You can make a very small map for it. 
Finally Trying Again 
I might actually have time for this mapjam. I have an unorthodox idea I wanted to try with Quoth for a while. I should be able to knock out a small map for this jam. 
9999 Reference 
Hahaha! 
Nice, Qmaster! But seriously, I know of 999 as an anti-666 but does 9999 have a special meaning or is it "just because"? 
Does It Really Matter? 
"Jam 6" was "Jam 666"
"Jam 9" instead of being just "Jam 999" become "Jam 9999", so it's always better than "Jam 6 (Jam 666)" in every way.

It's a joke, got it?

Instead of wasting time on some philosophical contemplation, you should forge it into mapping. 
Khreathor 
Asking a simple question wastes considerably less time than having to constantly explain myself and fight my way out of stupid feuds. You'd be surprised. I'm curious, so I like asking questions. You may feel like it's pointless but I value curiosity as one of the highest character traits. My time is currently wasted seeking a job. Discussing Quake matters is supposed to be recreational for me but it's hard to have fun while dealing with sadfaces. 
 
I just answered your question, so you should be happy you have fed your curiosity.
I'm just trying to change silver-tongued Mugwump into "doing important stuff" (like mapping) Mugwump.

This Jam is an opportunity for you to start making something. Even if it's a small map, it counts. If it's still too much, maybe do some collab?
...and no excuses...
If you spend 1h a day on mapping, you'll get proper map till deadline.
So you have 8h of sleep + 1h of mapping and you get 15h of time to find job.

If you still don't want to map, you can make some custom music inspired by Knave. I saw you did some music previously.
In quoth you can load custom sounds too, maybe someone need some sounds?

Or go create some Pinterest album with architecture that can fit Knave theme and share it with mappers.
This way you will have your "recreation" and value for this jam/community.

Discussing Quake matters is supposed to be recreational
Maybe spamming is recreational to you, but you should think about others too. 
 
I'm just trying to change silver-tongued Mugwump into "doing important stuff" (like mapping) Mugwump.
Heh, fair enough. ;)

This Jam is an opportunity for you to start making something.
As I have already explained, I currently lack time to do much mapping. Plus, I already have two cakes in the oven and I don't feel seasoned enough yet in my mapping skills to do anything decent in a month's time. I'm not the kind of mapper who would like to tinker a tiny crappy map just because there's a jam going on. When I'm ready to release something, I want it to be memorable, or at least try to.

As for music, it also consumes a great deal of time for me to compose something. I don't own a master keyboard so I can't just play and record, I have to painstakingly craft my melodies note by note in my DAW. I could try to make some ambient background music without much melodic stuff. After all, there's not much going on in NIN's original soundtrack either. I'll see about that. 
While We Are Talking About Music 
I have not mapped for Quoth yet. Is there something I am missing here re: music? Is music in Quoth an entity or a proper music track that lives in quoth/music/trackname and called in the Worldspawn?

If so, I am doing some ambient Quakey music for reals! 
 
Yes, just name your music: track12, track13 etc.
Then point to 12 or 13 in your map, or load it from console: "music track12" (Quakespasm). Idk about MarkV or DP, but should work the same way. 
 
music in "mod/music/trackXX.mp3" and set in the "sounds" worldspawn key is an engine thing emulating a CD drive, itll work on any mod if the engine supports it. at least quakespasm, markv will use that format. 
#64 & 65 
Great to know this works for any mod. 
I'm Making The Start Map For This 
Shoot me your map titles so I can add them. If you don't have a title yet, tell me you're in so I can make your map portal. 
Issues With BSP 
I am getting an error when compiling in Trenchbroom 2:

Corrupt .BSP: bsp->nummodels is 0!

I am afraid I am not familiar enough with this process nor can I find anything online with a simple google search to resolve this problem. I deleted a bunch of stuff, got it to compile then tried to isolate what caused it and nothing seemed to change.

Any help? 
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