 You're Forgetting
#45 posted by anonymous user on 2003/07/27 13:45:54
Sentinel.
 My Games
#46 posted by Scragbait on 2003/07/31 13:03:15
Games that totally hooked me and ones that made me want to play many user made maps (in the order of encounter):
Wolf3D and Spear of Destiny
DooM 1&2
Duke Nukem 3D
Quake
Quake 2
Unreal and Return to NaPali
Half-Life and Opposing Force
Games that I liked but when I finished, that was it (IOW, haven't sought out user maps):
HeXeN 1 & 2 and Portal of Preavus
Heretic
Blood and Crypic Passage (really good settings and fun when it didn't get too hard)
RtCW (too bad there's no SP mission pack)
Medal of Honour and Spearhead (techically excellent but too many times the scripted sequences forced you to move at the game designer's pace and not at my usual slow one)
Red Faction (I cheated to kill the boss because I found it impossible at this point - it had silliness built in but was actually a fun game)
Games that I wanted to finish but crashed or never ran (commercial CD's here - no blue copies or cracks)
Heretic 2 (too bad really)
Sin (I still want to play it)
Daikatana (crashes in the prison)
Games that I thoroughly enjoyed and wished they could continue on:
System Shock 2 (really slow gameplay but very interesting and rewarding)
Wheel of Time (excellent settings and gameplay)
Undying (best horror game ever, IMHO)
Deus Ex (by allowing flexibility, it really personalized the experience playing it. story and settings were interesting - NPCs were the most human yet)
Games that made me laugh and/or puke at thier absolute horridness (I only lasted minutes before bailing out):
Witchaven I & II (actually I think WHII opens with a very nicely made and long running animated sequence with opening credits before dumping you into grade 5 graphics)
Tekwar (with William Shatner having hissy fits)
Corridor 9
Games that I'm hoping will keep me going:
Half-Life 2
DooM 3
Deus-Ex 2
 Another List
#47 posted by scar3crow on 2003/08/07 00:33:47
1. Quake
2. Doom/2
3. Blood
4. Duke3d
5. Unreal
6. Quake2
7. Unreal Tournament
8. Undying
 More Of The Same
#48 posted by quaketree on 2003/08/13 14:09:12
Based upon how much time I have wasted (err...ummm enjoyed) playing them
1. Quake
2. Half-Life
3. Serious Sam (Both)
4. Doom (1 & 2)
5. Unreal
(repeat as needed)
 Top Three
#49 posted by Kell on 2003/08/13 20:06:55
1. 125
2. 107
3. 93
Those are my all time top three frames-per-second.
Wot?
Wot?
 Sigh
#50 posted by starbuck on 2003/08/15 12:46:37
 Kell...
#51 posted by Scragbait on 2003/08/17 19:39:53
WOT = Wheel of Time
Very nice Unreal (or UT?) engine game. I bought it because some maps were made by Kew - an excellent mapper of medieval style settings.
 All In The Game...
#52 posted by Madfox on 2003/09/10 19:48:58
1 Quake1
2 Scourge of Armagon
3 Dissolution of Eternity
4 Unreal
5 Turok
6 Abe's Exodus
7 Hexen
8 Quake2
9 JackJazz 1&2
0 New Computer, which in particular is quiet a good game, maybe the best.(mmm)
 Pff!
#53 posted by MisYu on 2003/10/11 12:15:40
1. Quake
2. Quake ]|[ The Sawkage
3. Unreal
4. Unreal Tournament
5. Doom
6. Duke Nukem 3D
7. Blood
8. Half-Life
9. Return to Castle Wolfenstein
10. Aliens vs Predator
Into t3h next ten would go: Kingpin, Hexen, older ones (wolf3d, spear of destiny, heretic, blake stone, mebbe?), Redneck Rampage, sequels to Unreals and AvPs, Daikatana, System Shock etc.
And where is Cube? ;)
 Oh!
#54 posted by MisYu on 2003/10/11 12:17:48
Undying was pretty cool too, but AvP crushes it in the scariness =)
And I disliked Soldier of Fortune, dunno why.
Mebbe because it sucks.
But that doesn't seem to be logical, because Vondur sucks too but I like some of his maps :E
 Oh!
#55 posted by MisYu on 2003/10/14 17:22:01
And I forgot about Enclave :E
It's shame.
 Yes Yes Misyu...
#56 posted by Shambler on 2003/10/15 12:25:48
...but can you explain if there's any way to get more control over the fighting in Enclave, other than wildly button mashing and hoping you're quicker than the enemy. I.e. is there any combination of movement and attacks that actually does something??
I know, I know, but I will keep asking until I get a satisfactory answer one way or the other...sorry.
 Shamb
#57 posted by DaZ on 2003/10/15 14:31:22
PCZone just reviewed enclave, and they said the same thing about the combat, so there is no hope, a shame as otherwise the game is t3h r4wk!
 Hmm
#58 posted by nonentity on 2003/10/15 14:37:21
Presuming it's not a really dumb journo (I have seen a review complaining that the ice wand in Alice did nothing but produce walls).
#59 posted by wrath on 2003/10/15 17:20:16
if it's in a game rag, or on the internet, it must be true.
 Grindy,,,
#60 posted by Shambler on 2003/10/16 13:30:46
Yup, PCZone, the last bastion of accurate and fair gaming journalism. Ahem.
 Haha
#61 posted by DaZ on 2003/10/16 14:02:59
your just pissed that they slagged u off about DKT :D
 Hmm
#62 posted by nonentity on 2003/10/16 15:43:45
DKT was a good game, just you had to play it coop on your own. And skip the first chapter (as designed by Stevie "I'm fucking Romero so I get to make a chapter" Case)
 Daz...
#63 posted by Shambler on 2003/10/16 16:07:47
...they sucked way before that. God do people still remember that?? I never saw it of course, don't buy the fucking rag.
 Uh
#64 posted by Kell on 2003/10/22 20:55:49
sorry? they slagged off Shamb personally? that would be excellent!
I have no idea about these things 'cause I likewise do not buy such rags. And by rags I mean 'British journalism'. Geez, you think gaming mags are bad? You yanks should take a gander at the NME - pricless stuff. And by 'priceless stuff' I mean 'worthless shit'.
 Kell
#65 posted by starbuck on 2003/10/23 07:43:23
There's a US version of NME, called Blender. Recently they've been a topic of discussion because of their '50 worst music acts of all time' article. Its educational stuff... I never realised that The Doors were the 37th worst band ever!
The article is here:
http://classicrock.about.com/b/a/018881.htm
Now that's shitty journalism, although even this pales in front of the altar of retardedness that is NME
 Hmm
#66 posted by nonentity on 2003/10/23 09:54:15
Who you calling yanks?
 My List Sp+mp
#67 posted by FaTbOy! on 2003/10/24 10:19:21
SP: System Shock, Half-Life, Quake, Sin.
System Shock is probably the most under-rated game of all time. Atmosphereic, and scary as hell! Gameplay was sometimes limited by the interface due to its complexity. But after a while I came to beleive this was a deliberate design, to regulate when you could do certain things. I got this game after playing Half-Life a million times, and was "shocked" to find it beter in almost every way. This is also I think the first FPS type game that offered a multi-player co-op form of SP. Up to four people could work together to finish the SP game, very cool IMO.
Half-Life was hard at first for me but it has a different playstyle/mindset than quake. I remember geting frustrated as hell at some of the puzzles, simplistic as many are they took skill and practice to get right. At the time Half-Life was the scariest game I had ever played. It had atmosphere, and great gameplay, both in SP and MP. It is in my top five all time greatest games.
Quake is in my mind what started the FPS adiction for me. I had played other games, (Duke3D, Wolfy, some others) but Quake really sucked me into the genre. Dark, scary, fast as hell gameplay, it made for a real adrenaline rush.
Sin in my mind was also rather underrated, when it came out. Sure it was buggy as hell, but it didnt take long for 2015 and ritual to get things straight. Once it was patched it had gameplay elements that (for me at least) had never been experienced before. It lacked any sort of creepy element, and didnt have much of a MP experience. But it was still an enjoyable game and still is.
MP I have to break down into two types DM and Team Play, as these are two distinct MP elements.
DM: Quake...hands down this is really the only DM I come back to. I tried q2/3, Sin, Unreal/T, Half-Life, and a bunch of others. NOTHING compares in DM. Even in the team play modes I list below the game play in the quake versions is best.
Team: QWTF (no not the silly Mege-TF), Q3F, TFC, CTF (Zoid style)
Now I know my first three picks are more or less the same game on the surface, but thats just the surface. They all have totaly different playstyles in practice. QWTF is by far the fastest most brutal of the three, Q3F is second, and TFC is like a rest home compared to the other two. Hands down QWTF is the most fun to be had in a team oriented MP mod...at least to me.
CTF Zoid style I didnt try this until 2000-01, but it was worth the wait. If I cant find a TF server Ill set up some CTF-bots and go to town 3 wave style.
 Bah
#68 posted by DaZ on 2003/10/25 09:09:48
No.1 Teamplay MP game is Wolfenstein:Enemy Territory without any doubt!
It blows everything away with a special ops detpack! And its the first team based MP game I've played where team mates actually help each other out 100% of the time!
I've seen medics with hardly any health leap into a room full of enemies to revive an injured team-mate, I've seen soldiers take bullets for another member of the team because he was carrying a critical item, etc. I've never seen this level of team spirit in any game before, and it makes it so much fun to play.
So go download it CardO & Shambler! :D
 Never Played It...
#69 posted by FaTbOy! on 2003/10/25 10:29:39
sounds like another fortress knock-off. Id say its not the mod really but the "people" your playing with. Good team-mates can make almost any mod a real pleasure.
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