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However... 
I'd like to admit that artists/animators/sound guys would benefit from taking some classes that focused on game asset creation. I've worked with some guys who were plenty talented but were so geared towards making art for offline rendering, or mixing audio for movies or CDs, that they don't have any real understanding of all the techical needs of game assets. The ideal is someone with a strong traditional art/music/etc background that has also been introduced to the needs of games before they get hired and start making 10,000-poly trees and stuff. 
Metl.. 
well at this particular school, they did already have at least 1 course geared to online/game media. how to get the most out of limitations for playstation sound. Photoshoppers were taught the do's/don'ts of textures, the classical animators... well I'm not sure what they did, but I know they did game related animation some how. However this was not the focus of their programs, which it became wether they wanted it to be or not. 
Oh Yeah 
and I do agree dont want any 10,000 poly trees. Tho I did see some nice high poly foliage while walking past some of the 3D classes. 
Lun 
"I may, as always, be full of shit."

You may. But, in this particular case, you're very much not. 
What Lun Said 
Pretty much everyone I've ever known who has had some association with hiring and firing staff has regarded game-specific degrees as a bit of a joke. Also, I know of at least one company that won't hire artists unless they do actually have some sort of fine arts degree!

That said, the Guildhall seems to have had some success in getting people actually hired, but their course seems very hands-on and I get the impression that not all courses are like this. 
You All Suck. 
Yes. 
Right 
North Carolina State University has a 400-level programming course in video game development; it's an elective in their Comp Sci program. From the course description, it covers the basics of all aspects of game design: level design, art, and programming. I'm planning on taking the course in a couple years in my senior year. I suppose I'll then find out if it's useful or not. But at least they force you to get a degree in something that's still useful for both gaming and non-gaming professions (e.g. graphics, networking, AI). 
They Expect 
their students to be skilled enough both in art and programming - not impossible but not as prevalent - to pass a 400-level Comp-Sci elective? 
 
Phait: Game programmers need to know how all aspects of the game work. They don't need to be "skilled" in art or level design at all. 
I See What You Mean Now 
I misread. 
Yes 
I agree that artists and programmers certainly require some game-related training/ability, but certainly not anywhere near enough to constitute an entire bachelor's degree. 
Right 
At the risk of being redundant, the more time you spend learning game-specific stuff, the less time you spend learning technical ability and knowledge.

BTW Lun go answer my e-mail. 
Hearse W/ Guns + Flamethrower 
Computer Parts Resellers... 
Where do some of you buy parts in USA? I bought my dad's system components from TCWO.com but unfortunately now they have gone under from what I read of a forum post.

It seems www.newegg.com is popular but I'm curious what else is out there worthwhile. 
 
Hearse W/ Guns + Flamethrower

Oh look, it's a car. Fantastic. 
that's just fucking wierd.
i mean, i like cars and shit, but that's just wierd.
and why is there a guy in latex posing by the car? i mean, jesus... *_* 
Hearse Thing 
wow, I knew pope was scraping the barrel, but...jeez o_O 
Lun: 
Go check your e-mail.

Please. 
So Old 
seen it ages ago, and even I didn't warrant posting it in #tf let alone garbaging up func!

besides, I don't even have my license 
Hmm... 
http://crystaltips.typepad.com/wonderland/2005/03/burn_the_house_.html

That sure doesn't want to make you get into the game industry... =) 
Aard Said It Best About The GDC 
"Good for meeting people, bad for new ideas"

I replied that his experience at the GDC was a microcosm of the game industry today :( 
Good Read There, Bal 
Well, Spector and Hecker were interesting. Brenda Laurel was so full of shit I felt like wiping my monitor down with toilet paper. 
Interesting Stuff Bal 
Although I could actually feel myself losing brain cells when I got to Brenda Laurel's rant; what a bizarre diatribe of meaningless bullshit that was. o_O 
ZoomQuilt 
Phait 
that's unbelievably old. Still, it's really good, so I'm gonna say "Nice find" and move on. Ph8DM3 perhaps? 
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