
Shadow
#7470 posted by
nitin on 2011/03/05 09:23:25
that first shot looks amazing.
I think they're both pretty tasty :E

Shadow
#7473 posted by
jt_ on 2011/03/05 15:08:32
Stop it! You're going to make me buy ut3. :p
#7474 posted by
ShadoW on 2011/03/05 16:49:03
You don't need UT3. It's udk, which is free UE3 distribution. You can have it for free, and make maps, or even games with it.

Isn't It A Map For Ut3 Though?
#7475 posted by
jt_ on 2011/03/05 18:07:08
So i would need ut3 to play it.
#7476 posted by
[Kona] on 2011/03/05 23:51:42
so is there any single player gameplay with udk? or is it dm based unless you create your own batch of single players baddies?

Think Its Just DM Based Bots
#7477 posted by
Zwiffle on 2011/03/05 23:59:59

The Ball
#7478 posted by
jt_ on 2011/03/06 01:26:39
Is a sp udk made game. Pretty fun.
#7479 posted by
ShadoW on 2011/03/06 08:14:51
With udk you can make both mp and sp modes/games. It's actually so easy to make different games like side-scroller, fpp, tpp and so on, that even non-coder can do that. Also it comes with small base of props, so you can make something fully working without need of making new assets at the begginig (you can even use those stock props in your commercial project).

..a Not So Smart Question
#7480 posted by mach5 on 2011/03/06 10:38:29
Hi folks, I got this eternal doubt:
-If I create a Q1 sp episode changing all textures/sounds may I charge for money(a small fee) those who download from my website ?
Legally, I guess a standalone project is out of question.. but simple levels ?
* I've read all ID legal blah-blah but I'm more confused than ever !

Another Eternal Doubt:
If I post the same question in three different threads, are the answers I get only a third of the quality I'd get if I asked only once?

Yes That's Right
#7483 posted by
RickyT33 on 2011/03/06 14:53:05
And your penis shrinks to a third of it's original size too....

Enlarging Your Penis...
#7484 posted by
JPL on 2011/03/06 14:58:30
.. cannot make yourself a best mapper... though... :P

Brilliant!
#7486 posted by
jt_ on 2011/03/06 16:10:37
Did you make the models for the bridge, buildinga, etc., or are they in udk?
#7487 posted by
Zwiffle on 2011/03/06 16:10:41
Now it's starting to remind me of Borderlands for some reason - keep up the shwanky work Shadow.
#7488 posted by
ShadoW on 2011/03/06 16:20:06
Udk has some basic meshes, and I put them together to have objects like bridge. I think one half of the bridge is composed of about 50 meshes and few bsp pieces. That goes for eveything you see there.
Urgh don't make me go back to Ued you evil person :P
#7490 posted by
necros on 2011/03/06 18:57:31
sounds a bit like more advanced level editing in oblivion. you get basic things like cave meshes, but i've seen some people build caves and buildings out of scrap parts or single boulders.

Crysis, For Those Interested
#7493 posted by gb on 2011/03/07 16:26:37
#7494 posted by
necros on 2011/03/07 19:30:24
i stopped mapping for crysis because i found that all i created were nice looking places and not actual levels. :P
it was very surreal. i'd look up and find i'd spent on hour "role playing" inside the map, driving trucks around and such. it was very strange.
that said, i like that the map has passage of time included, even if you don't show it happening.
that was one of my favourite things about half life 2, how time kept passing between levels.
seems like it makes a map feel like it's moving forward somehow.