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Other PC Games Thread.
So with the film and music threads still going and being discussed... why don't we get some discussion going on something on topic to the board? What other games are you playing now?
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@8418 
Just visualizing that made me dizzy... 
 
Looks like they might be doing a marketing push like they did with 3, where smaller devs released a Serious Sam RPG and sidescroller. 
Wolfie 
I haven't played games for along time and as I'm bloody old, I thought I would give the new Wolfie Oldie Bloodie a try.

Playing on wuss and I've still died a dozen times. Still, it looks quite pretty, and stabbing people in the neck with the pipes is kind of different.

Just about to get the cable car down to the village (I think). Does it get any different from here on? 
I Hear That 
Old blood is less varied than the new order but still a good game 
 
I played the whole thing, I think it's worth it. It's such a solid game series. 
 
Apart from myself and Mike, does anyone else play on easy? I quite often do these days, haha.

I find there's not much of a difference between between easy and normal anyway, easy actually isn't that easy and some games I struggle to see how a newbie gamer could possibly get through it. It's not like I'm a useless gamer. 
I Only Play Easy 
when I'm playing the Souls games. 
 
I often play on easy. I just want to see the content and the storyline. The combat is really just filler for me. 
 
i play on easy as well, for much the same reasons. 
Challenge 
I often play on easy. I just want to see the content and the storyline. The combat is really just filler for me.

That's interesting, because I feel the opposite way. Modern games tend to be highly derivative and the "I've seen this all before in game X/Y/Z"-factor means that content alone rarely holds my interest.

The only reason I'd play a game these days is if there's a meaty but satisfying challenge in there for me to get my chompers around. 
 
As a 3D artist, "seeing the content" means research to me as well as aesthetics.

I just don't play games for the challenge. I don't enjoy that kind of challenge. I play them for the experiences. Which I suppose is why I enjoy games like Fallout much more than COD. 
 
Heh, and I realize now that's probably why my Quake levels are usually dinged for lacking monsters ... I don't really care about that part of it. I primarily want to create a pretty environment for the player to explore. :P 
Wolfie 
"Dear Marjorie,
So I caught the cable car and was so busy looking at the scenery that I got shot in the head by the nazi bastards in the other cable car. Was that really necessary, I wondered?"

I liked the swooping fighter planes, I llked the scale of the vista, and I liked the first bit of cave work after I found my way out of the submerged cable car after it crashed (boy, can I hold my breath for a long time!)

I had to stop playing after the first couple of flying things at the cave entrance as my tea was on the table. 
For Skacky Etc. 
Styx 
just started playing this (on PS4, free game this month)... actually having quite a bit of fun with it. The level design is excellent. 
@8432 
Indeed, looks rather good. TRON vibe without being anything like TRON? Pity they couldn't get the blinking cursor to sync with the kick drum though :) 
Shambler 
Yeah I backed this. Already have the alpha but haven't played a lot yet. 
 
Is dirty bomb worth playing? 
Yes 
 
Yes 
Don't spend you first easy earnings of 20/30k credits on loadout cards or trading-up. Just don't. That huge boost soon ends. Save up for a merc or two instead. Equipment cases are dropped/earned frequently enough. Also worth noting is that any loadouts beyond Bronze are just cosmetic afaik - so don't panic too much if you see silver/gold/cobalt loadouts on other players.

Only put in 35+ hours myself so far. Mostly main Fragger and Aura. Saving up for Bushwhacker atm. 
 
Does it have a solo campaign? Doesn't look like it. 
 
Painkiller: Hell & Damnation - 6.0
Just a remake of the original game, hardly any different just better graphics, obviously. Some levels removed, some of which were shit, some not so much. A tonne of DLC levels but most were just bad. Average game, I think my memories of the original PK are a little rose tinted, by todays standards it's pretty average.

Sniper Elite V2 - 6.0
Nowhere near as good as Sniper: Ghost Warrior 2 despite much better critic reviews. Just an okay game, not triple A, hardly a sniper game as well. A sniper game shouldn't involve being a bullet sponge and countless enemies in every direction.

Dear Esther - 6.0
About an hour of walking forwards listening to gibberish, but in some beautifully atmospheric and detailed levels. If only all games had this amount of detail. Reminds me a lot of New Zealand actually. Alas, it can hardly be considered a game, and there's plenty of mods that have had far more work put into them without commercialising it. 
 
Any of you play Binary Domain? I just got finished it. Pathetically crap start with shitty swimming and cliches, but the game gets better as it goes. It surprises me the amount of developers that don't understand you should start with a bang, if the worst parts of the game are the start, how do you expect players to continue? It's why artists jam all the singles into the first half of the album, or why movies always open with a big action or sex scene.

Although it also gets easier as it goes, so with the absolute plethora of bosses, the first one or two are probably the most difficult and the last one easiest. Also graphics are average.

But great sci-fi robot future story, heaps (too many) custscenes, and once the guns get some upgrades it's very fun.

7.5/10 
 
So... most times when I play a multiplayer FPS game these days, Dirty Bomb included, this is how I often feel... :( 
Wolfie Oldie Bloodie 
I finished this.

Overall, I really liked it. The layout, the battles, the details were all great. But I felt a little let down by the ending. I hadn't realised that I was at the final boss-fight and simply sat in a doorway and blasted him with everything. He could not reach me and I not recall taking any damage throughout the whole scene.

Even at the beginning of the end cut-scene I had still not realised that it was over - they were talking about a 'bigger' monster so I thought that there was another boss to come. And then they rolled the credits.

Best design bits for me were the caves and tunnels. I also appreciated the detail in the workshops and kitchens. This was plain old 'kill everything' and don't think too much about strategy; nice.

I might try another - is The New Order similar do you know? 
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