#928 posted by Kell on 2005/06/03 11:16:09
weren't they/aren't they being put together well after the actual speedmapping though?
 Kell
#929 posted by Zwiffle on 2005/06/03 12:42:44
Yes, it would take some time to glue them together, it wouldn't be instantaneous of course. But I find chainmaps to be loads of fun, and the last one was run on SM82, nearly 20 speedmaps ago (as of SM100), so I thought it would be a nice change of pace.
 Ok
#930 posted by Kell on 2005/06/03 13:06:52
I was just suggesting. It's your gig, mate :)
 I Agree With Kell
#931 posted by R.P.G. on 2005/06/03 15:09:01
Something involving organizing the mappers is probably not going to work so well. I think SM28 and SM32 were the only ones to be put together in a timely fasion.
On the other hand, PuLSaR's idea about a speedmapping day might work out well. Kell's idea is also cool, but I don't quite feel like it's monumental enough.
 I Don't Speedmap...
#932 posted by Shambler on 2005/06/03 15:22:07
...but I really like Pulsar's idea of a day of speedmapping, a real mapping orgy, where people are popping into IRC all day and making all sorts of different shit, like some people will do a dozen hour long speedmaps and others will do just one cool map in a day, and others might pass maps back and forth and make joint speedmaps or whatever....just like see how much cool shit everyone can make in a day, whenever they're free during that day to do it.
W3rd.
 Yeah
#933 posted by Kell on 2005/06/03 15:57:07
mapping orgy
Sounds about right.
 Hmmmm...
#934 posted by Shambler on 2005/06/04 08:31:35
So for that post, Kell has chosen an icon consisting of a fist passing through a ring.
It's such a relief all the different mappers are based in different countries ;)
#935 posted by Kell on 2005/06/04 08:33:27
It's not a ring, it's a laurel wreath. Philistine �_�
#936 posted by - on 2005/06/05 00:29:08
already suggested to you...
100 maps in 100 mins.
 Missing Packs?
#937 posted by Hrimfaxi on 2005/06/05 03:22:45
Lokking in the files archive I noticed that there are no sm92 - in this thread at post #868 and #869 ( http://www.celephais.net/board/view_thread.php?id=10196&start=868 ) Zwiffle says that he would finish the map from that session later! Did you do that Zwiffle? Or are we to have a sm 100 without a sm92?
Guess it will be the sm99 pack then!
And it looks like sm68 is missing as well?
 Lost Packs
#938 posted by aguirRe on 2005/06/05 07:08:52
AFAIK: 40, 68, 69, 82, 92
 Yeah But....-
#939 posted by Hrimfaxi on 2005/06/05 07:59:01
69 and 82 are chainmaps!
AFAIK they will be released!
 Just Wondering
#940 posted by Marius on 2005/06/05 09:49:08
It seems from the archive that q1tm (the first turtlemap) and q1tm2 (the second one) are missing from the archives. Do you (scampie or zwiffle) need them? I have 2/3rd's of the first one as well as the entirety of q1tm2.
 OK
#941 posted by Zwiffle on 2005/06/05 10:02:05
40 was a speedmap, which was turned into a contest by RPG and judged by Vondur, won by Mike Woodham and lost by Zwiffle :(.
69 is metl/RPG's responsibility, I hear it was kidnapped and raised as a child prostitute somewhere in Madison (I'm looking at Scampie.)
82 is also RPG's responsibility, both 69 and 82 are speedmaps.
For 92, NO ONE showed up for it, and I didn't finish my map. I don't even know if I still have it, and if I do I probably won't finish it.
I'm not sure about 68 - that might've been the turtlemap event, in which case you'll have to ask Scampie to restore those to the site, because I don't have them, at least the first one.
 Oh Yeah
#942 posted by Zwiffle on 2005/06/05 10:02:58
As far as I'm concerned, SM92 is empty, and so there was no reason to upload it. =/
 So There's Another One Next Week?
#943 posted by Tron on 2005/06/05 10:32:03
Will there be another speed mapping session next saturday?
 Yes
#944 posted by Zwiffle on 2005/06/05 10:52:26
Every week during the summer I plan to host speedmapping on Saturdays. Maybe even beyond that , but school is tough so I may have to put it on hold during schooltime.
 Cool
#945 posted by Tron on 2005/06/05 10:59:17
I'll be in the next one, probably need to do it beforehand again though.
Any idea what next weeks theme is yet?
 SM95
#946 posted by Zwiffle on 2005/06/06 09:32:30
Theme: This week's theme is a little more focused and less interpretational than previous weeks. It's "Castle Void," so go and make your best space-floaty castle.
When: Saturday, June 11th, 2005 at 3:00 pm Central Time
Where: #speedq1 on QUAKENET
Enjoy :D
 Darn Netsplits...
#947 posted by Tron on 2005/06/06 10:12:55
I am still online, damn netsplit cut czg and I off from everyone else.
Stupid quakenet.
 Idea
#948 posted by drew on 2005/06/06 10:35:01
maybe its too soon, but there should be a chapters speedmapping session, and then maybe a zerstorer themed session. Unless that would dilute the purity of speedmapping.
 Tron
#949 posted by bambuz on 2005/06/06 10:55:43
what server are you using?
 Irc.quakenet.org
#950 posted by Tron on 2005/06/06 11:07:06
The netsplit fixed itself after a couple of minutes anyway.
 Irc.quakenet.org
#951 posted by bambuz on 2005/06/06 11:14:20
that just forwards you to your country's / nearest server. You can see that from the status window motd texts etc.
That server might have problems which you can avoid by manually connecting directly to some other server, like irc.uk.quakenet.eu.org
or irc.de.quakenet.eu.org, depending where you live.
 P.S.
#952 posted by metlslime on 2005/06/06 12:12:53
sm69 was actually started back around sm30 or sm35, as a speed chainmap organized by rpg. After a while he had it stiched together, and then he and i passed it back and fourth a bit. I joked that we should call it sm69, but the joke was that that number was way too high compared to the numbers we were seeing each week. Then 68 and 70 came and went, and now 69 doesn't sound so futuristic anymore.
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