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Bloody Hell 
I saw 28 posts in GA, and I thought "ooh, flame war".

And it turns out to be people just trying to help out than :( 
Pretty Cool Shambler Pic 
I like this "interpretation":
http://viaggg.free.fr/boulots/shambviag_low.jpg
http://www.besmella-quake.com/forum/viewtopic.php?p=3530&highlight=#3530

The claws are a bit too thin maybe but the rest is great in my opinion. 
What About Work Hrs? 
What are the usual working hrs in Japan and USA gamedev? (isnt it like 50 work hours weeks in the Land of the Rising Sun and constant crunch 100 hrs in the Land of Bush) 
Meh. 
Far too furry.
Claws too thin.
Teeth too sharp.
Not bulky enough.

Tis a nice picture though. People still aren't capturing the essence of the shambler I think. 
Than 
OK, can't remember when he left, was probably around the time you joined, or not that long after. He was a coder and worked for Rebellion (he worked on Gunlok, iirc). 
 
Stuff 
I like that Shambler pic, but yeah, what Shambler said. Still I think it kind of gets the essense of a Shambler, and does a better job than any other interpretation I've seen.

As for working hours, well, I think it's pretty much the same shit wherever you go. If you are on a project at the end of development, you are going to get pretty knackered. At the start of a project it can be fairly relaxed. I think hours depend more on the company and people there.

However, I've heard from some people that Japanese game devs can be cunts, and that the employees feel obliged to work their asses off for the good of the company. Having not worked in such a place yet, I can't really give any further comment.

I've also heard that people start work later here than in other countries, and work until later. That's fine by me, especially if it's flexitime style where you can show up between say 9 and 11 and work until between 6 and 8. 
Being A PC Gamer Is Shit These Days? 
Holy shit, I thought the horizon was looking pretty barren, but then someone sent me this...
http://www.adrianwerner.neostrada.pl/1/final.htm

Ok, so they aren't all guaranteed to come out this year, but there are still a fuckload of games that look awesome on that list.

I nearly wet myself when I saw some of the adventure games on there. UNF! 
Working In Japan 
I was working there for 3 months and my feeling was that the japanese people worked slow and not effective. Thus they had to stay longer at office to finish they duties. The same work done by a non-japanese was finished in half the time.
And also no one left work earlier then the boss :). Me and my friends could leave the office at 17.00 and it was a strange feeling because everyone was still sitting there and working very hard.
Japan was a great experience anyway. 
 
atleast there is Vondurs` game 
Shamblyness 
I think this is the best so far, it's a pretty old pic and seems it's distorted, horizontally stretched somehow.
http://img371.imageshack.us/img371/871/shamconback6oz.jpg 
Vondur's Game? 
which one is that then? 
Than 
heroes of might and majykk five 
Post #9780 
Best post ever. 
Do You Know What? (obviously Not, But I Will Say) 
I was dissapointed by that list because I thought there was nothing but RTS to look forward to... then, after about 10 minutes of scrolling, I made it past the end of the strategy part of the list and realised it was subdivided by genre. I nearly crapped my pants. I never knew there were so many games being made that look so pretty. 
Than 
indeed, those screens from the adventures are so yummy. and i've got ankh game already. v.nice one. 
The List 
plenty of goodness there:

vondur, agreed, Heroes 5 looks awesome.
Alan Wake looks pretty and its a nice story, looks interesting.
Oblivion is stunning and it's going to eat my life.. haven't been this excited about a game for a long time, if ever.
Generally looking forward to running any Unreal Engine 3.0 game on my pc. 
Oh Boy 
I never knew there were so many games being made that look so pretty.

Pretty is no longer a reason to be excited.

... still loading the page. :P 
Lun. 
True, but what it means is that the instances of good gameplay spoilt by ass-ugly graphics are decreasing, so that in general games usually have visual appeal these days, and one can pick and choose the ones that play well too. 
Shamlun 
and then there's the old saying that since graphics nowadays cost a lot to make, (and they _have_ to be good to sell at all), there's much less possibility of taking risks with some different or innovative gameplay - many of those games resemble each other a lot superficially. (Yah yah it's stupid to say from one screenshot etc...) There's also quite many sequels and remakes in that list.

That Chronic Logic weirdo thing and Gothic(a?) were at least shots that left an impression to my mind. :)

And what's with that Defcon, there already is a strategy game with that name? Are out of game names nowadays? 
Pretty No Longer A Reason To Get Excited? 
Well it's interesting to see that PC game graphics are still good enough to compete with next gen consoles.

What I have found in the past is that pc graphics get overtaken by those of consoles when a new generation is released, and then the pc catches up and overtakes consoles after a year or so. However, it looks like the pc is already competing with consoles graphically.

Also, I thought that most of the rich and/or talented developers were starting to make everything on the fucking RAD Xbox 360 and "1% of the power of the human brain" PS3. 
Than 
i looked at your portfolio like 3 times now, and i JUST realized what the hell it said underneath "next", which is "next set". the txt there is really quite small and ass. the pics are nice, just erm make it more obvious that you are playing around with multiple sets as well as within each set. 
Honestly! 
I only have a 17" widescreen monitor, and it's stuck in a stupid high resolution and I can read the text fine. I have crap eyesight too.

Anyway, I will have to redo it all in Japanese, so I will take all this stuff into account when the time comes.

For now, I've been asked to do an art test, where I have to model a 300 poly spaceship (guess I'll just follow the Max modelling tutorial ;) and an old womans face in 2000 polys. I think it should be fun. Hopefully I can do something good, even though I applied for a FUCKING ENVIRONMENT ART position. Maybe they could have asked me to model a 300 poly brick, and an old womans house? 
Tough One 
old womans face in 2000 polys 
Quake Mappers Are Gods 
they can make a model out of an old woman, it just takes 2000 "polys".

Good luck than. 
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