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Quake Coagula Contest 2!
What!? The second Quake Coagula Contest. Coagula maps are maps made floating in a space void. If you want to download the first Coagula Contest to get some inspiration, ideas, make sure you understand what a coagula map is... then click this link: http://www.planetquake.com/dl/dl.asp?tronyn/coagulacontest.zip

When!? From Now: Dec 28th 2002 - Until March 1st 2003 (all maps must be sent to me by March 1st, 2003).

Rules!? Not many really. Map has to be a Coagula Map! Maps MUST be singleplayer as a minimum, deathmatch is optional. However, I am going to judge them based on there singleplayer gameplay aspect only. All maps must have a readme with them. maps should be playable in standard software and glquake.

Theme!? You can build in any theme you want, use custom textures etc etc ... coagula maps are all about using your imagination, the deliberately surreal setting should inspire you. Download the coagula contest pack above, as already mentioned, if you need more ideas.

etc. The pack with be released on March 2nd. Your map MUST be finished and sent to me by March 1st. If you plan to make a map, please post here, or somehow tell me so I can be sure of who and who not to expect maps from. I want every who maps to get their map into the pack.

Discuss kthx.

(note: this has been reposted from Qmap3, (for the original thread, see http://qmap.peej.co.uk/?thingid=-1809982394 ), as people seem to be moving/posting here now.)
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... 
what the hell has releasing elephants into the wild got to do with prostate cancer? 
Pushplay: 
does 2000 wpoly average, 4000 wpoly max mean anything to you? 
Hm... 
well, to give a meter stick such as it is...

i'm running:
-1 Ghz AMD Athlon
-256 SDRAM - Alotted 64. I really dunno if this helps any, seeing as my ram sucks, and i notice no performance improvement from allotting 16 mb...
-GeForce 4 TI 4200 64mb

You could charitably call it a good system. I'm able to play almost perfectly except for one area in the corner of the map where you can 'see' the whole deal in one shot. That's when it's fast vised.
I'm not surprised that ChAiNeR can play the map unvised, however, seeing as he's got the monster system... so i don't think you should use your system as a guide, chains.

so how does that sound?

meltslime: you know what you release? Too Much Information. ;) 
Necros 
You're on a better system than most people have. I'd just wait for the fullvis if I were you. 
Well 
does 2000 wpoly average, 4000 wpoly max mean anything to you?

It means that my max is 300 over that max. That only happens when you look striaght up though. As long as you don't look up or down there's no real difference between vised and unvised. 
Pushplay: 
i was just making a joke based on posts 305 and 306. 
RPG, 
yeah... but you have to realize i'm not vising during the day, only during the night.

my last estimate was at 106 more hours. i get about 10 - 11 hours of vising done during the night plus the odd hour or so during the day, so that's about 9 - 10 days worth, plus the vis estimate is likely to rise more within the next few days.
So i'm looking at delaying the release by nearly two weeks. needly to say, it's t3h s4wk. With the fast vis, I could give it tomorow. (time for light to finish).

there are ways to make it run better of course. i assume you know the gl_subdivide_size 1024 trick (is it worth it putting in bigger numbers?) so that helps a lot. most of the wpoly count comes from the sky brushes. i didn't include those when i gave me 2000 average, 4000 max, since, as we all know, glquake does not include those wpolys in the count. so i honestly don't know what the actual wpoly avg and max is... it could be as high as 8000 or so, since without using the gl_subdivide_size 1024 line, i get about 15 fps throughout most of the map.

whew... long... :P 
Jokes? 
What are these jokes you speak of? We have no such thing where I come from. 
Any Help? 
Guys, I think you're pushing your "March 1st Release Date" a little here... :-)

If it's any help I have a 1.5 Ghz P4 I can dedicate to the task 24 hours a day. Just send me the tools, the map and a list of instructions (I know NOTHING about mapping except what I've learnt from this thread) and I'll set it off.

I just want to see these farking maps this year! :-) 
Well, 
it was actually officially pushed for release at qexpo. it's probably the only reason there are so many submissions. :D

I might send you my progress so you can give it a shot if chainer doesn't want to do it anymore... are you still trying chainer? 
Yep 
43 hours remaining 
Yay! 
you're furthur then me.... 74h 
Mines Been At 
99% for over a day.. tssshh

this time yesterday it said 3h remaining

sure this thing is accurate aguire? :) 
You Think That's Bad? 
mine's been stuck at 79.3% for 3 1/2 days. i've all but given up. i really owe ya one, buddy! 
Accuracy 
Unfortunately AFAIK there is no easy way of accurately estimating a fullvis session, especially if there are "black holes" where it gets stuck for ages.

Overall it's pretty accurate and in any case it gives a hint of what's going on. Before you'd know absolutely nothing at all which at least I found rather frustrating.

Necros, I've made some small changes to the nesp10 map and mine has reached 57% in 15 hours with a total estimate of 25. I doubt that will hold though.

All your multifaced curves (which look nice) are hell for vis ... 
Just Wondering 
How many maps been submited so far ? 
AFAIK... 
.. 
---- Vis 2.19 ---- Modified by Bengt Jardrup

testlevel = 4
File: c:\quake\id1\maps\nesp10_q1\nesp10_q1.bsp
3619 portalleafs
13096 numportals

average leafs visible: 875
max leafs visible: 2508 near (960 192 640)
c_chains: 3002504159
visdatasize: 823977 compressed from 1639407

Elapsed time : 173h 43m

emailing now :) 
Hmmm 
7.2 days... almost as long as it took me to compile Soulstice for ELEK. :) It would have had to go for another ~1.23 days to tie me. 
So... 
...the new release date is likely to be?

Tonight?

Tomorrow?

In sorry to sound as if I'm nagging but I've been sat here, not moving, for 3 months waiting to admire these maps. I want to go to the toilet! (Or "bathroom" as some Americans might ut it). 
Hahahahahhhhahaahahaahhhaha 
hah.a. ...

heh.

well, i sent my map to uwf yesterday, so it's up to him and his schedual, i'd say. :) 
ALV...875 
/me gapes in disbelief

MLV...2508

/me makes mental note - "Don't go near (960 192 640), and hopes that this is not the location of a key or button 
Are All The Maps In? 
if so, release the pack uwf! or i shall spank you! unless you like that! 
Hehe, 
yeah i've been wondering about that as well, 'course, i felt a wee bit of trepidation about asking since i was the one who held it up for so long... :P 
Maps 
you guys rock!
all 6 maps are awesome!

hug you all! :) 
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