I already posted my thoughts about the map on the Doomworld forums. Overall it was pretty good, much better than T-Labs, but the gameplay lacked significantly but for a few areas. Most of the map was OK, detail was great, layout was good. Combat was mostly stale, but for a few areas. Like I said, good map overall.
You're Welcome Scampie
the human eyebrow does what he can
I was enjoying myself until I hit the flame of instant death, and quit. Maybe I'll try it again at some point.
I did the same thing. It should be said it's worth finishing - there's a whole lotta gameplay in this map.
I Forced My Way Through It
even though it was mostly hallways and little cramped rooms, but it began skipping so terribly (around the first hellknight) that I couldn't play. checking r_lightcount before I quit yielded lots of cyan, pink and blobs of white.
Sorry I can't remember much about this except I thought it was pretty good too. Decent map and good gameplay. Yah, I remember now, I enjoyed the gameplay more than the map. The map was good but relied a bit too much on Doom3's spangly effects rather than awesome designs. But better than previous stuff I think, some nice pipeage and stuff. Gameplay was pretty fun I seem to remember, variety and stuff, not as cheesey as Doom3's.
At any rate, a good progression, keep mapping as these are getting better and this was worth playing.