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New Q1SP: FMB_bdg
I ummmed and arhhhed for quite some time about releasing this but I suspect vanity had the final say, so here it is.

I cannot deny that the map is not had a final 'polish'. It is part of a much larger map that due to the usual marksurface and clipnode limits, I was never able to play outside of aguiRe's development engines. I have therefore carved it into two, this being the first half. I doubt that the second part will ever get finished.

It's dark, hard on hard, does thing to standard monsters that the purists won't like and you won't find any of the secrets by chance.

The progs.dat is bloated, the sound file is bloated and the files are not in a Pak because I cannot face going through and changing all of the file names to standard DOS format.

So, anyway... if you like it, great; if not, well...

Screenies:
http://img125.imageshack.us/img125/600/fmbbdg11pj5.jpg
http://img69.imageshack.us/img69/3558/fmbbdg12ea8.jpg
http://img125.imageshack.us/img125/4930/fmbbdg13es2.jpg
http://img69.imageshack.us/img69/8969/fmbbdg14to9.jpg
http://img69.imageshack.us/img69/8969/fmbbdg14to9.jpg
http://img178.imageshack.us/img178/5075/fmbbdg16bu3.jpg
http://img69.imageshack.us/img69/4742/fmbbdg17tf6.jpg

Downloads:
http://quaddicted.com/filebase/fmb_bdg.zip

Old downloads (may not work):
http://www.mooload.com/new/file.php?file=files/050307/1173128233/fmb_bdg.zip
http://4filehosting.com/file/5406/fmb-bdg-zip.html
http://www.freefilespace.net/index.php?id=2357
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Mike Woodham Map??? 
I say Hells Yes! Downloading soon as I get home tonight! 
 
Screens look good. I think quake 1 will never die. Am dl now 
GG Mike 
Can't wait to squeeze some time this weekend to play. 
Wtf People Actually Have Time To Play Quake? 
 
'xcuse Me... 
...while I kiss this guy!

Just what the doctor ordered, thnx Mike...I'll be fighting my way through this tonight :) 
Quake Not Dead ! 
Man, this map is awesome ! Great atmosphere, great map, great monsters, I love it. You should continue mapping man ! 8*) 
Mike 
The shots look so sexy I have to play it now ! But I'mn at office all the day... bouhouhouhouh.... snif...
I'll play it and give feedback later but it seems that DKT3 texture set is very well used there: it looks like CDA ;) 
YAY FMB! 
A++ for the awesome atmosphere. Wow. I loved the music. The slaughterroom! The bossfight. The Layout.
I found (ahem) one (duh) secret (that red armor with the lowered trim). Very good balance, I played on Normal.

I did not really like the textures though, but that's my preference.

Linux users will have to lowercase all the filenames before playing, that's a common thing unfortunately. Why can't everyone make them lowercase (or at least the same like used in progs.dat)? ;)

The big open "room" ran like ass here, like 20fps. I blamed Darkplaces for it, stupid engine. Same behaviour as in Tronyn's masque back then. :<

Mirror: http://www.quaddicted.com/filebase/fmb_bdg.zip

Very nice! 
Oh 
and feel welcome to use the Shub-Hub to avoid stupid mirrors next time. ;)

http://shub-hub.quaddicted.com
password is ilovetheshubhub 
Only Works In Fitz ? 
what about aguire's engine ? 
Nitin 
I guess you misread this sentence:

I was never able to play outside of aguiRe's development engines 
Jpl 
it only talks about fitz in the readme as far as playability goes though so that's why I asked. 
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