|Posted by Shambler on 2017/01/24 13:24:04|
|Not the TT but feel free to discuss that if you like. I thought it would be worth having a specific thread for anything and everything Games Workshop-derived, which as of last year, is really quite a lot, and I'm under the impression that the games are getting quite good (not fully amazing, but definitely better than previous assware). Obviously the biggest "universe" to draw game material on, obviously Daz just wants XCom2 in the 40k universe and he's right, but in the meantime:
Dark Omen - very old but well acclaimed IIRC
Dawn Of War - http://store.steampowered.com/app/4570/
It did a pretty damn good job of being a functional RTS and being full of WH40k style.
Dawn Of War 2 - http://store.steampowered.com/app/15620/
A much tighter focus on RTT with some RPG-lite elements. Some people didn't like this focus, I did, and thought it was cool for a sequel to try something a bit different.
Fire Warrior - meant to be arse.
Warhammer Online - shut down.
Warhammer Mark Of Chaos - https://en.wikipedia.org/wiki/Warhammer:_Mark_of_Chaos
I can't remember anything about this??
Space Marine - http://store.steampowered.com/app/55150/
Simple, arcadey, not mind-blowing, but good WH40k fun.
Space Hulk Ascension - http://store.steampowered.com/app/317620/
Did exactly what it was supposed to. Simple, repetitive, but well done and addictive.
Recent / Present:
Vermintide - http://store.steampowered.com/app/235540/
An unforgiving Skaven-smashing L4D2. Didn't have the staying power of the L4D games, but pretty cool.
Total Warhammer - http://store.steampowered.com/app/364360/
I've seen good things watching Cohh play it. A lot of negative reviews recently solely about aggressive DLC marketting, what-fucking-ever. Still got to play it.
Battlefleet Gothic - http://store.steampowered.com/app/363680/
Essentially a 2D RTT Battlefleet game with plenty of WH40K style. Quite repetitive with randomly generated missions, but also good fun and rather moreish.
WH40K: Eternal Crusade - http://store.steampowered.com/app/375230/
Online MP 3PS. Did anyone play this??
Mordheim - http://store.steampowered.com/app/276810/
Just started this. Stylish, interesting gameplay, overwhelming amount of stats that you don't know if you need to heed or not. Meant to be frustrating and RNG-ridden, but also good if you persist with it.
Space Hulk Deathwing - http://store.steampowered.com/app/298900/
Buggy beta put me off getting this early, but from most accounts, apart from the bugs the style of it is great and the gameplay decent. Hopefully will get polished after release.
Blood Bowl 2 - http://store.steampowered.com/app/236690/
Not really heeded this. Seems to look great?
WH40k:Sanctus Reach - http://store.steampowered.com/app/502370/
A very very lite tile-based version of the TT game, with only Space Wolves vs Orks at the moment. Looks like it would be spot on as a �5 budget title.
Dawn Of War 3 - http://store.steampowered.com/app/285190/
Reverting back to the larger scale skirmishes of DOW1, but with Imperial Knights. Woot!
Inquisitor Martyr - https://www.bluesnews.com/s/172548/warhammer-40000-inquisitor-martyr-videos
Pure Diablo3-style 40K ARPG. Looks well presented but purely functional rather than inspirational.
Manowar Corsair - http://store.steampowered.com/app/344240/
Something a bit different, Warhammer pirating / trading / naval combat. Currently looks very previous-gen, but also meant to be a whole lot of fun. One to keep an eye on.
Necromunda - https://www.bluesnews.com/s/177741/necromunda-underhive-wars-announced
No details but it's the Mordheim blokes, so they know what they're doing IF they listen to the clear criticisms of Mordheim.
N.B. I haven't listed mobile / tablet games because they're the stuff that's given GW games a bad reputation for shallow, pointless, cash-grabbing shovelware in previous years. FWIW I do quite like Warhammer Quest as an Android game - it's very basic, but fun and well-presented.
BFG For �12
Very well worth it if you like a real time "squad size" tactics game with the Battlefleet Gothic flavour. A bit repetitive but nicely presented and quite moreish.
Also Gotta Say The Latest Reviews For It On Steam Are...
State Of Affairs.
Manowar Corsair just isn't looking that great any more: http://store.steampowered.com/app/344240/Man_O_War_Corsair__Warhammer_Naval_Battles/
It was looking good as an early access / alpha thing as long as they were going to improve the pre-2000 GFX and super-clunky controls, but apparently little change. So that's off the radar.
OTOH, Total Warhammer 2 seems to be doing it's thing:
Spermintide 2 Announced:
If they L4D2
the shit out of this, I'm in. Vermintide was not amazing but good enough to have me up for playing more of it, and if they improve it all round then I'm game.
Inquisitor Martyr ARPG Early Access
Shambler Is So Lonely In This Thread
Steam sale on Focus Interactive games, lots of Warhammer games on sale
I hope Vermintide 2 is good, I enjoyed the first one.
Warhammer RPG Books
Warhammer RPG Books - Bundle
Never played it, but looks like a quality stuff.
Sadly it requires you to meet and interaction with humans in person, so you guys will have to leave your troll caves.
Hint: Maybe playing via Skype/Discord will work.
[21:43] Shambler: fuckity fuck fuck mcfuck
[21:43] Shambler: my 2nd leader died in fucking mordheim
[21:44] Shambler: so i now have a level 8-9 warband with all warriors at that level and a level 0 leader who will keel over a die if a fucking empire bunny rabbit just farts at him
[21:44] Shambler: FFFFFFS
You guys really need to give Mordheim a go. It's a great cure if you aren't stressed or tense enough....
Nearly Finished Mordheim.
Just waiting for the last mission to spawn on Normal/Hard skill not fucking Deadly/Brutal. In the meantime levelling up my warriors and hoarding wyrdstone like fuckery. It is still frustrating and still addictive/really worth trying. My review from Steam:
Hard but addictive and inspiring. A classic turn-based-tactics mix of keyboard chewing rage and fist-pumping exhilaration. More on that later.
This game is unforgiving, RNG-driven, and distinctly un-casual. You gotta focus and get as much right as you can and grit your teeth when it goes wrong. Here's a few tips to start:
Gang up on enemies all the time --- Avoid the more scattered deployments --- Always Launch AND DEPLOY to keep your warband close together --- Only collect Warpstone / Loot if it's en route to joining up to gang up on enemies --- Ditto with secondary objectives --- Loot all enemies if you have inventory space, once you've learnt what loot is valuable --- Don't buy skills until later in the game --- Don't forget to switch your weapons around if you're having to put reserves in --- Don't worry if you have a small warband due to injury, it will be more manageable small vs. small --- Take heed of the initiative order and consider using delay or disengage to maximise your combat situations (but beware of missing dodge / parry stances) --- Be wary of ambush stances pulling your units out of group position --- Enemy impressives get stuck a lot, cheese them --- NEVER Abandon Mission --- Scout carefully to avoid ambushes. Etc.
So yeah it's tough. But THERE are tactics to use to deal with it, and take into account the RNG, mostly stacking the odds in your favour with what you can control. And then it works and it's got the classic XCom EU thing of shouting at the screen "YES F**KING COME ON DUDE YOU NAILED HIM"....not many games have that much engagement and satisfaction when your little dudes get it right.
(I'm playing Skaven, which might make me more emotionally attached).
Seriously. It really is worth the effort. I left it alone for months after I royally screwed my warband by Abandoning a main mission (do not do this). Came back and got hooked again. I have to really focus each mission but it's rewarding.
What else? The movement system is really novel amongst turn-based strat and can be used pretty well, as well as adding immersion. The warbands have plenty of character (my Skaven certainly do, I wish they had Orcs and Gobbos tho). The graphics are distinctly previous-gen BUT are well themed and stylish. The city is proper warped even if it is quite repetitive revisiting the same areas. In short it's presented well for turn-based tactics.
Give it a go :)
Battlefleet Gothic Armada 2:
Hyped. First one was a good solid "squad-size" streamlined real time tactics game, a bit repetitive but fun, characterful, and moreish, definitely happy to play another.
(Give the first a go: http://store.steampowered.com/app/363680/Battlefleet_Gothic_Armada/
Intro To Mordheim.
More Space Hulk??
Not sure it's entirely needed, there are more of their IPs they could do more with, but....
Warhammer 40k Inquisitor Martyr Early Access
[20:08] Shambler: so
[20:08] Shambler: turns out the latest incarnation of inquisitor early access is really pretty cool
[20:09] Shambler: well presented, interesting perspective (not isorpg like d3, much more like guild wars), and pretty fun
[20:09] Shambler: gets u sucked in nicely.
Dumped 3 hours into this this evening. Latest video on twitch.tv/customshambler - will be pretty slow, but honestly, I was impressed how well it's come on.
Spermintide 2. I have it, willing to give it a go. Am ready for action when you scum are. Will be able to play until Sat Pm then away for a week so whatevz.
Yup, count me in.
Also Spernintide2 is ace now the balance has settled. Beautiful maps, best dark fantasy pr0n since Dark Souls 3.
Inquisitor Martyr was quite cool but repetitive, I played 30+ hours but didn't feel like finishing.
Battlefleet Gothic 2 is out now....the first was samey but moreish and nicely presented, I will probably get 2 when the price comes down.
I am surprised it is based on Warhammer and not on Age of Sigmar, even more as it is based on a part of the history that only people with one of the older army books for the Imperium and a few more know.
Just hoping it is not so much arcade like as Diablo 3 neither the first acts are like tutorials.
I'm Glad It's Based On Warhammer.
As Age Of Sigmarine is the stupidest thing GW have ever done and the death of a great fantasy universe.
It's very trimmed down and arcadey, HTH.
it from the standpoint that it should be a more obvious choice, given that it will give GW more money and Warhammer not as it has been abandoned, but there is also the side of the money it will give the videogame company, as Warhammer has more fans and it is recognized better, also due to WH40k, than AoS.
About the background of AoS i agree with you, it is hilarious and almost non existant, but the ruleset seems better than WH's.
Still shallow (although a skill tree has opened up), with no exploration. But still decent combat and good gfx.
Warhammer 40k : Mechanicus
Seems to be a bit of a sleeper hit, a low-key XCom with Techpriests vs. Necrons. I got it on a half-price sale whim (maybe a fair price ;)), and spaketh thusly:
Right so yeah. If you like 40k stuff or turn-based strat, I reckon Mechanicus is well worth a look, pretty much on the gameplay alone.
The theme is fine, for sure. The characters are fairly characterful. But the background fluff, set-ups and inter-combat stuff is bland and drags on.
But the combat just seems genuinely good and satisfying - turn-based, but a bit different to xcom, myz, btech, mordheim etc, because you get a lot more options and freedom in combat, at the same time as managing resources
Your chars end up with a lot of things they can do and it's quite fun working out the best options and combos (rather than just move / shoot)
There's also some solid, if lengthy, background char development/customisation to support that
The whole thing feels a bit "gamey" rather than exploratory or immersive, but it is pretty rewarding and more-ish.
- fair review although the difficulty has been toughened up.
You must be logged in to post in this thread.
Website copyright © 2002-2023 John Fitzgibbons. All posts are copyright their respective authors.