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Episode Jam
Hey guys, it's time for another mapjam.

This time we're looking for 6 to 8 mappers, so get in early ^_^

Our target release date will be the 26th of March. But this will be flexible as I want the maps to have a polished quality.

The theme is a vanilla-like episode for quake. In the discussion thread I mentioned a possible map flow of the following:

M1 Base map (as per id convention) ->
M2 polluting into a swamp map ->
M3 entering into a ruins map ->
M4 which enters a lost "lovecraftian" city ->
M5 which has a maze like cultist church ->
M6 that has a boss battle.
Secret map -> whatever really.

If you'd like to change one of the map themes for whatever reason, that is fine, but it must make sense for the "narrative".

Pick a map you'd like to contribute. I'd like to encourage mappers to make their own textures to use alongside the original id textures. I say this because I'd like to have new textures to contribute to the community at the end of the jam.

If you feel like you'd like to use other 3rd party textures then I'm open to this, but please make sure they fit the theme and work alongside the id textures.

Maps will exit to the next map in sequence rather than a hub, so we're looking for scaling difficulty over the course of the episode. Please keep this in mind when choosing your weapon loadout.

Ideally I hope this will be a highly collaborative process. Conceptually, the flow and the feel of the maps should mesh well together. As such I'll be encouraging iterative build processes. Feedback from other mappers should also be shared during this process.

Due to feedback in the other thread, I've removed the restriction on coloured lights, skyboxes and fog.

Look forward to mapping with you all!
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@DaZ 
It's great! Sometimes less is more, quiet is loud...

I am (still) working on a trailer for Jam9 and wanted to warn you the beginning of mine is a bit similar to this video. Didn't want anyone out there going "ripoff!!" But great minds right? :)

Quake-Hype FTW! 
This Theme 

The theme is a vanilla-like episode for quake. In the discussion thread I mentioned a possible map flow of the following:

M1 Base map (as per id convention) ->
M2 polluting into a swamp map ->
M3 entering into a ruins map ->
M4 which enters a lost "lovecraftian" city ->
M5 which has a maze like cultist church ->
M6 that has a boss battle.
Secret map -> whatever really.


Market research shows the target audience has a near 100% approval rating for the suggested theme and concept, with the slight proviso that "metal" maps are included as suitable, along with a possible extension to M7. 
Yeah So 
We've departed from the vanilla feel a little bit, but I'm confident you'll still like it.

The episode flow is almost identical to what you quoted still. 
 
Regardless of theme, as long as it's finished one day and good, I'll be happy. 
Whatever Happened To This? 
 
Speaking For Myself 
My map grew out of control. 22k brushes and still a lot to build. I plan on finishing it someday.

https://imgur.com/a/P8QCu5y 
 
please do! 
 
Those shots look awesome, I hope you do too.

Yeah I "hope" it was just scope creep/IRL stuff and not any drama... and I guess if it was, no need to dig it up again here. 
Those Look Pretty Pitch Perfect To Me 
 
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