#1 posted by
maiden on 2025/11/01 17:02:02
Great map. The layout is a bit challenging but fine when visuals and encounters are this good. Also my progression may have been thrown off by excessive secret hunting.
We've seen some nice classic maps released in recent weeks. Hoping these were not part of a shelved vanilla project (hello Tremor).
#2 posted by
SR on 2025/11/02 05:13:46
Thank you. This map was not for Tremor.
#3 posted by
SR on 2025/11/02 05:28:31
There is a room in the level with moving celling and the box of nails. You have to pick up the box to move further. If you have 200 nails you need to spend some ammo. I should have placed the trigger separately.
#4 posted by
SR on 2025/11/02 09:52:04
*a moving celling and a nailbox
#6 posted by
SR on 2025/11/05 07:43:05

Good Hour Of Fun
#7 posted by
Trinca on 2025/11/13 11:31:27
Excellent architecture, I loved the environment and the details the final battle I found very difficult in Hard, I only managed to kill 150/177

"Hi There!"
This was a master-class in level design! Lengthy without being meandering and intricate without being confusing. Architecture was superb from start to finish. Thanks.
I had to cheat through the big fight (skill 3). I reached that point with 18 health :D