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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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I like it Sock, very fresh! Which is hard enough to do in Quake. As been said, the yellow windows steal a bit too much attention, although I like their contribution to the color palette. Maybe having some yellow oil lamps on the walls could be an interesting idea to have in certain areas, to get some variation from the usual torches.

Also, the stone wall above the stucco (?) housing seems like to heavy a structure to be on top of those.

I'm kind of hoping this'll start a trend for some Tuscan/Venetian village like maps :P 
The Yellow Window Light 
Looks fine to me, although that kind of bleeding makes me think it'd be better in a twilight / early evening setting.

A darker sky and some very mild dark blue fog...

Random idea, and we all love spouting those off.

Village maps are great. 
Pale Blue Dot 
A quiet stroll in the light of the moon. 
 
ooooooomph... that is sexy. 
Perfect. 
So this is a 'Towne' style map?
I can't stop looking at this shot... 
Wow 
beautiful shot
the blue sky with yellow windows contrast works well, the first shot seems too overpoweringly yellow with both windows and sky 
@Sock 
perfect! 
Done 
that is indeed pretty faultless. 
Awesome 
Don't forget the ambient sounds :) 
Sock 
That made me feel some activity in the trouser region. 
'The Trouser Region' 
Would be a great map name. 
Kinn's Netherrealm 
The question is: on which side? 
Left 
always the left 
Most Likely 
both 
Lol 
definitely, in Kinn case it would've been both sides 
Great Shots Btw 
 
And 
sock for president 
I Wasn't Sure How To Interpres Negke's Post 
as a left-right or front-back kinda thing 
 
interpres = interpret, duh 
Sir Dresses To The Right 
if one must know. 
 
Excellent work sock and mfx! 
 
Trouser activity is measured in either front or back occurence and evaluated by the implications each side brings with it in context. Spatial orientation is largely irrelevant in this respect. 
 
Trouserific... 
Doesn't this equally depend on locality and the coordinate system used? e.g. Your orientation might no be straight from 2 colluding sets of post-2-lates. 
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