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Posted by sock on 2014/06/14 20:28:13 |
Map Jamming is about creating maps of any size or detail level over a two week period using a certain theme and texture set. Check the readme file below for further details of what the Jam is about. Any questions or comments, please post to this thread only.
Deadline - 29th June 2014
Theme - Honey inspired map with plenty of platform / train setups Guidelines for Map JamTexture WAD files
UPDATE July 7th: Pack is released!
FINAL Honey Jam Map Pack - Download, Readme, Screenshots, 12 Authors - Arrrcee, digs, doomer, ericw, fifth, ionous/mfx, mechtech, otp, rickyt23, scampie, skacky, sock |
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 Ijed
#92 posted by nitin on 2014/06/24 15:40:18
no screenie, no belief :)
 L.O.L.
#93 posted by RickyT33 on 2014/06/24 17:17:15
Haha! No - I didn't mean that! I mean I'm attempting to create a map. Im still blocking out, so no screenies until it's sealed/lit.
But yeah - something is taking shape :P
#94 posted by Lunaran on 2014/06/24 18:05:04
by the time this jam is toast we should have a nice spread of maps to make everyone else jelly
as long as spirit preserves them on quaddicted
i hate myself
 Still Working On It...
 KEEP GOING!
#97 posted by Breezeep_ on 2014/06/25 04:16:46
#98 posted by digs on 2014/06/25 15:53:46
 Looking Good Everyone
#99 posted by skacky on 2014/06/25 17:20:15
My map is finished as far as brushwork goes. All I need to do now is setup the final fight, clip some stuff and add the exit trigger. Should be done in two hours.
 I Demand A Screenshot From Sock
#100 posted by Drew on 2014/06/25 23:34:21
in order to (de)motivate everyone else!
 Deliver A Screenie For Us, Lord Sock.
#101 posted by Breezeep_ on 2014/06/26 00:27:05
 Yes
#102 posted by quakis on 2014/06/26 00:50:29
Please hang up another odd pair of your cottony goodness on the line for our beaming rays of sunshine to admire your varied and pretty patterns~ B)
 One Quake To Rule Them All !
#103 posted by Barnak on 2014/06/26 03:15:59
Come one guys, make me proud of a Quake1 player after all these years of awesome Quakeness !
I recently purchased a 5$ game with a few common features with Quake1 (portals, moving pads, "keys" to open some doors, ...) : Qbeh-1. It's nicely looking, but overall it sucks compared to good'old Quake1 !
GEEZ ! EVEN IN FUCKIN' 2014 !? WTF !
#104 posted by JneeraZ on 2014/06/26 12:19:49
It wouldn't have anything to do with you being 18 years younger when Quake came out and having never seen anything like it previously, would it? :) You always remember your first...
#105 posted by sock on 2014/06/26 12:24:18
I Demand A Screenshot From Sock
I have nothing to show, I still not found any time to create a map yet, hopefully I will have some time this weekend before the deadline. From what I have seen so far, this is going to be an awesome map pack to play/explore.
 Willem
Yes we get it, you don't like Quake the way we do.
#107 posted by JneeraZ on 2014/06/26 13:36:35
I love Quake and that actually offends me a little. That surprised me.
But I get it. Either love Quake unquestionably or keep quiet.
 Move On
#108 posted by sock on 2014/06/26 13:45:06
@OTP, Willem, please keep this thread about the map jam and the fun of creating honey styled maps.
#109 posted by JneeraZ on 2014/06/26 14:03:54
sock
If you're going to thread cop us, at least start with Barnak. He started it!
 Heh - I Hope You Do Find A Little Time Sock
#110 posted by RickyT33 on 2014/06/26 15:43:57
I've spent a few hours on mine, but I've got home from work feeling pretty burned out the last couple of days, and haven't been so motivated.
My point being 'please make a map, even if just a small one, my map wont be huge and I'm sure even a small Sock map will be awesome/pak winner ;)'
And yeah, Willem GET OUT! How dare you not like Quake as much as OTP :P Also make a map (if you haven't) please :P :P :P
 I Submitted My Map
#111 posted by skacky on 2014/06/26 16:41:53
Final stats:
Brushes: 10787
Entities: 2810
Monster count:
Easy - 106
Normal - 146
Hard/Nightmare - 151
Sheesh, that was a cool experience. Should last 15-20 minutes I'd say. Speedrunners can have some fun as well, I managed to complete it in 2 minutes on skill 1.
 I Think We Should Leave Sock Alone Now.
#112 posted by Breezeep_ on 2014/06/26 16:42:39
 I Think We Should Leave Sock Alone Now.
#113 posted by Breezeep_ on 2014/06/26 16:42:40
 #111
#114 posted by skacky on 2014/06/26 17:06:16
Make that 2:15 on skill 3.
 A Bit Rough Brushvork From Me
#115 posted by DOOMer on 2014/06/27 01:08:23
#116 posted by sock on 2014/06/27 21:18:31
@RickyT23, yeah I can understand that, but remember your map does not need to be some epic monster hunt!
@DOOMer, wow nice shadows! :) Remember to add some hotness to the lights around the light textures. Look at the honey map source, it has some lovely light setups.
@skacky, bah! I have no intentions of running like a manic through your map. I am going to take my time and explore! :D
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