#12373 posted by Lunaran on 2007/07/21 03:09:57
[20:15] <pope> smoked gouda gives me an erection
[20:16] <inertia> the more important thing is what removes your erection
[20:16] <pope> a machete
 Hmm Kinda Dead
#12374 posted by HeadThump on 2007/07/25 04:53:59
Don't tell me everybody has their heads buried in the last Harry Potter book.
Not my cup of tea, but Rowling is hot, in that older billionairess sort of way.
 I Prefer
#12375 posted by Lunaran on 2007/07/25 06:59:09
the brad neeley version.
 No, I Don't Read Harry Potter
#12376 posted by R.P.G. on 2007/07/25 08:51:13
Instead I'm enjoying running around and telling everyone the spoilers I read on Wikipedia.
 Don't Get It Either.
#12377 posted by ijed on 2007/07/25 14:54:29
Someone bought me one of the books because I'm English. Fairly mundane, almost well written but not quite. Roald Dahl was much better.
 Also
#12378 posted by ijed on 2007/07/25 16:32:12
Not a patch on Terry Pratchett for creating a believable fantasy world.
 I Only Read The Eragon Books
#12379 posted by czg on 2007/07/25 17:35:17
soooo divine
#12380 posted by Trinca on 2007/07/25 19:46:07
i prefer to read playboy or penthouse...
 I Suspect...
#12381 posted by ionous on 2007/07/25 19:59:26
i may be the only member on here that went to the midnight release.
 I Went To The Midnight Release
#12382 posted by Zwiffle on 2007/07/25 21:19:59
to beat up people who went to the midnight release.
#12383 posted by Vigil on 2007/07/25 22:30:53
Zwiffle has now experienced Fight Club.
 In A Stripy Scarf?
#12384 posted by ijed on 2007/07/25 23:57:47
 Mapping Idea
#12385 posted by negke on 2007/07/26 11:44:38
Has already been suggested in a way, I think: a kind of circle mapping event. Inspired by the One Minute Massacre compilations on http://soulseekrecords.com : each artist creates 1-2 minutes of music which is then passed to the next artist, who smoothly (or not so smoothly) picks up from the end and attaches another 1-2 minutes of his or her own.
In our case, each mapper would build 2-3 rooms and then pass the map on to the next. With likely crazy results. Advantange: Many people could participate as it doesn't require much time. Comments?
 ?
#12386 posted by than on 2007/07/26 12:59:53
didn't this happen before? Perhaps it was never finished and or is still being passed around, but I definitely remember there being a pass the map project at some point. Did it ever get finished?
 Oort Project
#12387 posted by ionous on 2007/07/26 16:50:23
I believe was the failed incarnation's last form. Two were started, zero completed.
I'd be all for another one though.
 Some Chainmaps:
#12388 posted by czg on 2007/07/26 17:04:07
 Oh And I Guess E1M1rmx Is A Chainmap Too
#12389 posted by czg on 2007/07/26 17:06:41
 Yeah, But
#12390 posted by negke on 2007/07/26 17:18:27
this isn't a chainmap in the traditional sense. People don't make individual parts for some other person to glue together - there is always only one map file. So indeed like e1m1rmx, but with more than just two people.
 SM69
#12391 posted by metlslime on 2007/07/26 21:57:12
Yeah.... the number 69 was supposed to be funny becuase of the fact that it was so high, becuase when we started making it, the SM pack numbers were down in the 30s and 40s. If the number 69 was never used, we might still use it, for lack of being more creative...
I think there was also an idea to call it "Rectal Ambition" in honor of the fact that RPG was doing most of the work.
 Oh...
#12392 posted by metlslime on 2007/07/26 21:58:08
And it was also sometimes called "Am-Besek" which I don't know the origin of.
 Am-Besek
#12393 posted by R.P.G. on 2007/07/27 08:19:50
Mindcrime told me it's Egyptian for "shit eater" or something. I dunno.
The number 69 was never used for a speedmap.
I currently have the most awesome reference ever imagined which I will include in a secret area in the final version of the map.
 Looking For A Dm Map
#12394 posted by Spirit on 2007/07/27 12:09:30
anyone got the original ac4.zip (including the .txt)?
 Chain Maps
#12395 posted by Lunaran on 2007/07/27 18:11:12
The chain maps I've played have usually turned out to be kind of arse because nobody thinks about anything more than their two rooms so you wind up with a map that's a bunch of short segments and suddenly it ends. The only exceptions were e1m1rmx, because it was just czg and vondur with a plan to follow, and the results of the SM39 (I think) debacle. Someone organized a speed chain map and promised to put the parts together into a whole map, and flaked out until RPG organized a contest to get them assembled. whoever that was.
So if you guys want to do a chain map, please approach it differently. Perhaps agree on a very very general plan (doesn't even have to be laid out, just a description of where the major key/door pairs and hubs are) first and let each mapper interpret his chunk as he goes while still following that guide? Perhaps a rotation where the first person roughs in a chunk, the second person details that while roughing in the chunk after it, and so on, so there's a little more overlap between mappers?
 Idea, Overlap
#12396 posted by rudl on 2007/07/27 18:27:51
The map gets passed three times
At first Everyone makes his three rooms
At the secound round everyone can change all other rooms than his rooms.
At the last round the mappers can only change their rooms and can make changes undone.
At the and a "moderater" should have a quick look on gameplay and does changes if a mapper makes his rooms off-theme.
 The Problem The Creats Is
#12397 posted by HeadThump on 2007/07/27 19:08:14
time factor of such an approach would be more costly than if one mapper was to create a single map on their own.
I would suggest a small thematic episode would benefit from the approach you describe. Each mapper creates a speed map one evening, putting the effort in creating a complete layout with very limited detail and monster/game play set up.
Each map gets passed to another mapper to fill out the details and whatnots. It could be passed to a third mapper whose sole purpose is to clean up the map and polish the elements established by the first two mappers.
Once this process is complete, one overall ubermapper of the RPG sort, edits the maps to provide a linear continuity so the maps can be played as an advancing sequence.
|