
Doom 4 The Way 1996's ID Would Have Done It

Looks Pretty Sweet
I think I'm right in believing that this kind of soft-edged, "cartoony" design has been closer to your forte than the usual realistic gloom? :)
#12779 posted by
JneeraZ on 2015/10/25 00:11:06
It does seem to be what comes out when I start making stuff.

Pretty
#12780 posted by
killpixel on 2015/10/25 00:16:25
is this for a particular project or just for fun?
#12781 posted by
JneeraZ on 2015/10/25 00:24:43
Marketplace and Asset Store stuff ... I want to sell it as a mesh set.

Selling Meshes
has that been a success for you so far? I could imagine buying assets for an indie project could run expensive unless you have some self control...
#12783 posted by
JneeraZ on 2015/10/25 01:23:06
I've only been doing it a few months ... it's not a living yet but I hope to get it up that high eventually.

Nice
#12785 posted by
killpixel on 2015/10/25 02:14:41
I hope that works out, quality seems to be there.
#12788 posted by
JneeraZ on 2015/10/25 21:25:34

Looks Boring
#12790 posted by
mfx on 2015/10/25 21:45:02
just kidding, looking great really!!

Cool
#12791 posted by
DaZ on 2015/10/25 21:45:23
Reminds me of Vermintide after playing it a whole bunch today

Yeah I Was Thinking Gardens Of Morr
#12792 posted by
Zwiffle on 2015/10/25 21:46:10
Very similar thematically

NICE
Looks like Tiny Keep art but higher def.

Awesome!
#12794 posted by
adib on 2015/10/26 03:34:56
What 3D software is this?

IPACKTHAT For Lightmaps!
#12795 posted by
Skiffy on 2015/10/26 08:42:06
As for collision generation... yea pain.
#12796 posted by
JneeraZ on 2015/10/26 10:53:24
adib
Those shots are in UE4
Skiffy
Oh yes .. iPackThat fo' lyfe.

Warren
#12797 posted by
starbuck on 2015/10/26 10:58:46
brilliant, I love the style! Fantastic execution as always.

For What Its Worth
#12799 posted by
Drew on 2015/10/30 02:37:10
I have a handful of scrap maps sitting around on my hard drive - a couple of which are almost id1 quality/length, hovering at 50-70% done.
I will probably post here in the next little while, since real life doesn't seem like it will be mapping friendly for the next decade or so.
yup.