#13516 posted by
JneeraZ on 2008/02/05 11:37:33
As far as pricing goes, Macs are a little more expensive than PCs. You don't see Mac people denying this and yet Windows users want to constantly harp on it like it's some major issue.
Macs cost more. And they're worth every penny.
#13517 posted by
JneeraZ on 2008/02/05 11:46:08
At any rate, I'm disgusted that I allowed myself to get dragged into this discussion. These are always pointless and nobody ever gives an inch. I apologize to everyone who had to read this. Really sorry!
Let's get back to Quakin'.

A Level Compiled On PC Has Better Lighting Than One Compiled On A Mac
#13518 posted by
czg on 2008/02/05 12:04:09
It has to do with endian-ness
#13520 posted by
JneeraZ on 2008/02/05 12:08:20
As a peace offering, if you guys haven't played my Shooter game yet
... here:
http://wantonhubris.com/blog/2007/07/04/shooter-in-the-abstract/
It's free and there's even a version for you filthy Windows troglodytes. :P

Nice Game
#13521 posted by
ijed on 2008/02/05 13:42:12
What I'd call another Dodge-em-up, like every extend where the goal is to avoid stuff and worry about the rest of the game afterwards.
Graphically well thought out; black is bad and white is good, the score is in the background. The mouse returning on the opposite side when going outside the window was a nice feature as well.

Mindcrime
#13523 posted by
Spirit on 2008/02/05 15:17:16
I always felt the numerous files one has to compile for Nehahra are quite a hassle. Would it be ok if I packaged nehquake.zip, nehupdate3.zip, the latest release of aguirRe's nehahra executables (and what else is needed?) into a fresh zip and name it nehahra.zip. For the Quaddicted archive.
And the small pak0.pak unpacked (as in no-movie) (=ready to go).

Czg
#13524 posted by
JPL on 2008/02/05 15:49:30
It has to do with endian-ness
wtf endianess has to do with light level ? endianess is generally how bytes ordering, but I can't see what is the issue there: could you elaborate please ? I'm proud of the technical answer....

Grrrr
#13525 posted by
JPL on 2008/02/05 15:51:06
endianess is generally how bytes ordering
please read endianess is generally related to bytes ordering (in a 32 bit word as example...)
sorry..

Do
#13527 posted by
madfox on 2008/02/05 21:11:24
mac grunts look different then pc grunts?

Half Life: Real Life Consequences
#13528 posted by
metlslime on 2008/02/05 21:24:59

Er....
#13529 posted by
metlslime on 2008/02/05 21:27:36
Full Life Consequences? doh

Willem
#13531 posted by
inertia on 2008/02/06 07:12:45
I cannot play quake with mouse accel, it destroys my aim. OSX' mouse accel destroys pixel-perfect accuracy in paint programs. OSX' mouse acceleration neglects over a decade of muscle memory that I've developed to use a no-acceleration mouse interface. Should I change to Steve Jobs' favorite "curve" (actually more like a step function)? Really? :)

Inertia Made A "Popular Strategy Guide" (As Linked To By Wikipedia)
#13532 posted by
czg on 2008/02/06 09:14:27

Yeah But MINE IS BETTAR THAN YOURS
At any rate, I'm disgusted that I allowed myself to get dragged into this discussion. These are always pointless and nobody ever gives an inch. I apologize to everyone who had to read this. Really sorry!
Don't worry, those of us that know better skimmed these posts at best (I just skipped a a lot of them, to be honest).
#13534 posted by
JneeraZ on 2008/02/06 11:34:45
inertia
Oddly, I've never noticed the acceleration when inside of Quake. I think it turns it off automatically (at least the Fruitz of Dojo port does anyway). Or it's my imagination. Or elves. Any one of those will do.

Well I Read It, JPL, I Read It All
#13538 posted by
RickyT33 on 2008/02/08 11:06:06
and it partly applies to me! Partly.

RickyT23
#13539 posted by
JPL on 2008/02/08 11:18:27
Errrr... Blitz's HandBook reference.. or mine ? :P It actually makes a big difference you know...

I Have Never Read The Whole Bible.
#13540 posted by
RickyT33 on 2008/02/08 11:25:10
I did however read the entire article about nerds! I dont really know what Blitz was trying to say with his post. Will there be computers in heaven? Quake mapping? Or maybe the true power of the imagination will be harnessed, out creations only limited by the vividness of our lifes dreams...