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ATI Drivers Suck Indeed 
many people (including me) have crashes and errors in the windows logs with the new drivers, solution is to use catalyst 7.6 which are nearly a year old...

http://support.ati.com/ics/support/default.asp?deptID=894&task=knowledge&questionID=29385 
Sielwolf 
I've learned quite a few things about crappy drivers from Nvidia, ATI and Dell over the past several months because of my own experiences, including the one you mention. I have to wonder how much this has caused a dampening of sales within the PC game industry as people say, 'screw it, I'm going console.' 
In Dell's Case 
Not a driver, but a Bios and memory exchange problem. 
Shambler 
Just a thought, have you got Teamshambler backed up anywhere on the net? Cos my guess is gamespy are gonna nuke it at some point...

Just a thought, and I dunno why I thought of it! 
I Remember When PlanetQuake Was Really Good! 
Now-a-days though, it sucks. Its had to find anything on it, and fileplanet can be a realy pain. All the broken links man. It just sucks!! 
Func_msgboard 
should just violently cannibalize Planet Quake and cut out the horrible Quake 4 section.

Yar. 
With A Non-anti-aliased Chainsaw 
 
Lunaran In Map Source Release Shocker 
Lun3DMs 1-4, plus that old Quake2 map that Pauk gave a B+ at MPQ, are now open freakin' source:

http://www.lunaran.com/

Enjoy. Sure hope this doesn't bite me in the ass! 
Oh And 
I included working versions as well - each map that had one includes the original roughed-in version(s). 
Hey, Weird Question 
I've got to put together a CD that will be sent out to a load of people that went to a conference, and the CD is supposed to contain a load of .pdfs (abstracts for papers) that can be viewed through an interactive menu by Title/Author/how-boring-it-is/etc. Also it might be nice to have a search function in it.

What's the best way of doing this? It needs to run on macs and windows... Macromedia Director sprung to mind, but I researched it a bit and it doesn't look too hot. Someone said you could actually do it in flash, is that really true? I'm basically looking for the easy way out! Cheers for your help again. 
Starbuck 
I have seen similar stuff done in Flash. Now that it is a part of the Adobe family, it should be a cinch. 
Well 
you can make a title pdf and link from that to the rest, though I don't know how to auto-open it on insertion. (Could you add a "start title.pdf" to autorun.inf and include acrobat reader / foxit / gpdf whatever exist for diff platforms? I dunno.) 
HTML?!?? 
Dont web browsers support pdf? Use Frames!!! 
You Make Me Cry 
 
Well Why Over Complitate Something? 
 
Daz 
Yeah I have. I should probably back up the back ups tho. 
#13706 Posted By Czg [127.255.255.255] 
127.255.255.255

omg, he IS in my imagination only. 
Right I'm Off To Check Out Vietnam And Cambdoia For The Next 3 Weeks 
I expect map releases when I return :) 
 
We expect you never to return.

I think we'll both be disappointed. 
ATI Sucks Like A Hoover (pt. 2) 
so even with the "recommended" drivers 7.6 there are still hard crashes, i.e. on maps with corrupted brush entities, where the engine would normally just abort. Time for a nVidia I guess. 
Modified Drivers 
Try the modified ATI/Nvidia drivers from http://www.ngohq.com

The lastest one is based on Catalyst 7.3. I'm positively suprised about the difference in performance: Before, I couldn't get Gothic3 and Stalker to run properly with my new card and all standard drivers I tested. They were unplayable - stuttering like hell, even on the lowest possible setting. With the NGO drivers, however, they run smoothly on max settings with no apparent problems so far. 
Neg|ke 
Thanks, I�ll give those drivers a go. 
New Compo 
Spd, voodoo, Zwiffle. Is it going to happen? Theme? 
Last Thing 
I heard about the compo was that spd said vondur suggested a "pyramid/ziggurat" theme.

Don't think anything's set in stone atm. 
So... 
if you're curious where that 10 worst maps thread went, when i realized it wasn't posted by ijed, i killed it. It turns out ijed isn't a skinny art goth afterall. 
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