the locals at QuakeOne chased me out of town for giving brutal honest feedback and telling me I am childish
This is the best thing I've read all day.

Some Thoughts
#1945 posted by
ijed on 2013/02/06 18:52:57
It's blinkered hubris to even think that your own vision of what you're making is infallible.
I think there's two main reasons why feedback is struggled with;
1. It makes you change your view on things, something most people are just not prepared to do - when people feel especially threatened they'll start making jokes at the commentators expense or just calling them names...
2. It's often hard to understand - you need to both read between the lines and extrapolate what the complaint or comment really is, at the same time not going off on a tangent.
----------------------------------------------
I'm in the post beta phase on something now and having to fight against the 'we only do high priority feedback and ignore everything else' attitude.
That could even work, but often this sloppy approach means that the feedback isn't interpreted either, so what's listed as high priority isn't really.
And probably eclipsing several other pieces of feedback that are much more intrinsically valuable.

G�sting Castle
#1946 posted by
wakey on 2013/02/06 20:26:16
http://imgur.com/a/Fd8qv
Was there today, took some pics, and thought i share them here.

Brick Layers
#1947 posted by
sock on 2013/02/06 20:50:37
http://i.imgur.com/5ehed8Kh.jpg
I love old castle, they have such character and style. The bricks are like rings inside of a tree, showing age, style and construction methods. The image above is a perfect example of different brick types added over time. Often people building castles use to knock down other buildings to get more materials, hence why the walls often had different brick styles.
#1948 posted by
- on 2013/02/06 21:15:40
However, talent will never be enough; one should actively develop one�s design skills, and there is only one true way to do that � implementing a design and then listening to user feedback.
Designers need to be humble listeners, not persuasive orators.
Disagree to an extent. Part of the job of a designer is to give gamers what will want, not what they ask for. You keep giving them what they ask for, and you can lose sharpness of design by overly smoothing rough edges that are what give a design character.

True
#1949 posted by
ijed on 2013/02/06 22:28:05
But typically you're not talking or listening to the audience directly. I think the above quote is for within the team structure itself.
Definitely agree that catering for all gives you bland food though.

Good Listener
#1950 posted by
sock on 2013/02/06 22:46:48
I think the articles is trying to say, listen and let people get involved. A designer does not need to implement all feedback but listening is big part of the process. Just like reading a book, watching a movie or going somewhere can inspire you, so can feedback. A designer still needs to filter feedback but they should never stop listening.
Ijed, it sounds like you need more feedback to confirm if your priorities are right. If you want some fresh eyes to check out what you are doing, drop me a mail.

Thanks
#1951 posted by
ijed on 2013/02/07 00:08:37
But that'd breach my NDA :)
In any case, already solved the issue - by getting everyone involved and listening, pretty much.
#1952 posted by
necros on 2013/02/07 00:48:42
thanks, wakey. those are beautiful. :)

Alberto Mieglo
#1957 posted by Spiney on 2013/02/13 02:17:08
This guy's backdrop art is amazing
http://albertomielgo.blogspot.be

Tom Scholes
#1963 posted by Spiney on 2013/02/20 13:22:54
Some great environmental conceptart
http://crayonboxofdoom.blogspot.com/

Nice Stuff
#1964 posted by
ijed on 2013/02/20 13:35:34
Some of it reminds me of that Q3 map by Lunaran.

Though
#1965 posted by
ijed on 2013/02/20 13:36:06
That's more for the painting style than anything.

Spiney
#1966 posted by
JPL on 2013/02/20 16:08:25
Even though it is painting style, it warmed-up my imagination and gave me some cool ideas for my (completely stalled) current Sci-Fi Quake map project.
Great find !