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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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generic cutscene, mark 2 
It's Not A Cut-scene 
I know of no way to implement them anyway. 
Gibson: You want me to replace the villain with a dog? I mean nobody will know what's going on.
Homer: They will if you set up that the dog is evil. All you do is have to show him doing this. [lowers eyelids and glances around in shifty-eyed fashion] The people will suspect the dog. 
LOL 
 
Okay So This Is A Quake Add-on Then? 
So you have new maps ready, yes? Maybe the odd new monster or weapon? 
Working On The Maps 
No new monsters/weapons.

Working on ship interior...
http://www.phait-accompli.com/q/op/ship2.jpg

Will probably redo that curvy-pipe area. 
Phait 
Architecture looks good, even if the pipe in the ceiling is not really good (as you said...) On the other hand, I guess you didn't work yet on lightning effects, isn't it ?? This part needs a real impovement ... 
Yeah 
All a work in progress. What I usually do is one element at a time, be it a room or important object (in this case the freighter ship). Then I go through with lighting and other entities. 
Phait 
OK, I understand your "flow"... I (try to) do map like this as well, but I rather prefer to work on lightning effects at the same time... It gives me a better overview of what finally will be the map look...
IMHO, there is no real "universal" and "unique" mapping method, so the most important is to be consistent and to have fun ;) .. Keep it up ! 
I Maek Map 
Most of you have seen the first shot. I'm working on this during an uninspired hiatus from Doom3.

http://lunaran.com/pics/lunsp1_1.jpg
http://lunaran.com/pics/lunsp1_2.jpg
http://lunaran.com/pics/lunsp1_3.jpg
http://lunaran.com/pics/lunsp1_4.jpg

The map is called Concentric Devastation. 
Lun 
looks uber-tasty :)

can't wait to see your improved zer enforcers >:} 
Good 
I bet the last screen involves some electrocution. 
Lunaran 
Looks very promising, but I think that "q2 warehouse" textures can/should be replaced by something else, they don't quite fit the Quake theme imho. The uber-green water/slime texture also looks odd. Other than that, looks good. 
I Hate The Tex Set 
But other than that it looks ok. 
That Rock Tex 
it's the same as in lundead.wad - I'm surprised it looks that good in the shots. Maybe because it's quite dark? Anyway I felt it didn't fit the quake palette that well, having banding and spots because of being pure gray and not any brown. :) 
Yay Lun! 
I knew you would do it! Keep rocking it moon style! 
Lunaran 
You rock !! These screenshots are really good, while I found the green slime color really ugly... Anyway, I hope this map will be released soon... ;) 
Teh Sexy! 
Don't like the rock texture at all, doesn't look right and clashes with the building texture.

Aside from that it rocks. Stecki.wad is nice. 
My Bollocks Just Came Into My Stomach 
... 
Yay... 
...the tower is back now that machines and engines can handle it. I'm not so fussed about the the textures. I actually thought the rock was pretty good. The slime is bleh, but I assume it's there to facilitate the return of what's-his-name from Uzuldaroom (?) but I'm probably wrong. If I am, consider a different (and upscaled) slime tex. Coloured light for this one Lun? 
God Dammit 
I typed a whole reply and the board ate it with a sql error. Posting first to make sure it won't happen again. 
Right, Anyway, Textures 
Bleh, what had I said before?

The textures are a mash from the Reckoning expansion. The nice rock in shot 1 is from Koohoo (which is from ... hexen?) and the less nice rocks in the other shots are from Reckoning. I could easily just texture all the rock with the Koohoo tex if the other ones are that offensive.

bambuz and distrans are right - there will be some sizzling of Rangoonshinaa (from Koohoo - uzuldaroum is the DM map) at the end, but there'll be a bit of a puzzle involved in configuring the electrodes right. >D

As for the slime - is it that bad? It used to be e1m2-sky-purple which was even worse, but I don't know how else to color it.

Jago, I'm digging the grey, but you might turn out to be right - I'll see how wierd it looks once I put in brown Quake monsters. But, with most of the map built, just replacing the entire texture set won't exactly be simple ... 
FINISH THE MAP. 
That is all. 
FINISH THE MAP. 
That is all. 
Yes 
lunaran, finish the map before you turn pro completely. 
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