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		 I'm In, But #1 posted by adib  on 2015/10/27 15:39:59"original detail level"? Bleh. You wish.  
		 So #2 posted by Zwiffle  on 2015/10/27 15:48:11Can I get an extension?  
		
		#3 posted by JneeraZ  on 2015/10/27 16:07:52Zwiffle wins.  Fatality.  
		 Well. #4 posted by Shambler  on 2015/10/27 16:34:39- Cool map names! 
- The player outside their comfort zone!
 - Spawns everywhere!
 - Powerups everywhere!
 
 I'm psyched :D
 
 I don't even know what "original detail level" means these days.
 
 I do think Warren should convert his UE4 test area to Quake and submit that, with spawns and quads of course.
 
		 Yesssss #5 posted by Spirit  on 2015/10/27 16:35:25r_speeds 450?  
		
		#6 posted by PuLSaR  on 2015/10/27 16:47:58- original detail level 
that sucks.
 
 - Dark and creepy!
 - Traps!
 - Cool map names!
 - The player outside their comfort zone!
 - Spawns everywhere!
 - Powerups everywhere!
 that rocks.
 
 4 days jam in the middle of workweek. hmmm.... I'll try it, but I'm not sure I'll succeed at it.
 
		 R_speeds 4 Figures Minimum. #7 posted by Shambler  on 2015/10/27 16:48:27  
		
		#8 posted by scar3crow on 2015/10/27 16:52:45 Four days on top of work, family, class, other responsibilities? Prepare yourself for my masterpiece: Loaded Radiant, Looked At It, Did Other Things!  
		 Cool Name Bro. #9 posted by Shambler  on 2015/10/27 16:55:43We have a 2nd place winner after Zwiffle.  
		
		#10 posted by JneeraZ  on 2015/10/27 17:01:43"R_speeds 4 Figures Minimum."
 It'll be like Speed.  Someone make a mod ... if r_speeds drop below 1000, spawn 15 tar babies around the players location.
 
		
		#11 posted by Spirit  on 2015/10/27 17:41:50Detailed open maps are overdone and boring.  
		 4 Whole Days? #12 posted by Rick  on 2015/10/27 18:15:19I guess I'll have to pass.  
		
		
		Episode 4... make sure you use the least used textures in the game and that you minimise how much room-over-room gameplay as possible... and if it IS room-over-room make sure that the entire floor falls down into a pit of spawns/vores/shamblers/fiends  
		
		#14 posted by JneeraZ  on 2015/10/27 18:41:06"Your Worst Knightmares Come True"
 Now THERE'S a theme ...
 
		 4 Days #15 posted by Kinn  on 2015/10/27 18:43:51It's like "7 days" but instead of getting your face eaten by a ghostly Japanese girl, you get buggered by a gang of Spawns jumping out of a square CSG-carve alcove with poorly aligned texturing.  
		
		#16 posted by killpixel  on 2015/10/27 18:46:37- Dark and creepy!
- Traps!
 - Cool map names!
 - The player outside their comfort zone!
 - Spawns everywhere!
 
 I'll just re-texture cartographer's nightmare with E4 textures...
 
 but not really.
 
		 Slugmap #17 posted by adib  on 2015/10/27 18:51:03I never speedmapped in my life, so I think it's too late for Haloween.
 But I need a jam to map for. A goal. Someone fix me guidelines and a timeframe, please.
 
		
		#18 posted by skacky  on 2015/10/27 19:13:264 days is very lenient for a retrojam. The others didn't last that long.  
		
		#19 posted by Rick  on 2015/10/27 19:40:18Ah, so a retrojam is not the same as a mapjam...  
		
		#20 posted by adib  on 2015/10/27 19:44:18No, you toss geometry jam out of your rectum.  
		
		#21 posted by -  on 2015/10/27 19:45:51Yeah, this is basically 'speedmap' by another name with a very very lax time rule.
 --
 
 Not sure I'll make anything, poor timing for me. Gotta focus on the map I am already working on so I can feel better about slacking off this weekend...
 
		
		#22 posted by adib  on 2015/10/27 19:47:09Now seriously, I'm yet to learn how to throw a map in four days. Have to watch some of your casts.  
		
		#23 posted by mfx  on 2015/10/27 20:30:14"Detailed open maps are overdone and boring."
 Fuck off, hippie.
 
		 Shut Up, Prenzlhipster #24 posted by Spirit  on 2015/10/27 21:15:30  
		 I Live In X-Hain! #25 posted by mfx  on 2015/10/27 21:17:11You and your preconceptions. Its fine hippie, i expected no less.
 
 Btw im joking and i love you!
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