 Ok One Last Encore But That's It For Reals...
#258 posted by Kinn on 2017/04/05 16:59:15
There's an aim assist feature. It's subtle as hell - a lot more subtle than in games like CoD - but you can also turn it off in the options menu. Guess what? I turn it off - like I always do in these games - because I've been playing FPS games (and at least for some of my career, developing them) on consoles for over 15 years, and I actually prefer that to mouse&keyboard. Even when on PC, I'll plug in a gamepad if it supports it. Dunno if you know that I've always been pushing for gamepad support in the Quakespasm / MarkV threads etc.
Anyway of course you know best. You're a PC gamer and that's the only thing that matters. A proud-chested, goose-stepping member of the Master Race, and you can just have whatever sneering assumptions and myopic opinions you like, and you know they are always going to be better than those of console kiddie bedwetters such as myself.
/ drops mic
#259 posted by Rick on 2017/04/05 18:02:37
Believe it or not, when I first started playing Doom (downloaded demo from AOL which took all day), I used a Thrustmaster joystick. I just couldn't get the hang of using the mouse.
Eventually, I bought a gamepad and played many hundreds of custom Doom and Doom 2 maps that way.
I didn't switch to using a mouse until Quake came out.
#260 posted by ayy lmao on 2017/04/05 23:36:25
fukken mlao, console boy logged out and everything, he must be serious
/ drops pants
 Killes Is Angry As Hell....
#261 posted by Shambler on 2017/04/06 21:12:20
....because Killes.
Kinn might get an extra shiney bellend point for playing on a console, but then he gets an extra cuddly Kinn point for enjoying Doom4 and spreading the love about it.
 Awesome
#262 posted by gila on 2017/04/07 08:37:51
DOOM2016 is awesome in single player. Played it first time on medium just going forward not really looking for stuff. Replayed it again on ultraviolence, this time getting the challenges, secrets, etc.
One super-annoying thing I would say are the "point of no return" areas in some levels, like a door closes behind you or you fall down somewhere without the means of getting back - this limits the backtracking and in a lot of levels forces to replay them from the start to grab the stuff you missed and then was locked out of.
I would also love to see more monster varieties within one type - why is there two types of mancubus, but not others?
#263 posted by Rick on 2017/04/07 21:04:36
"Requires Steam activation and broadband internet connection for Multiplayer and SnapMap"
I have a new video card and should be able to play this game now. I frequently see it on sale for $20, but I'm having a hard time finding out what (if any) DRM is used. Apparently Denuvo was removed.
I don't mind activating and downloading through Steam, but after that Steam can be shut down?
I probably would never bother with it, but why is internet required for Snapmap?
 @kinn
#264 posted by megaman on 2017/04/09 23:59:30
I'm intrigued, never seen that before for FPSs. Do you have videos/demos handy?
 Megaman
#265 posted by Kinn on 2017/04/10 00:13:19
What bit are you referring to?
 Prefering The Gamepad :-)
#266 posted by megaman on 2017/04/10 02:51:58
And no, not trolling. I ask because I respect your opinion a lot.
#267 posted by Drew on 2017/04/10 03:48:57
I wish I had a decent computer to play on but can't afford it. I was gifted an xbox one so played on that. Lots of fun on lower difficulties but I honestly can't aim for shit with gamepads compared to mouse. I don't understand how people do it. So I struggle and don't have much fun in higher difficulty levels, with this game and others.
#268 posted by mh on 2017/04/10 17:50:55
I probably would never bother with it, but why is internet required for Snapmap?
Uploading and downloading maps I would expect.
I don't know the exact details of this, but I am aware that there is an online maps gallery that you can browse, vote on, submit maps to, and stuff like that.
Is participation in the gallery mandatory if you're going to use Snapmap at all? Don't know.
 Megaman
#269 posted by Kinn on 2017/04/11 01:03:47
ah right. Well, there will be a ton of Doom4 youtube videos of xbone / ps4 players - and maybe some of those players will be good, I dunno.
 Oh And I Forgot To Say Megaman
#270 posted by Kinn on 2017/04/11 01:07:20
Thanks for the compliment :)
 Spazpad
#271 posted by Killes on 2017/04/12 17:05:26
Is it not time for PC/console multiplatform games to offer a mouse/keyboard(pad) peripheral ?
For MP balance simply force console mouse peripheral users onto PC MP servers and keep regular console gamepad servers as is?
Consoles are a fucking disease. I don"t even see this impacting their revenue, rather boost it.
Could definately harm PC sales of certain games though.
 See This Is Why Killes Is Worth It.
#272 posted by Shambler on 2017/04/12 23:00:24
"Consoles are a fucking disease. "
 Some Of Us
#273 posted by Jago on 2017/04/15 09:36:38
have become console peasants willfully. Doom4 on PS4 Pro rocks.
 Jago You Are A Dick.
#274 posted by Shambler on 2017/04/16 20:59:10
I hope you've got a marble encased controlled with gold inlaid keys for that bollox.
 The Unwashed Masses
#275 posted by Jonas on 2017/04/17 22:22:39
might not have access to video games if it wasn't for consoles.
...
 Whatever
#276 posted by Drew on 2017/04/18 04:11:59
I may be unwashed but my kids are washed and fed and concomitantly I don't have an approved gaming rig.
#277 posted by Killes on 2017/04/18 10:00:04
See, why deprive people of mouse and keyboard gaming goodness.
What the fuck is wrong with setting a ps4 on a desk with a HDMI cable to a monitor and m+k, if one wishes to ?
Fucking disease, again.
 Killes.
#278 posted by Shambler on 2017/04/18 11:04:16
Probably having fuck all chance to get key rebinds working??
Convince me otherwise and I will PS4+M+KB the shit out of Bloodborne (until I ragequit) and HZD and more.
#279 posted by negke on 2017/04/18 11:11:07
Because that would defeat the purpose of a console, specifically the casual/laid-back mode of gaming it provides, in the sense of being able to play anywhere in the room instead of being locked to a desk or desk-like setup. This is what most people want and most games support which makes additional m+k solutions undesirable financially as well as problematic for balance. They attempted it on the Dreamcast, but it didn't pick up for obvious reasons.
PC gamer butthurt aside, the problem is not with consoles in general, but about the fact that most games are produced for both platforms which, specifically in the case of first person shooters, requires them to be adjusted to gamepad controls which inevitably results in a (perceived/actual) simplification of gameplay/mechanics to varying degrees.
In the case of Doom 2016, it probably doesn't really matter. Not every FPS is, nor needs to be, all twitch reactions/skill shot-based. Though I do agree that the current trend seems to significantly lower the chances for 'delicate' FPS games like Stalker or CS - they come to mind as games that likely cannot exist on consoles the way they are.
 Also Console Exclusive BS Which Can Fuck Right Off.
#280 posted by Shambler on 2017/04/18 11:30:07
Hang on, if I got a PS4 with M+KB to play BB and HZD.....I'm part of the fucking problem. Gonna shit in a sealed bag and post it to Sony and get back to playing PC games instead.
 I Wonder...
#281 posted by brassbite on 2017/04/18 12:00:10
... if one can be arrested for sending excrements by mail. Probably that is settled by the terms and conditions of the post service and/or Sony.
#282 posted by Killes on 2017/04/18 15:29:33
negke - bollox.
I do mean console K+B for Cross platform FPS's
There is no balance issue or defeating of the laid back mode so long as player bases are separated between M+KB and Gamepad players, platform independent even, all that matters is the input method there.
Nothing else need change to the status quo, only more player options with their hardware (or rather their rented hardware, disease I tell you)
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