 2D Boy
#2833 posted by ijed on 2009/08/26 04:49:46
Is a fucking genius. Fourth time I've been back to WoG, which is pretty much a record for me and modern games.
 It's A Big
#2834 posted by ijed on 2009/08/26 04:50:49
Perfectly orchestrated flash game, and well worth the time spent.
 New Wolf Vs Rtcw
#2835 posted by grahf on 2009/08/26 09:13:34
So while y'all have been playing the new wolf, I decided to dust off ye olde rtcw and have a spin. And I was wondering, how does the difficulty compare between old wolf and new wolf? Because dealing with lopers and uber soldats is a bitch.
Also, I think that the "Veil" might be based on the "Vril," which is a sort-of real occult concept associated with nazi conspiracy theories.
 Those Lopers Were Fuckers!
#2836 posted by nitin on 2009/08/26 12:10:43
 Annoying
#2837 posted by ijed on 2009/08/26 16:48:46
When they could electrocute you from underneath.
 WOFL.
#2838 posted by Shambler on 2009/08/26 19:05:03
The head bob is absolutely vile, it feels like you're playing in mud, the weirdo random effects are cool, the city looks bland at first but is cool, and Caroline Becker would properly get her udders munched on.
Ricky & negke, so far, up to entering Dig, it's a piece of piss on Normal skill. Does the difficulty increase a lot or should I restart on Hard as it's a bit "meh" at the moment. If there was quick-saving I'd have done so already but I'm a bit worried about facing some stupid bit where I have to replay the same 15 minutes from the last checkpoint until my eyes prolapse....
 Gets Better
#2839 posted by RickyT33 on 2009/08/26 20:50:59
Im playing on hard. I died often in a couple of places, but mostly its been plain sailing. I think I'll re-play on the hardest setting when I've finished.
 Gets Better??
#2840 posted by Shambler on 2009/08/26 21:20:41
Ummm. Gets a lot harder? Or more interesting?
Hmmm.
 Both
#2841 posted by RickyT33 on 2009/08/26 21:31:38
 Hmmm Again.
#2842 posted by Shambler on 2009/08/26 21:34:06
Someone gimme quicksave hack and no headbob hack plzkthxbai.
#2843 posted by necros on 2009/08/26 21:58:33
you can't quicksave in wolf?
 Nope.
#2844 posted by Shambler on 2009/08/26 22:06:23
That's my main concern. I want a bit more of a challenge, the gamestyle seems to suit it, but I just know there will be a few situations that you have to replay over and over to get right, and that will blow cock w/out quicksaving.
 80%
#2845 posted by negke on 2009/08/26 22:09:37
No, it's autosave only. Not a big deal, usually there're enough save spots around. I never had to replay large chunks.
The headbob is nice, rEaLiSm! Besides, it potentially makes low framerates less obvious.
I also definitely recommend playing on hard - it's still not overly or frustratingly difficult, especially with all the weapon and veil upgrades. The only areas that might be tricky - in the sense that they possibly require a few attemps - are the scripted horde/arena fights, but there's only a couple of them.
 Crysis Warhead
#2846 posted by Jago on 2009/08/27 14:31:47
Been enjoying this game a fair bit, definately worth the 29,90 eur price.
The original Crysis had bored me to tears within the first 30-45 minutes, but Warhead seems a fair bit more action-packed. Some people have been complaining that Warhead is too short, but I am not sure if this is a really valid complaint: I think I am starting to close in to the end of the game and I am at roughly 9-10 hours of playtime so far, if I actually went to properly explore every place I've been to, I would easily add 2-3 hours on top of this.
The game engine seems to have received a slight tune-up in comparison to the original Crysis: I am playing the game on a C2D E6600 2,4 Ghz, 4gb ram, 8800GTS, Win7 system and I am able to achieve very playable framerates at 1680x1050 with some half of the settings at 5/5 and the other half at 4/5. This is obviously without AA, because enabling high amounts of AA will utterly rape any rig except something like i7 920 with a GTX295. However, the game definately does look good:
This is from my rig/settings:
http://jago.pp.fi/images/games/crysis/Warhead0001.jpg
http://jago.pp.fi/images/games/crysis/Warhead0006.jpg
The game also ships with an MP component as well as an editor capable of making full-fledged SP or MP maps. The MP component (called Crysis Wars) is a mixed bag: some of the maps are pretty bland and generally crap, while some other maps are really great fun.
 The New Operation Flashpoint
#2847 posted by megaman on 2009/08/27 15:39:47
looks quite good. But it's console only. Fail, i say.
 Wolf
#2848 posted by negke on 2009/08/27 20:31:49
Yes, an enjoyable game after all. The final fight was a bit annoying, though. Unfortunately, I never really got to appreciate the heavier weapons fully until the last mission. Probably because with all the upgrades, the MPs are so accurate even at long distance. Focusing on upgrading them would be something for another play-through some other time.
 New Wolfy
#2849 posted by spy on 2009/08/27 20:48:47
its pretty shame, but my old pc refuses to run this game
 Baby Gurl
#2850 posted by alyssa on 2009/08/28 02:13:53
hey wat is diz 4 hey im wur mommy bithes
 Now That's Spam
#2851 posted by ijed on 2009/08/28 04:51:25
 Hey, Baby. Who's Your Mommy?
#2852 posted by R.P.G. on 2009/08/28 07:21:29
I need to try that line next time I'm in the bar.
 Wofl Again.
#2853 posted by Shambler on 2009/08/28 23:51:57
Restarted on Hard, played until completing Dig then Warehouse. I've got used to the pukebob now (although it is shit, as is FOV 45 or whatever the fuck you're forced to play in) and am rather enjoying it. Fun gameplay, good style, the Veil certain adds something - I think it looks great when you do it in the town. I like the hub base and the exploratory feel so far. Also runs well so far. Unlike your bloody character.
 Tower To Heaven
#2854 posted by Black Dog on 2009/08/31 20:42:28
A short, simple and rather difficult and well made platformer. Clean 3 colour pixel graphics, neat music, made me say "fuck!" out loud an awful lot. Worth a try.
http://askiisoft.com/
 I Think
#2855 posted by megaman on 2009/08/31 22:55:52
 Wooooooo0oooooofl Again #2.
#2856 posted by Shambler on 2009/09/01 22:56:01
41% in. It's really good. Great blend of style, action, and lots of neat but not overwhelming enhancements. Caverns map is one of the coolest indoor maps I've played in a long time, and it ran really smoothly. Only real flaw is the movement feel / headbob, although a greater variety of enemy would be good.
 Completed It On Hard
#2857 posted by RickyT33 on 2009/09/03 03:22:45
'Parrently some guy called "Matt Breit" got credited for additional help or something, and some guy called "Tim Elek" worked on it too.
I for one enjoyed it, and will probably re-play it some time, on the hardest skill.
Pretty tricky (for me) on hard at the end.
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