#310 posted by Mindcrime on 2011/05/28 23:19:21
I'm glad you dig it, and there were listeners back in September--when the show premiered--who were fuzzy on the "edicts". That's why the glossary came into being and that seemed to have been an enormous help in avoiding any confusion.
#311 posted by Yhe1 on 2011/09/03 08:33:13
How's nehahra 2 coming along?
#312 posted by Mindcrime on 2011/09/05 18:04:31
There was never a Nehahra 2, only an added episode. I have no plans to work on it now, not in the near future, maybe not at all. The old days of Neh development were nice, but after that, it became ridiculous. Every little thing I ask for from anyone seems to be a terrible inconvenience to them. I ended up having to do a range of things that were simply not my department, and even now, when I asked for feedback on maps from someone I trusted, it is going on 3+ months and they still haven't ... gotten around to it.
And that, my friends, is *it*.
If no one else cares, I don't care.
I'm done.
Game over.
I apologize if that bums anyone out, but I did all that I could. I don't have any tolerance any more for excuses, laziness, half-hearted attempts, etcetera. I'm done.
To hell with it.
Now I'm back to producing audio.
Window of opportunity has closed.
C'est la vie.
#313 posted by Trinca on 2011/09/05 23:56:53
Guess you asked the wrong people mindcrime... many of us are dieing for some new stuff of nehahra.
I'm always up to test if you need!
#314 posted by [Kona] on 2011/09/06 00:06:26
Aw shitballs! How much new content was done? Maybe you should just release it with what was done, instead of trying to complete a whole new episode? Unless you've just got a whole bunch of half-done levels.
 This...
#315 posted by generic on 2011/09/06 00:06:37
is unfortunate :( Especially if it is this community that let you down. There are still Nehahra fans here that would love to see more from you in any way, shape, or form you can release it. Hopefully, you can get the support you need to get this episode going again. Thx.
#316 posted by Mindcrime on 2011/09/06 01:31:33
Eh... I needed a vent, because--if you can't tell--the way things almost always go when it comes to the development of this, and other people ... just pisses me off.
The original development of Nehahra was one of the best experiences of my life. The related stuff that came after : the most irritating, and insane, and ridiculous...
Nonetheless, it will be a little while yet before I can get back to it. (sigh) I probably *will* get back to it, too, because I'm hopelessly mashochistic like that and leaving things unfinished evidently bothers me on a level that it does not for some others...
When the time comes, I'll come here and solicit folks via this thread, as one final last ditch effort.
Hope that sounds good.
 I Think That Would Be The Best Way
#317 posted by nitin on 2011/09/06 02:28:11
I honestly cant see why no one would respond to a call for help if you posted it here.
 I'm Up For It.
For any need within my range of capability (like, making coffee, cleaning the floor, taking Shamblers out for a dump).
Nehahra is too good, and your dedication too deep to let this chance slip away.
P.s. (seriously, I can test if you like)
 But Sir
#319 posted by gb on 2011/09/06 11:17:50
Pretty sure some of us offered help in this thread a while back. Do we have to wear skirts and wigs for you in order to notice?
Apparently we didn't lick your feet long enough. The bottom line is, you either want to do something or you don't. You seem undecided.
#320 posted by Trinca on 2011/09/06 12:46:02
he is stick to is "old internet friends" I guess :\
Bal, czg and others...
I think things shouldn't be rush, many of us in here don't have the skills of the names above(me at least), just want you to know mincrime that when u feel comfortable to ask for help to other's we are still here!
:)
 Just To Clarify
#321 posted by Trinca on 2011/09/06 13:02:58
ahhh I'm not pointing to Bal or Czg was just a exemple of some people that worked in nehahra and did a awesome work in the maps!
#322 posted by Mindcrime on 2011/09/06 13:08:51
I have trouble stepping out comfort zones, because I don't like feeling precarious and out of control, but ... I think it's evident that I wasn't very comfortable, secure, or in control on this front, was I? No, not at all.
In Mid-October-Late-November, I will put the files together and have documentation in order. Then I'll upload them somewhere and make the files available to anyone here who wants to download them, playtest, etc. And anyone can then send feedback, suggestions, and whatever else via email, through a certain time period I'll establish (several months likely), and then ... in theory... I'll have the wealth of feedback, a better idea what needs to be done/changed for monster/item placement, the hitlist of bugs to squash, etc, so I can resume in an orderly, effective way... and get this thing done.
In the end, it's a gift to the community who will inherit it and do what they will with it. And it's a gift to me, because it will be over. We can hope it will work out for everyone.
 That Sounds Like A Plan
#323 posted by nitin on 2011/09/06 14:05:32
:)
 Midcrime
#324 posted by JPL on 2011/09/06 14:12:01
Maybe the people involved years before have also some changes in their own life, like not being anymore student, having a jobs, kids, wife, etc... and all this eat a lot of your free time.
I guess these "lazy" guys you are mentioning just changed their priorities, and you know what, it is obviously normal and it is life...
And I know what I am talking about as I am not mapping so often as I would like compared to some few years before...
Anyway, I really hope you'll find a new team to achieve a nehahra 2, really ;)
#325 posted by Mindcrime on 2011/09/06 14:54:11
JPL : I was venting when I referenced laziness, and it's a relative term (too often I expect other people to be like me : an almost inhuman machine that never stops and ho-hums, one locked on a track of principle, one that plows through everything like a brute force of nature if it has to. I'm aware of what's normal, and I expect other people not to be that. I expect them to be better ... even if that makes them as screwed up as I am. It's a folly of mine. And it's really off-topic, so I'll end it there. Bottom line: I'm aware of human dynamics and how lives gravitate. I was just venting.)
Anyway, as I said before, there's really not that much left to do. Maps are done. Architecture, ambience, etc. Almost all (like 99%) of the placement is done, even though it might need some rethinking on some maps. It's really right there on the line of a beta testing stage. That's what makes it a little maddening. The hard work is pretty much over. It's at a feedback and troubleshooting stage.
As soon as I can properly document everything in a proper devkit, you'll see.
I regret that I posted a repy on the matter though. I've been in a hell of a mood. Apologies.
 Nah
#326 posted by nitin on 2011/09/06 15:15:14
venting's good. And now there's a plan!
#327 posted by Mindcrime on 2011/09/06 16:57:57
Yup. Now there's a plan.
 Nehahra Client Problem
#328 posted by VGAce on 2011/09/25 21:19:49
Greetings
I watched the nehahra movie and wanted to play the game now only to find the savegames dont work it seems it is trying it to save in a unix style directory form on windows 7 the error message looks like this: "Error can not create C:\Quake/Nehahra/s0.sav"
I also tried Bengt Jardrups Nehahra client
it has the same error and i cant use darkplaces because it doesnt work with GLdirect OGL2D3D wrapper for use with Nvidia 3D Vision which needs direct3d)
Please fix this i enjoyed the movie so much and wanted to jump right into the action :(
nonetheless thank you for nehahra an absolutely well done movie!!
3D Glasses worked great with certain camera angles :)
 Hmm
#329 posted by jt_ on 2011/09/25 21:30:10
Is the directory read only? You can check by right clicking on the folder and going to properties.
 Found A Solution Regarding Save Error I Had
#330 posted by VGAce on 2011/09/25 21:55:17
I got the problem solved
it was the line -game nehahra causing which i added to the shortcut of nehahra but you cannot do that nehahra looks for nehahra directory by itself.
Now its working and i can play
Thanks again for this awesome piece of quake
#331 posted by Mindcrime on 2011/09/28 22:06:57
You're welcome. I hope you like challenging gameplay.
We can also hope that there will be an updated version of the game some time before the stars burn out. Approximately :)
Cheers.
#332 posted by Yhe1 on 2011/10/01 05:55:59
haha, Can somebody also ask Glassman to release his sources?
#333 posted by Trinca on 2011/10/01 16:14:46
Glassman don�t respond emails as far as I know...
 What A Glasshole!
|