 The Other Demo
#10 posted by pushplay on 2004/04/12 15:55:07
It has a cool venice styled level but it kept crashing my system so I never got to finish it. If you plan on buying the game anyways I would just wait the couple days.
 =(
#11 posted by Maric on 2004/04/12 16:38:42
Just got home with it today and will return it tomorrow. It will not run as long as I have CloneCD installed. I checked in their forum only to find that due to the security built into the disc/game there are many optical drives and some programs the keep Painkiller from running.
I will happily live without the Painkiller "experience" rather than put up with those kinds of security restrictions.
It is their game and they are entitled to do as they please but... YIKES!
 Hmm
#12 posted by nonentity on 2004/04/12 17:35:52
I like the shorter (but better) games. Although that does of course come with the need for a drop in prices.
 Yes
#13 posted by VoreLord on 2004/04/12 17:51:52
I would agree, as long as the (but better) is in, but I would still prefer longer and better
 Omg Omg
#14 posted by Vondur on 2004/04/12 19:03:32
pk rocks!
i'm in the end of the second chapter fighting swamp monster, it rocks! :)
this game is pure rockage!!!!
 Heh
#15 posted by wrath on 2004/04/12 20:21:32
You want a long, and good, game -- try Wind Waker. Jimmeny Christ on a pogo-stick, that game is ultra-filled with content.
 Painkiller
#16 posted by than on 2004/04/13 13:55:08
I've only played the demos of Painkiller and I had different experiences in terms of overall enjoyment from each.
To be blunt, I thought the first was shit. The combats were mostly unenjoyable (once the novelty of impaling guys with stakes wore off) and went on for way too long. There was also the problem of lack of weapon choice make everything feel a little samey. It felt much like serious sam but smaller and more polished. I didn't enjoy the repetetiveness of SS, although it worked fairly well in coop - Painkiller does not have coop as far as I am aware. FUCK knows why - surely it is possible on a fast connection such as LAN. The weapons and sound were good though :)
I was fairly impressed with the second demo, which contains the Venice styled level mentioned earlier in this thread. Perhaps it was the addition of the save points or maybe the level was from an earlier point in the game, but whatever it was, it seemed easier than the the first demo. The combats didn't seem to go on and on quite as much as demo 1, and the monsters were a lot more enjoyable to fight. I also found the weapons seemed to mow down the enemies a lot more easily than before - maybe this was in my imagination. The grapple hook style weapon seemed especially powerful and allowed me to breeze through the demo without ever worrying about ammunition.
Overall I was fairly impressed with the game, although I worry about the full game having a lot of boring stuff as in the first demo. I doubt I'll buy it - probably just borrow it.
Than
 This Game Owns Me!
#17 posted by necros on 2004/04/14 03:01:35
holy shit, jesus crap!
i swear, my second next map is going to be like this!!!!!111one
 Patch Released
#18 posted by DaZ on 2004/04/14 20:36:54
PCF has released the 1st patch for painkiller which should fix any issues with the copy protection, but they still warn to not run any mounted drives / certain apps while installing & playing the game...
http://www.painkillergame.com/content/en/faqs/tech_faqs2.php#8
 Fack...
#19 posted by necros on 2004/04/18 16:55:16
anyone else having problems getting to map c3l2? it keeps crashing as it loads the level...
i'm hoping monday's patch will fix it...
 Boh.
#20 posted by Shambler on 2004/06/12 18:01:46
Best thing about Painkiller so far (1/3 the way through I guess): The blowing fog/mist/cloud - really top quality atmospheric.
Worst thing about Painkiller so far: Secrets obviously designed by VONDUR.
 I Like It.
I really liked painkiller except for the impossible-to-figure-out-how-to-kill end boss.
I think companies are failing to see that more people will buy the game if there is no such thing as a cdkey/copy protection. The only reason so many people bought tribes was that the community was so big. (tribes did not have any kind of cd protection or cd key) and that made the game stay alive so much longer then it would otherwise have. Same thing with q1, how many people here actually buyed q1? I think a big secret to its success was that you didn't have to buy it to play online and with friends. I think that the smartest move in the gaming world in a long time was by id software with quake 3, they left the game without a proper cd key check for the first 3 years or so, and then with 1.32 they added the proper cd key check, massive amounts of quake 3's were sold(for being so old) because people needed cd keys for a game they were hooked and involved in, and I think painkiller would be alot more popular and evolving online then it is now if it didn't have a cd key check. Right now its pretty small, with not a whole lot of servers active.
Nobody wants to buy a multiplayer game noone is playing.
 Hmmm....
#22 posted by VoreLord on 2004/06/12 21:30:22
how many people here actually buyed q1?
I did, actually I have around 15 copies, and multiple copies of the mission packs. I got most of the different releases, from Original cardbaord sleave thingy, through subsequent release that include GL on CD, compilations Like "The Offering (which include Quake and Mission Packs)" etc, etc. I'm a bit of a collector, plus I luv Quake.
 Popular And Evolving Online
#23 posted by pushplay on 2004/06/13 00:50:34
One of the things holding Painkiller back from getting a lot of online play is that everyone knows it sucks. It sucks up and down the block. It sucks like a thousand hoovers falling into a black hole. Any ping less than 80 makes the game unplayable and the weapons are poorly balanced for mp play.
 Hmmm
#24 posted by VoreLord on 2004/06/13 01:01:07
It sucks up and down the block. It sucks like a thousand hoovers falling into a black hole.
Thats what I thought, but I thought that about the SP side of things.
 Can't Get To The Web Page...
#25 posted by Levelworm on 2004/06/13 07:59:37
error:
Method Not Allowed
The requested method POST is not allowed for the URL /index2.php.
 Err
#26 posted by R.P.G. on 2004/06/13 08:02:11
how many people here actually buyed q1?
The reason there weren't more pirated copies of Q1 is that 80mb was a LOT to download on a 28.8 back in 1996. And no one had CD burners.
Meanwhile, today you can download 3 CDs worth of data overnight if you get a good torrent. And torrent's are capable of resuming a download, which, I might add, is not something that every HTTP or FTP server supported in 1996.
 Second RPG There
#27 posted by HeadThump on 2004/06/13 12:32:40
I don't blame the companies for doing what they can to protect themselves; one exception I'll mention. Deus Ex: Invisible War. If it is installed on a WindowsXP or 2000 system, you have to have Asministrator status to even install the program. That just tells me that it is doing things under the hood it has no business doing.
 Gah?
#28 posted by pjw on 2004/06/13 12:54:17
I think companies are failing to see that more people will buy the game if there is no such thing as a cdkey/copy protection . . . how many people here actually buyed q1? I think a big secret to its success was that you didn't have to buy it to play online and with friends.
What.
"More people will buy the game without protection", but then "no one bought Q1"? You don't seem to be making a whole lot of sense.
It's clear that many people out there will not buy a game unless they have to. It's human nature and many people are worthless leeching fucktubs.
That being said, it's an interesting idea to get people "hooked" and then apply copy protection, albeit a little iffy, since what's to stop people from just playing with the older version . . .
In any case, Painkiller SP kicks much ass. I'm going through a second time to unlock the other levels and the "real" ending, and to find all the secrets (I very much enjoy the challenge involved--I like that sort of crap).
(How about a Painkiller icon?)
 I Bought Q1
#29 posted by Scragbait on 2004/06/13 19:53:01
But I made sure it was a UK copy because it didn't require activation through id unlike the North American version at the time. Quake had only been out for a few weeks.
Best $60Cdn I ever paid. I also bought both mission packs, Shrak, Malice and QZone. Mission packs were very good - some of the others listed weren't so good.
 I Discovered Quake
#30 posted by Kinn on 2004/06/14 04:37:25
rather late actually. Quake 2 was already out, and I had never really been into computer games until I my friend showed me this new "Quake" thing. After that I was pretty much hooked. As soon as I had a decent computer, I rushed out and bought the game, plus the two mission packs. After that I tried Malice - reasonably impressed. Then a couple of years later I tracked down a copy of Shrak on eBay - which turned out to be rubbish.
I have since bought extra copies of Quake on CD, for no real reason other than out of pure love for the game.
 So...
#31 posted by Levelworm on 2004/06/14 05:08:07
Shrak can still be purchased?
I've checked the website and it seems not bad, though it's x years old and there're tons of mod haging on the net.
 Levelworm
#32 posted by Kinn on 2004/06/14 05:36:15
You'll probably have to search around on eBay. In my opinion, it's not worth paying much for it. It's much lower quality than any of the official mission packs, and like you say, there is a metric arseload of superior free mappage floating around the net.
 Trailed Off
Sorry, guess I trailed off a little. Only one of my friends bought q1, and we were about 10 people sharing that one cd(and burning off it, Sweden being the IT nation it is, alot of people had burners when q1 came out.)
I was making a bad and probably very false point when I said that more people will buy it if it doesn't have cd protection, something the game will however, is become famous, popular and long-lived.
 Shamler
#34 posted by Vondur on 2004/06/14 11:24:03
sigh, bosses are fun and easy to solve. go use yer graymatter dammit! :)
pk, has the best bosses evar!
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