 Willem
#325 posted by Kinn on 2008/07/19 17:23:26
not trying to start shit but how many posts do you make where you don't somehow mention your job, or epic, or the game you're working on?
Just wondered what your company policy is, regarding what their employees are allowed to post about them on an internet messageboard.
#326 posted by JneeraZ on 2008/07/19 17:28:57
Fuck this shit. Bye!
 LOL
#327 posted by rj on 2008/07/19 17:41:32
 Willem Is Trinca!
#328 posted by Zwiffle on 2008/07/19 19:00:23
omg!!
omg omg omg
=/
wait come back
#329 posted by Lunaran on 2008/07/19 19:45:47
flofl
 Y'all Get Paid Too Much
#330 posted by RickyT33 on 2008/07/20 00:43:04
Go and eat some cake.
Get over yourselves!
#331 posted by Zwiffle on 2008/07/20 01:43:56
The cake is a lie. :(
#332 posted by Trinca on 2008/07/20 08:48:49
Zwiffle fuck you, no one is so sexy as i do...
i�m latin forgot?
 Mappers For Portal-gun Mod
#333 posted by Robert Siska on 2008/08/05 16:32:28
Hello,
I'm Robert and I'm co-developing new quake1 project - portal gun mod (see wiki record: Portal_(video_game))
We already have portal gun and models of portal gates, but the main thing is still open: levels.
Could anybody who likes idea of portal gun AND making levels, help us? Just please send me mail on
boby_my[strange_a]mail.com
The project is OpenSource.
 Er....
#334 posted by RickyT33 on 2008/08/05 17:00:26
I swear I'm interested!
Im sorry but I can't figure out what the hell kind of email address that is?
Help?
Or just email me! My email is in my func_msgboard profile, under "people" at the top of the page....
 [strange_a]
#335 posted by rj on 2008/08/05 19:39:39
i'm guessing is '@' :P
 Portal Gun Mod V2.0 Released
#336 posted by Robert Siska on 2008/09/22 16:50:04
Version 2.0 of Portal Gun mod released.
We still search level makers. Join the project.
http://int21h.ic.cz/users/BOby/portal_gun
 Great Mod!
#337 posted by Spirit on 2008/09/22 17:16:22
Crashes sdl-fitzquake for me though and some other engine too. Tyrquake and dp work fine. Any idea? :(
 Really?
#338 posted by Robert Siska on 2008/09/26 16:53:34
Well, I tested it on original quake source (quake,sdlquake,winquake). Any other engines are non-standard, so not garranted. I really can't make it work for every engine ever made.
>Great Mod!
Thank you. Really.
 Portal Gun Mod
#339 posted by Orl on 2008/09/27 01:33:26
This has got to be the coolest thing in Quake I have seen in a while. I played Portal and I really liked it, but I never thought I would see something like it in Quake.
Even though its still a work in progress, it seems pretty stable to me. Never got stuck in a wall once, sometimes getting stuck in two portals though.
But this is still an awesome piece of work. I know I'm gonna have some real fun with this :)
 ... This Is Cool
In darkplaces, there's a nice glow in the center of the portals, but in tyr-quake they look a bit plain... that teleport texture is a little overused. Love the weapon model.
 Mapper / Texture Artist Wanted For $$$
#341 posted by lth on 2009/02/04 14:59:04
Hi,
I'm looking for someone who can make some top-down maps for my boardgame, preferably 3D and rendered at hi-res. That's sorta mapping, right?
The theme is futuristic Japan. I can pay real actual money. Email me at kendrick.curtis at gmail if you're interested with some samples of your work. You need to be reliable and able to work to a deadline.
Ta,
LTH
 $$$$
#342 posted by JPL on 2009/02/05 20:17:50
How much ??
 $$$ = $3?
#343 posted by lth on 2009/02/06 15:21:28
The short answer is "I don't really know" - if you email me I can give you more detail of what I'm looking for and then you can maybe tell me how much you'd want for it.
#344 posted by Trinca on 2009/02/06 15:27:42
I dont have enought skills for this at the moment.. ;) maby in more 5 years...
 Lth
#345 posted by JPL on 2009/02/06 15:54:44
he he he... I was just curious to see how much you would be able to distribute...
nevermind :P
 Looking For CTF Maps For Our Quakeworld Mod Thunderwalker
#346 posted by batmanzfa on 2009/05/03 14:45:21
Let me know if you have or would be interested in making ctf maps for our mod.
http://twctf.org
looking for maps that push the limits of ezquake with 24 bit textures and colored lighting.
batman.zfa@twctf.org
#347 posted by cardo on 2009/06/19 07:37:26
LTH, as in LTH the quake mapper? :) I'd like to know more about this! Mind dropping me a mail with some details? fresho[at]hotmail.co.uk
#348 posted by Trinca on 2009/06/19 21:22:21
i got his contact...
when i made trincasp3 he help me in source and share is source code with .mdl monsters!
 Trinca
#349 posted by Lardarse on 2009/06/21 16:49:50
I can go one better: I've met him :-P
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