
I Guess... 
 
		#501 posted by 
JPL on 2015/03/07 22:31:20
 
		... you gonna apply fo the job offer ;) 
	 
		
		
If Someone Here Ends Up Working On Strafe 
 
		#503 posted by 
starbuck on 2015/03/08 16:00:49
 
		I'll be 100x more interested. Cool to hear they're serious about getting same real old-school mapping experience on board!
 
 And that jobs page is the first example i've seen of web 3.0. It changed my life. 
	 
		
		
Surprisingly Enough 
 
		#507 posted by 
adib on 2015/08/05 23:11:53
 
		think I got what "neue B�ro in Frankfurt" means. 
	 
		
		
Pass Up You Out, Mfx 
 
		#508 posted by 
Spirit on 2015/08/05 23:14:05
 
		You want but not go for the hounds 
	 
		
		
It Shall Be So: 
 
		#512 posted by 
ijed on 2015/08/06 19:14:13
 
		Old Devs feel unrespected but soldier on.
 New Devs are enthusiastic but are surprised at crunch.
 Management are regarded as idiots but experts at somehow bumbling through. 
	 
		
		
		#515 posted by 
Lunaran on 2015/10/18 04:57:30
 
		I think we create more shit posts shitposting about spam than the spam does
 
 how about we just ignore spam from now on? 
	 
		
		
Looking For Level Designer 
 
		#524 posted by 
Skiffy on 2016/02/03 01:04:32
 
		Just tossing this out here but I am looking for some level designers to join our studio in Malaysia Kuala Lumpur to come work on a new game we are developing using UE4. Singleplayer FPS game that is more in line with what folks make here instead of the more present day shooters.
 
 I've also got a post with details for general 3d going up at polycount. But consider level design one of the openings we have. :)
 
 
http://polycount.com/discussion/164120/streamline-studios-hiring-3d-and-2d-artists-looking-for-tons-of-character-artists#latest