 RPG
#540 posted by starbuck on 2004/06/09 18:24:48
you're thinking of a a little known level from 1997 called "the fly" by markus klar.
 Awww
#541 posted by necros on 2004/06/10 23:33:20
i probably won't get the chance to work on the map parts until i get home on monday... so you may as well get started without me...
how long do you forsee working on the chainmap? it'll help me figure out how long i have to work on it...
 As It Stands Atm
#542 posted by - on 2004/06/12 22:26:33
I have sections from RPG, NotoriousRay, Zwiffle, and myself. I guess necros is going to add something monday. We got a good amount of source material here, I expect about a month for me to get everything together, cleaned up, and tweaked nicely.
 Scampie
#543 posted by PuLSaR on 2004/06/13 01:21:33
I wasn't able to map these few days and will be busy tomorrow. I'll send my section tomorrow evening. ok?
 PuLSaR
#544 posted by aguirRe on 2004/06/13 01:30:14
Did you get any of my recent emails?
 AgiurRe
#545 posted by PuLSaR on 2004/06/13 01:49:40
yes, I have just recieved them and replied you. I was offline for a while and will be also offline for a day of so.
 So Is SM82 Out Yet?
#546 posted by Shambler on 2004/06/13 04:08:11
AND What theme is it??
#547 posted by - on 2004/06/13 10:20:37
pulsar: sure, i'm already waiting for necros'
 Dear Pulsar
#548 posted by - on 2004/06/14 18:26:16
OMG OMG THANK YOU THANK YOU!
Your section you got to me is going to be perfect for bringing things together!
 Heh
#549 posted by PuLSaR on 2004/06/14 18:33:33
Your section you got to me is going to be perfect for bringing things together!
That's what I originally supposed. If you make everything yourself, you may use those places with buttons like corridors to other sections and move buttons to other places to make something non-linear.
Glad that you liked it:)
 Exactly My Plan.
#550 posted by - on 2004/06/14 20:05:41
I know the button nearest the platform is going to be removed and replaced with Zwiffle's section. I think the bridge will extend to RPG's, and somehow I'll make NotRay's lead into yours I guess.
 Btw
#551 posted by PuLSaR on 2004/06/15 00:33:10
the bridge door would be good as gold key door IMHO.
 SpeedPack 100
#552 posted by MisYu on 2004/06/15 00:38:10
Guys, what are the plans for the 100th pack?
It's soon, I reckon.
 Theme Idea
has there been an 'oldschool' theme yet? you know, maybe some dapak-style, or old school metal with gaudy giant quake symbols and/or pentagrams, etc.. but with oldschool flair? just an idea.
 Oops...
#554 posted by necros on 2004/06/15 19:04:41
sorry! i didn't get back till today, and although i had my computer, i didn't have much time to map. i'll get to work on it now, and i'll see what i can come up with.
 Ok!
#555 posted by - on 2004/06/15 19:25:18
 Er..
#556 posted by - on 2004/06/18 17:46:05
i never annouced there'd be an sm83, but if anyone wants to should up tomorrow and do some unthemed speedmapping, please do. standard 4pm EST, 100 mins or more timelimit irc.gamesurge.net #speedq1 or email maps to scampie@spawnpoint.org.
sm82's status: haven't physically put anything together yet, but have a pretty good idea how to get things together. necros, sorry buddy but I don't think I can really use the small area you made :( I'll release the .map with the rest and mention you in the credits for sure though. Don't feel bad, becuase I'm throwing out the area I did during the event as well.
 That's Ok.
#557 posted by necros on 2004/06/19 00:15:15
it wasn't a really great piece anyway. i still am looking forward to seeing sm82! :)
 Scampie,
#558 posted by HeadThump on 2004/06/23 23:05:54
do you have a theme planned this week? I'd suggest Ogro textures if any one is interested.
#559 posted by - on 2004/06/24 10:53:56
yeah, I do have a plan headthumpy, soz.
Sm83 is saturday. 4pm EST.
Theme is 100 mins strict timelimit plus Deathmatch maps only. RPG will be onhand afterwards for a small game of Quakeworld on the completed maps directly after.
best place to be is irc.gamesurge.net in #speedq1, so we can be sync'd and ease of getting the game together. maps emailed to me at scampie@spawnpoint.org will be accepted, but as soon as the strict timelimit is up, the pack will be made, so be early.
 Great Idea For A Pack
#560 posted by starbuck on 2004/06/24 11:06:27
looking forward to it
 I Can Make It
#561 posted by HeadThump on 2004/06/24 12:27:25
Will be playing ball in the afternoon, but I'll get it done that morning.
 SM82
Just out of curiosity...where is it at? I'll try to be at SM83 this weekend again, since I dont think I have anything going on. We'll see what goes.
 It's Over There! ->
#563 posted by - on 2004/06/24 17:38:53
* scampie hides...
 Scampie
#564 posted by JPL on 2004/06/25 02:09:20
Just a question, I'm not involved in speedmapping, and I don't think I will be one day (I'm not enough "strong" in mapping, I don't have enough time..), but I just would like to have further informations about the concept... I just would like you to satisfy my curiosity... ;-)
Thanks
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