
Id On Quake4:
#6880 posted by
Shambler on 2005/01/21 04:31:05
Then of course there's Quake 4. When we have more information on that very soon, but it's going to be a very different experience to Doom 3 - there's tanks and Walkers and all kinds of guys running around in this huge war.
I have faith. That sounds spot on for remaking Quake 2.

WTF
#6882 posted by
JPL on 2005/01/21 05:38:15
I can't see anything... errrr what are we supposed to see ??

FC
#6883 posted by Mike Woodham on 2005/01/21 06:26:08
Great videos, know what you mean.
Mind you, the guy drawing with sand impressed me.

DM-Ultimum][
#6884 posted by
Jago on 2005/01/21 19:39:14

Tribute To Floyd
#6885 posted by
madfox on 2005/01/22 01:41:06
Was impressed of Lunaran's logo.
Make Metslime use Floyd's logo as title for func_msg board
http://members.home.nl/gimli/floyd00.jpg
Signed your petition Lunaran. If you want to see it act, it only runs in old Quake.
http://members.home.nl/gimli/floyd00.zip

Holy Shit!
#6886 posted by
necros on 2005/01/22 01:54:52
look at all those polys! how old *is* that model?! :P

Wow....
#6887 posted by
metlslime on 2005/01/22 04:33:05
it's a quake model, inspired by an animated gif, inspired by ANOTHER animated gif, which i made from a quake model, which was inspired by Super Metroid.

Age
#6889 posted by
madfox on 2005/01/22 12:55:32
I just made it. But because of the huge polys, (1042 vertices - 1872 triangles) it wasn't playable in fitzquake nor Telejanos.
Surprised Quake could handel it.
But for being a *good* Quake model the polycount has to lower dramaticly.

You Made That One?
#6890 posted by
necros on 2005/01/22 13:04:31
ah, that would explain it.

Madfox
#6891 posted by
Lunaran on 2005/01/22 14:53:03
Worshippers of the false Floyd will be burned. Only the one true Floyd can lead us to salvation.
holy fuck there's a post preview now!

Ptolomeus Could Do Better Than That
#6892 posted by
madfox on 2005/01/22 17:51:01
Found a better count at 294 vert and 504 triangles.
This one could work for soldier.
If the real Floyd get counceled, me shames himself pink.

METL
#6894 posted by
DaZ on 2005/01/25 08:41:42
CHANGE THE FECKING LOGO WHILE YOUR AT IT EH! :D

METL
#6895 posted by
Shambler on 2005/01/25 08:48:37
CHANGE THE FECKING LOGO WHILE YOUR AT IT EH! :D

METL
#6896 posted by
Jago on 2005/01/25 09:18:46
CHANGE THE FECKING LOGO WHILE YOUR AT IT EH! :D

Dearest Metlslime
#6897 posted by
czg on 2005/01/25 09:25:41
Please leave the logo as it is.
Hugs and kisses,
-The Entire Monarchy of Norway

Metlslime
#6898 posted by
Vondur on 2005/01/25 10:32:49
Russia is uncertain about the logo...

In Russia,
#6899 posted by
Kinn on 2005/01/25 10:41:26
Logos are uncertain about you!
(sorry ^_~)

Wow
#6901 posted by
Lunaran on 2005/01/25 15:37:09
When I saw func_board was back up I came in with the aim of hollering in caps about the logo not being changed.

With A Name Like Quake:Remix It Has To Be Good
#6903 posted by
Lunaran on 2005/01/25 17:39:26
how come every custom texture I see in any doom3 shot has a horribly overblown bump map that reduces the whole thing to a pattern of black ridges?

With A Name Like Quake:Remix It Has To Be Good
#6904 posted by
Lunaran on 2005/01/25 17:40:28
how come the custom textures in every doom3 shot I see has a horribly overblown bump map that reduces the surface to a pattern of pitch black ridges?