 Yo Yo Damaul
#7136 posted by Shambler on 2005/02/13 07:03:36
Wassup homie. #tf crew were asking about you the other day. Hope things are good, w3rd.
#7137 posted by DaMaul on 2005/02/13 07:14:12
It's great to hear that the pulsating legacy of DaMaul still burns brightly in people's hearts!
 ....
#7138 posted by wrath on 2005/02/13 08:20:05
you just make sure to keep you pulsating legacy in your pants.
 You Shut Up!
#7139 posted by Lunaran on 2005/02/13 08:24:47
He invented bears you know.
That's good news, someone was asking about where your DM stuff had gone to on the rejuvenated Q3W forums not two days ago!
Yeah, I know, he emailed me.
 Lun
#7140 posted by . on 2005/02/13 12:24:47
Thanks, I was told all these articles were lost in the hard drive crash, but THEY WAS LIARS!
Awesome, glad I can read these again.
 New Quake 2 Deathmatch
#7141 posted by Jester on 2005/02/13 09:37:51
I have a new Quake 2 Deathmatch level for you guys to look at called Slug Magnet Hell.
http://quake2.abs.net/pub/maps/q2/jslug.zip
Any comments are welcome.
Jester
 Das Roboss - SP Mod
#7142 posted by Mikko on 2005/02/13 12:59:30
Check http://www.tylak.com/dasroboss.html to get your hands on a new HL2 single-player adventure. This one comes from the author of "Infinite Rift" (an excellent sp mod for Half-Life) and features three new levels and a rocking finale (you get to control a massive robot :D )
There's a lot of HL2 crap out there - so Das Roboss should come as a nice surprise. I was also a part of the beta-testing team.
 I Thought So
#7143 posted by Lunaran on 2005/02/13 13:56:28
but I found a backup.
 Re: Me Wanna Tis
#7144 posted by Jimmy on 2005/02/13 21:48:16
"Might you be refering to Soul of Evil?"
yes! thats the one. thanks rpg :)
 Q1 DM Server Question
#7145 posted by . on 2005/02/14 03:13:12
I have zQuake, which requires QW to be installed, and it is a client/server all in one. I setup zQuake w/ QW on a friend's computer just down the road, he is on 56k.
I start a server (I'm on DSL), by going to Multiplayer/New Game. He tries to connect to my IP and we tried ports :27500 and :27015 if I understand these are the most common.
He keeps getting the looped 'connecting...' message. What has me curious is, if I alt+tab back to the desktop, my zQuake taskbar window says:
ZQuake: local
Does it say 'local' because I am hosting, or does it mean it is limited to LAN play only, and that I am missing something?
#7146 posted by gibbie on 2005/02/14 03:40:57
Fix your router by opening port 27500 (the default port that qw uses).
The 'local' means you are connected to localhost`, which is your own computer.
 Okay OKAY.
#7147 posted by Shambler on 2005/02/14 03:51:57
Someone put Blues back up.
 Yeah Wtf
#7148 posted by DaZ on 2005/02/14 05:14:35
its been down for 2 days now... Best not be dead! :(
 Okay OKAY.
#7149 posted by Shambler on 2005/02/14 13:26:11
Someone put Func back up.
 Aha
#7150 posted by pushplay on 2005/02/14 13:43:41
I have discovered the secret of what makes you all so horny for Floyd.
http://www.cs.ualberta.ca/~grajkows/floyd.jpg
 Pushplay
#7151 posted by JPL on 2005/02/14 23:21:09
Floyd seems to have places for 3 !!! Do you really think he is a "partouzeur" ??
 I Don't Think So.
#7152 posted by BlackDog on 2005/02/15 02:37:35
Looks more like a multiple redundant backup scenario to me.
 Happy Birthday
#7153 posted by Zwiffle on 2005/02/15 14:38:21
czg
 Metlslime...
#7154 posted by distrans on 2005/02/15 15:40:39
...just thought I'd let you know, I loaded up NVidia's latest drivers last night (v66.xx) and Fitzquake launched without a problem. So FQ does run sans problem in XP SP2. I'm almost back in business, just need to dump my .rmf files onto the new machina.
By the by, the Doom3 Demo launched without a problem too. Stunning! Gameplay was a let down. Now I know what mutant owl neck syndrome is.
 Err?
#7155 posted by R.P.G. on 2005/02/15 16:42:54
I wasn't aware there was a potential problem with FQ, NVidia cards, and XP SP2.
The drivers I'm using are 6.6.9.3 or something.
 Distrans:
#7156 posted by metlslime on 2005/02/15 16:49:15
glad to hear it, becuase i was stumped.
rpg: this was just a problem he was having on one machine. Not a general FQ issue.
 Start Your Engines
#7157 posted by VoreLord on 2005/02/15 23:35:51
A new version of both Q2K4 (glQuake), and Quake2maX ( QuakeII) have recently been released. If your inerested and want to check them out.
Q2K4
http://www.inovagames.com/q2k4/
Quake2maX
http://www.quake2max.com/
 Q2K4
#7158 posted by Shambler on 2005/02/16 01:52:51
 Hmm
#7159 posted by VoreLord on 2005/02/16 02:48:25
Well, you can probably turn stuff on/off, to make it look as you want. The last version I tried, looked just like regular glquake, without much pain. I haven't actually tried this one though.
Someone kill me
Now
I would say the same for any engine that didn't support model interpolation. O_o
 Apparently The Blue Shambler Light Is A Quakec Change
#7160 posted by necros on 2005/02/16 12:24:58
so if you just use the engine without the special progs, wierd stuff like that isn't there...
interestingly, it has support for perpolygon collision detection. :)
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