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Yo Yo Damaul 
Wassup homie. #tf crew were asking about you the other day. Hope things are good, w3rd. 
 
It's great to hear that the pulsating legacy of DaMaul still burns brightly in people's hearts! 
.... 
you just make sure to keep you pulsating legacy in your pants. 
You Shut Up! 
He invented bears you know.

That's good news, someone was asking about where your DM stuff had gone to on the rejuvenated Q3W forums not two days ago!

Yeah, I know, he emailed me. 
Lun 
Thanks, I was told all these articles were lost in the hard drive crash, but THEY WAS LIARS!

Awesome, glad I can read these again. 
New Quake 2 Deathmatch 
I have a new Quake 2 Deathmatch level for you guys to look at called Slug Magnet Hell.

http://quake2.abs.net/pub/maps/q2/jslug.zip

Any comments are welcome.

Jester 
Das Roboss - SP Mod 
Check http://www.tylak.com/dasroboss.html to get your hands on a new HL2 single-player adventure. This one comes from the author of "Infinite Rift" (an excellent sp mod for Half-Life) and features three new levels and a rocking finale (you get to control a massive robot :D )

There's a lot of HL2 crap out there - so Das Roboss should come as a nice surprise. I was also a part of the beta-testing team. 
I Thought So 
but I found a backup. 
Re: Me Wanna Tis 
"Might you be refering to Soul of Evil?"

yes! thats the one. thanks rpg :) 
Q1 DM Server Question 
I have zQuake, which requires QW to be installed, and it is a client/server all in one. I setup zQuake w/ QW on a friend's computer just down the road, he is on 56k.

I start a server (I'm on DSL), by going to Multiplayer/New Game. He tries to connect to my IP and we tried ports :27500 and :27015 if I understand these are the most common.

He keeps getting the looped 'connecting...' message. What has me curious is, if I alt+tab back to the desktop, my zQuake taskbar window says:

ZQuake: local

Does it say 'local' because I am hosting, or does it mean it is limited to LAN play only, and that I am missing something? 
 
Fix your router by opening port 27500 (the default port that qw uses).

The 'local' means you are connected to localhost`, which is your own computer. 
Okay OKAY. 
Someone put Blues back up. 
Yeah Wtf 
its been down for 2 days now... Best not be dead! :( 
Okay OKAY. 
Someone put Func back up. 
Aha 
I have discovered the secret of what makes you all so horny for Floyd.

http://www.cs.ualberta.ca/~grajkows/floyd.jpg 
Pushplay 
Floyd seems to have places for 3 !!! Do you really think he is a "partouzeur" ?? 
I Don't Think So. 
Looks more like a multiple redundant backup scenario to me. 
Happy Birthday 
czg 
Metlslime... 
...just thought I'd let you know, I loaded up NVidia's latest drivers last night (v66.xx) and Fitzquake launched without a problem. So FQ does run sans problem in XP SP2. I'm almost back in business, just need to dump my .rmf files onto the new machina.

By the by, the Doom3 Demo launched without a problem too. Stunning! Gameplay was a let down. Now I know what mutant owl neck syndrome is. 
Err? 
I wasn't aware there was a potential problem with FQ, NVidia cards, and XP SP2.

The drivers I'm using are 6.6.9.3 or something. 
Distrans: 
glad to hear it, becuase i was stumped.

rpg: this was just a problem he was having on one machine. Not a general FQ issue. 
Start Your Engines 
A new version of both Q2K4 (glQuake), and Quake2maX (QuakeII) have recently been released. If your inerested and want to check them out.

Q2K4
http://www.inovagames.com/q2k4/

Quake2maX
http://www.quake2max.com/ 
Q2K4 
Hmm 
Well, you can probably turn stuff on/off, to make it look as you want. The last version I tried, looked just like regular glquake, without much pain. I haven't actually tried this one though.

Someone kill me
Now
I would say the same for any engine that didn't support model interpolation. O_o 
Apparently The Blue Shambler Light Is A Quakec Change 
so if you just use the engine without the special progs, wierd stuff like that isn't there...

interestingly, it has support for perpolygon collision detection. :) 
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