 JPL
#784 posted by negke on 2007/03/27 23:31:43
it's the regular transparent sky behavior. it has nothing to with quoth.
#785 posted by PuLSaR on 2007/03/27 23:58:31
it's not a bug, it's a feature
(c)microsoft
 Oh...
#786 posted by JPL on 2007/03/28 08:10:25
OK, I was not aware of that "feature".... Thanks for the clarification... and sorry if I woke up somebody ;P
#787 posted by gb on 2007/03/28 20:40:40
I like the rotor actually. It makes a nice distinction. Most "things" in Quake are biological (monsters), and a definitely-artificial-looking thing makes a nice contrast.
but yeah, he could be smaller (almost Q2 flyer size.)
He should also rotate when hit, like they do :-) it looks so stupid, I like it. Flyers are cool.
The other flying base enemy I could imagine is a mechanic insect, bug style.
#788 posted by Drew on 2007/03/28 20:46:46
I've always really liked Bob. Pretty much everything about him... never knew what peoples problem with him was, to be honest.
#789 posted by cheshire on 2007/03/30 08:20:10
I gave WC a shot to maybe help slyly contribute to this mappack...
It looks like too much time had passed... I knew in my head what I wanted to create, but the sub-par result in the editor just frustrated and annoyed me.
And then - after one room was "done" - the leaks began.
Instead I am just going to look forward to playing this pack when it is completed :)
 Delivery Date
#790 posted by JPL on 2007/03/30 08:25:16
We are now at the end of the month, the delivery date should come soon (i.e if I remember well, it was suppopsed to be the 2nd of April), but we still need Quoth update, and also all the maps in order to deliver a clean pack..
So, what are the news on Quoth side (Kell / necros : any news ?)
And how many maps are ready to be deliverd ?
#791 posted by Kell on 2007/03/30 09:11:04
I've been working on doing a skin for the sentinel, plus some more debris models for the func_breakbale. Not finished, but I've made a fair bit of progress. I think the only other thing I need to do is finish edie's skin.
Dunno about necros.
 Kell
#792 posted by JPL on 2007/03/30 09:43:56
Thanks a lot for your feedback... I hope things are going better on your side ;)
#793 posted by Trinca on 2007/03/30 19:54:28
i got another map in progress might be in base pack to :p if i can finish on time...
 And
#794 posted by madfox on 2007/03/30 21:47:55
I drew the Quoth startmap in half and made a convertmap to it. It is on grid now, but I still think it is whishfull mapping.
 Status
#795 posted by JPL on 2007/04/15 09:25:45
Hi guys... I'd like to re-activate a little bit the Base Pack.. I remind that it has been said the Base Pack should have been released by the end of march (after a lot of delay already), and now we are 15 days away...
So, first question Kell/necros: what are the progress on Quoth update side ? do you have already planned a target date for the update ? Or is it too early to say when it will be ready ?
And on mappers front: how many maps are ready now ? i guess a lot of late map should be ready isn't it ?
In anyway, I hope to see this pack delivery coming soon...
 .
#796 posted by necros on 2007/04/16 00:31:06
i am ridiculously busy atm. if you really want to release something, then i'll have to bow out or something. i haven't even logged in to msn since i setup the new machine. i'll see if i can get on thursday kell. :S
 :\
#797 posted by inertia on 2007/04/16 09:29:14
i knew as soon as "a new version of quoth" was brought up, this pack's release date was going to be pushed back at least 4 months
 Wrist Problems Persist
#798 posted by than on 2007/04/16 12:57:19
my wrists are still a bit buggered, so I don't want to do anything to computer intensive other than my job. If I can't finish my map off before the pack is released then I'm out and will release it later, but if Kell/Necros can let us know when they are working on stuff I try and get a bit of mapping done then and see how it goes. For now I'm holding back though. Sorry.
#799 posted by Trinca on 2007/04/16 20:37:50
then i might have time to finish my second map!
 Necros
#800 posted by JPL on 2007/04/17 10:55:37
i'll see if i can get on thursday kell.
Please do... A soon as the Quoth update will be released, the base pack will follow... and also one of my current project, as I'm about to finish it :P
Would it be possible (after you get in touch with Kell) to have an idea of a possible release date of Quoth update ?
#801 posted by Drew on 2007/04/18 17:55:00
Did you finish your map inertia?
 No
#802 posted by inertia on 2007/04/19 02:15:35
i bowed out a few months ago due to school
and because i hate idbase
<borat>NOT
 Attention Necros
#803 posted by Kell on 2007/04/25 19:36:47
give me the quoth source code
I can't wait any longer, and no-one else should have to either.
I know how very busy you are now, and it's really cool :) But you can't make everyone else - including me - wait any longer.
let it go, dude
 K
#804 posted by necros on 2007/04/25 22:35:27
sorry, yeah, slipped my mind actually. :P
#805 posted by Trinca on 2007/04/26 00:12:26
I know how very busy you are now, and it's really cool :)
i dont now hehe ;) busy with what? :p not doom3 please!
 ^
#806 posted by negke on 2007/04/26 09:53:22
three letters...
 Neg!ke
#807 posted by Spirit on 2007/04/26 12:27:29
HDL
 Kell
#808 posted by JPL on 2007/04/26 13:46:54
Is there any release date planned on your side now ?
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