Looks more interesting than the gameplay... I get the impression they get stuck on realism, which should be a source of inspiration but not a limitation.
Not saying knights should be able to fly or leap tall buildings in a single bound, but the combat itself seems to be very static. The fighters just come together to whack each other after which they break apart.
Compare the game's combat dynamism to this scene:
https://youtu.be/7L8ByreRfUo?t=70
Granted, it's the opposite extreme - everyone makes sure to hit each other's sword as much as possible and the SFX guy is having a field day, but they're also moving around a hell of a lot more.
It'd be cool to see them go a bit more gamey.
And see some gore...