#9145 posted by
Kinn on 2016/04/21 02:00:27
I hope it doesn't turn out to be some kickstarter bollocks.
#9146 posted by Killes on 2016/04/21 07:03:57
The Return - our saviors ?
FifthElephant - I have Vermintide and quickly got disappointed - its a reskinned Left 4 Dead :(
I love coop but somehow I hate the whole Left 4 Dead type of thing. Its so formulaic in the end, poison dude, grabby dude rinse and repeat rinse and repeat.
Very arcadey in that sense I guess, which I also occasionally like for coffee break coop games, but there it doesn't really work for me.

Dark Messiah.
#9147 posted by
Shambler on 2016/04/21 10:50:09
Yes really good game and pity there isn't more of it.
L4D2 was awesome of course. Verminitide good but not as much fun and quite unforgiving.
Killes if you can dig 3PS fantasy too try Enclave.

Technomancer....
#9148 posted by
Shambler on 2016/04/21 11:45:00
https://www.youtube.com/watch?v=_qiia9r6Rrk
What do we thing??
Graphics look great. Setting looks cool. Monsters look entertaining.
Combat looks kinda ass?? Pure-batman style and I think the camera perspective would piss me off...
#9149 posted by
Spirit on 2016/04/21 11:56:50
We think that calling it a gameplay trailer is a joke.

Looks Like...
#9150 posted by
JPL on 2016/04/21 21:03:06
.... a bad mix in between Mad Max and DeusX.. meh !
#9151 posted by scar3crow on 2016/04/22 16:52:57
Looks like Treyarch is going to make good on the Black Ops 3 mod tools, they're doing a closed test of the tools now. Community members are showing little things they've thrown together in the past few days. Not seen any editor shots yet, but presumably it's all still an updated Radiant.
#9152 posted by scar3crow on 2016/04/22 16:57:49

Not Surprised
#9154 posted by
mjb on 2016/04/25 17:15:34
But considering the team it's hard to feel let down. Exciting none the less as I know the thing will be funded in no time.

Kickstarted
#9155 posted by
Zwiffle on 2016/04/25 17:23:39
I'm a whore for kickstarter + romero :(
#9157 posted by
Kinn on 2016/04/25 17:49:14
"FROM ROMERO & CARMACK" is really pissing me off. It's so obviously to make people think it's that Carmack.
#9158 posted by scar3crow on 2016/04/25 17:54:55
Which is funny, because, if it was John, it wouldn't mean as much to me. I'd love if he were involved, seriously, but Adrian being a part of this has a lot more impact for me.
Also, liking that all of the maps are by Romero. Even more so liking that the theme is basically an excuse for mappers to make what they want and put gameplay in it. The layouts you can glimpse in the trailer definitely jive with his vague claims back in December that e1m8b was a dry run for something new. e1m8b wasn't flawless, but I'd love a UE4 powered game packed with maps like that.

Well.
#9159 posted by
Shambler on 2016/04/25 18:01:34
That video did sound promising. Decent premise to allow for some good experimentation and diversity within the SP game.
#9161 posted by scar3crow on 2016/04/25 18:03:06
Twitch doesn't resolve on the work connection... Isn't blocked, I see something different for that. Probably just something needed that is closed off. Oh well. I hope it goes on YouTube later.

Bloody Hell.
#9162 posted by
Shambler on 2016/04/25 18:05:15
Adrian Carmack does look like a very grumpy potato.

From The FAQ...
#9164 posted by
Kinn on 2016/04/25 18:14:59
"Are you going to make us your bitch again?"
"How about we just make you all a game."
Hehe

Negative Nancy Time...
#9165 posted by
- on 2016/04/25 19:31:05
He wants to make 10 hours of singleplayer content in ~2.5 years. Asking for $700k of funds. I doubt they are going to just be 2 guys and a musician, so they'll need to hire on some others. That figure works out to $93k a year for 3 devs, $70k/year for 4, $56k/year for 5... $56k a year is roughly what an entry-level artist or designer might get for salary at a AAA company. $70k is roughly what a year or so experienced programmer might make. So not terrible figures, but seems like a tight budget for the content they want to make. Obviously they are hoping to exceed their asking figure.
Let's not even talk about the unknown costs of the various partners of their kickstarter campaign.
If each level is a 30 min experience, that's 20 levels. He's given himself and an artist 1.5 months a piece to make them given their schedule. Even if their levels are an hour of gameplay and they instead spend 3 months on each of them... Again, this seems really tight if they're making the game in UE4.
Plus, 6 planned multiplayer levels? And who is doing the gameplay programming, Romero alongside his other duties? Is Adrian making all the character art, animation, AND environment art? Effects and shaders too? Are they really attempting to do singleplayer AND multiplayer, the needs of each are vastly different beasts in 2016? Even with some hires, this seems like a lot of work, and sounds like a recipe for burnout.
Basically, it sounds a bit much for the time, budget, and manpower they've given themselves. And let's not forget that Romero has over-promised and under-estimated in the past, most visibly in Daikatana, but even in the last 10 years he's announced 2 separate FPS games that never came to anything, which he had venture capitalists funding.
I'd like to see some gameplay or something of substance shown before having more confidence in him. He's talked a lot about his ideas in their trailer, but any designer can talk about ideas and dreams until the cows come home... Proof is in the pudding, as they say. There's a lot of handwaving and 'interesting and unique' said, but let's SEE some of that please.

Sounds Cool So Far
#9166 posted by
killpixel on 2016/04/25 19:31:28
the open-endedness and gameplay focus seems promising. I think something like this would need a certain amount of self awareness to not come off as cheesy.

Scampie
#9167 posted by
Kinn on 2016/04/25 19:35:09
I'm guessing the Kickstarter is only part of it. I would imagine they have other sources of capital.

Good Read Scampie
#9168 posted by
mjb on 2016/04/25 19:37:44
Thanks for that, I am also waiting for something with a bit more substance before I pledge.