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Necros 
Have you had any luck with Lun3dm3tex.zip?
I have it, but have nowhere to upload it to. It's a bit over 14mb, I could split it and Email it to you in 2 attachments?, or if you had somewhere that I could upload it to? 
Hi 
(Sandstorm) of a MP map above has some Lun signature brush style in it, but that is just an ill informed guess.

It's also wrong. ;) Although out of all the people who've theorized I did that map, you're the first one to cite a reason other than "it has sand in it."


Necros, I'll upload that zip for you tonight. 
Excellent 
thanks lun :) will save me and vorelord some trouble, and they're nice textures that should be up somewhere at least.

cheers ^_^ 
Re: Lun3dm3tex 
is it up yet? :o

:P 
Nice Vertical Angularity 
is what caught my attention there more than the theme. 
Eh? 
"Well Raven have really screwed the pooch with Quake4"

Wtf does that mean? Is that an American saying? It makes no sense to me whatsoever. Why would fucking a dog make any difference to the outcome of game creation? Are you implying that Raven is full of dog lovers? Does it mean the game is good, or bad?

EXPLAIN!

"So far it's AWESOME!" or "So far it's SHIT!" would have been much more easily understood. 
Lol 
'screwed the pooch' just means 'they fucked up badly'.

and i'm not even american! o.0

ps: i don't know if i agree with that statement, btw, since i haven't played it yet. 
Eh, First I've Heard The Phrase 
was in that post you quoted above, though I got the geist of it. 
Lol, The Pooch Is Safe !! 
It was my initial (misguided)impression of the game. Check the Quake4 discussion thread, Quake4 Rocks!! 
Funny, 
I met a Middle Easterner last week, who greeted me with a 'howdy'. I frowned, and told him nobody says howdy outside of cowboy movies. 
Ahem 
Well Raven have really screwed the pooch with Quake4

Disclaimer
no animals were harmed in the making of Quake4 
Mac OS X & Quake 
I am looking for good, modern engine ports for Mac OS X. I am currently using the Fruitz Of Dojo port, but was wondering if there are any other. Could anyone please point me to some URLs? Thanks! 
Lord Havoc 
posted this the other day, in case you missed it.

I have posted a new darkplaces beta which includes mac binaries. (agl+coreaudio and dedicated server, could not get sdl version to build on my friend's mac, libstdc++ linking problems - SDL for Mac OSX is C++)

I do not have a machine to test the agl binary on, good luck.
 
HeadThump 
Great, thanks for the info. 
And Seeing As LH Was Addressing Me... 
but I'm away from the computer *I* can test on for a couple of weeks, I'd be interested in knowing how you get on with it :) 
Earlier In #darkplaces 
MoALTz: considering what has been said here the perfect food for this channel would be a bacon and cheese pizza 
Screwed The Poochj 
I didn't get it because of your comments on how great the (Q3 again, oh... super) multiplayer is. I wasn't sure if somehow screwed the pooch was used in a positive way. We have "the dogs bollocks" in the UK, to say how great something is, but I don't see anything remotely great about a dogs bollocks. My bollocks are great, but I don't go around asking dogs if I can examine their magnificent testicles. 
HL2 Mapping Resources (that Aren't Shit) 
Anyone know any? VERC is not updated that often, although the tuts seem ok if I ever need them. How about review sites? Are there any half decent HL2/CSS/HL2DM custom maps aside from the ones we already know about (overflow, the contest winners, metastasis etc.) I am mainly interested in map visuals, since I the HL2 gameplay seems to have gotten a little bit stale :( 
To All SP Hostees: 
Seems SP is down, I need to bitchslap godaddy, should be able to get the site back up sometime this week. Sorry if this causes you guys any problems :( 
Scampie I Luv You 
Seems it's just the domain that isn't pointing towards the servers anymore (as I could access my site for a while after it happened cause my dns wasn't updated yet). Domaine wasn't paid for maybe? I'm pretty sure you can still access the sites with the right ip. 
Than 
Snarkpit. That's pretty much it. There are really no good custom CS:S maps.

http://ascendancy.us.to/dmoriginal/index.html is a pretty good site for quality HL2DM maps 
Blitz 
There are nice levels there ! Thanks for the link. 
Thanks, Blitz 
I'll check out the link, cheers for that. 
Hl2 Tech 
http://www-personal.umich.edu/~fischmt/ascendancy/dmoriginal/ss/dm_carousel-1.jpg
Ugly how it's so angular at places.
I haven't played hl2, but what I've seen in video, some places like the railroad tracks were very angular / pointy / faceted / youknow. Is there really no easy way around this? q1 tech leftover? Lazy mappins? 
Hmmm. 
Missing out two obvious levels IMHO. 
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