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Quick Question 
is there any modern heretic2 engine(port) for windows 
Heretic II Engine Port 
I'm not sure why you would want a Quake 2 game engine port as it already runs just fine on Windows. On the off chance that you meant Hexen II there's a UQE Hexen II port. I know a lot of people get the two mixed up from time to time.

http://www.korvinkorax.com/2012/02/uqe-hexen-ii-v1-15-released/ 
Heretic2 
I'm not sure why you would want a Quake 2 game engine port as it already runs just fine on Windows

the main reason is resolution, as it cant run the H2 at 1920x1080,

i thought there were some custom heretic 2 engine

========
and about hexen2 i know there are atleast 2 modern engines to the game - UQE and the other one i'm using right now (forgot its name)

so what's best for hexen 2 ? 
Hexen II - Hammer Of Thyrion 
..by the same people behind QuakeSpasm. 
A2d2 
Dazzle Time 
About time you did another Quake map review! :P I really like the talking over the top of the play through, it makes the video more unique and not just me watching a demo. :) 
A2D2 (Ambush Keen Pilgrims) 
I'd forgotten all about this until I saw the video. I thought I was so clever with the title but Shambler got it straight away.

Pingu created the two (originally DM) maps, Shambler came up with the idea of joining them, I stuck them together and populated the result with monsters. It was all explained in the Readme.

Twelve years; oh my word... 
Nice Demo 
legandary layout, can hardly believe this was made in 2000.
As the other levels from Pingu.
Seeing that curved brushe work makes me jealous. 
The Title? 
Did I? Blimey, I have no idea what it means now.

I replayed this recently, was a good job and a great use of the maps. 
Erm... 
It was Pingu, Mike, & Shambler's map. And Anne Agramme helped. 
OMGWTFBBQ!?! 
@Mike, OMG that is awesome :D 
 
i remember working it out at the time (based on a hint in the TSQLR review) but i thought the phrase was 'mike shamblers pingu', incorporating the invented verb 'to shambler'... 
Stockholm Wed-fri 
Hey guys I'm coming over to Stockholm on wednesday evening and leaving on saturday early morning. Would love to meet you guys!

Last time I met Voodoochopstiks for a few hours and it was cool. Can't get to terrafusion right now from this train network. :(

(Does somebody know how to force irssi to use port 80?) 
SFM 
Practising animation/keyframing in Source Filmmaker. Several hours of work for 10 seconds of footage, and there's still a lot I could have polished up on. http://www.youtube.com/watch?v=zj9zh4c6Vf8&feature=youtu.be 
2500 FPS Video 
And really stupid things done there...

https://www.youtube.com/watch?v=lUZ-e2SkeMI&feature=player_embedded

... but so cool :) 
Http://kneedeepinthedoomed.wordpress.com/ 
The old Remake Quake project is no more.

is it true? 
 
http://kneedeepinthedoomed.wordpress.com/

Seems they have split into two smaller teams.

Hopefully the two new projects are reasonably scoped so that they get released. 
I Wonder 
who are on those teams?

/me replays sm141_pack 
Well....killed By Func_ Trolls I Reckon. 
You know who you are....you've got the blood of RemakeQuake on your hands you scum.... 
 
such is always the fate of those who meddle with evil 
Really? 
thats actually sad news, I was looking forward to it, flaws and all. Hope the new projects get over the line. 
I Have A Question 
sometime ago i downloaded q1retexture pack, from someone(author) known to this board, i forgot his name and forgot the name of texpak

i do remember that pak were not completed

can someone provide me the right direction ?
maybe a get this pak from quaddicted 
 
Spy take a look at www.quakeone.com in the forum textures... there are several packs in pk3 
Oh Nevermind 
i have found that pack

and its named "quake_rt_project" or "quake_hires_textures" i got two identical archives in my hdd

and another question, does fitzquake support an external textures for v_weps/g_weps . armors?

in game there is no difference 
Nitin 
Sad news? The split seems like the best decision they could have taken. 
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