News | Forum | People | FAQ | Links | Search | Register | Log in
General Abuse
Talk about anything in here. If you've got something newsworthy, please submit it as news. If it seems borderline, submit it anyway and a mod will either approve it or move the post back to this thread.

News submissions: https://celephais.net/board/submit_news.php
First | Previous | Next | Last
 
TELEPORTING SOUND! 
Raspberry Pi Quake 
Posting this from the Raspberry Pi. I have only one question.

HOW DO I INSTALL QUAKE ON LINUX? 
From What Little I Know About Linux 
Shouldnt it be 'sudo apt-get install quake'?

It fuckin' should be :) 
I Bet It Isn't Though..... 
 
Linux Quake... 
.. for real geek: get Quake C codes, compile it, and run the exe...
with a little bit of luck you shouldn't suffer that much from video and sound setting that are hard to setup :P 
 
Wine, or if that doesn't work, Dosbox, and if that doesn't work, internet. 
 
Fribbles: Do you have any idea about Linux yet?

FTE should compile on ARM. DP might have been ported too. zquake is available for the Open Pandora so that is ARM ready too. Are you sure there is no Quake port available yet? 
 
Wine does not work on ARM. Well, IIRC it does but only with WinCE stuff.

Quick look showed me that SDL is available for the unit so if you can, please lobby for a Quakespasm port, not some glquake rubbish or a qw engine. 
Uhm 
It's about the installer on the Quake CD, no? 
QuakeGuy 
SUMO-GET INSTALL E-HONDA! 
Thanks for the advice everyone! I will try... ALL. Well, most.

Shouldnt it be 'sudo apt-get install quake'?

You bet your ass I'm gonna try it. It would be so awesome if that worked. My faith in the universe would be restored.

.. for real geek: get Quake C codes, compile it, and run the exe...

That might not be my first port of call but I am in for the full nerd experience so I'll give it a go eventually.

Wine, or if that doesn't work, Dosbox, and if that doesn't work, internet.

Hold up there son, this thing has less computing power than my toaster. Besides, I gotta go for the real deal.

Fribbles: Do you have any idea about Linux yet?

Not nearly enough, I should be right as long as I don't have to recompile my colonel sanders or write my own sound drivers though. I can harness the power of righteous (but extremely helpful) zealots on the interwebs who have helpfully provided help for everything!

Quick look showed me that SDL is available for the unit so if you can, please lobby for a Quakespasm port, not some glquake rubbish or a qw engine.

Does that mean I could do that Fitzquake SDL thing? At this point I'll lobby for anything that works! (To be honest I haven't tried doing anything yet, I just booted the thing and proceeded to step 1: QUAKE).

It's about the installer on the Quake CD, no?

If you are for serious I'll take the CD out of its glass case in the vault! 
 
Well, you really suck at being informative if you want help! :P

What distribution do you run? apt-get is Debian or Ubuntu. Neither has a quake package but iirc tyrquake and quakeforge at least. If you run Archlinux you could probably install tyrquake through AUR. 
 
Looking at the raspberian repository there is Quakespasm 0.85.7! Install that, perfect engine (better than Fitz, as it is a fork and updated).

So "apt-get install quakespasm". .pak files into ~/.quakespasm/id1/ 
Ricky: 
Ricky I did what you suggested and it's doing something at least. Who knows what, but this is what I got:

root@raspberrypi:/home/pi# sudo apt-get install quake
Reading package lists... Done
Building dependency tree
Reading state information... Done
The following extra packages will be installed:
dynamite game-data-packager libdynamite0 quakespasm
Suggested packages:
lhasa jlha-utils lhz-archiver quake-armagon quake-dissolution
The following NEW packages will be installed:
dynamite game-data-packager libdynamite0 quake quakespasm
0 upgraded, 5 newly installed, 0 to remove and 0 not upgraded.
Need to get 541 kB of archives.
After this operation, 1,354 kB of additional disk space will be used.
Do you want to continue [Y/n]?


YES. 
 
Nice, then they used an alias for that. Great that they use Quakespasm for that! 
Lol 
I wasn't expecting that to work :)

I just learned a teeny tiny bit of Ubuntu from setting up my VPS. 
Hah! 
I wasn't expecting it to actually work either. But it installed some exes (I guess?), tried to run one and it said I need the data of course. But then it told me what files to put where so I'll try that and give it another go. 
Almost There... Maybe 
I got the thing installed with my pak files after much shenanigans. I think it's right but fucks knows what is going on with this crazy-ass setup.

I think the game is trying to run but it's dying with this error:

QUAKE ERROR: Couldn't set video mode

Arse biscuits! 
Video Driver Required? 
Maybe if you re-install the video driver it will fix it?

http://forums.xonotic.org/showthread.php?tid=2122 
 
-window

-fullscreen

-width XXX -height XXX -bpp XX 
Funnies 
Reminder: Copying downloaded files manually on Linux STILL WORKS despite everybody telling you to sudo apt-get something. Incredible, I know.

Put pakfiles and Linux quake client in the same file structure as you would on Windows, eg in your home folder. Install libSDL stuff via software center if needed (DP and FTE have Linux binaries that don't need SDL at all).

apt-get is the equivalent of prepackaged installers on Windows. If you don't use an installer to play Quake under Windows, chances are you don't need apt-get under Linux.

Video drivers supplied by companies are usually recommended over their free alternatives. It might not matter for Quake though. 
Gb 
reminder: raspberry pi is ARMv6, I am not aware of any common engine providing binaries for that.

why would you recommend not using package management to stay up-to-date and also have binaries installed in your PATH right away? package management is one of the main benefits of Linux for random people. 
Hah 
Awesome that raspbian has quakespasm. I should try to get things going on my pandaboard at some point. 
All This Pokemon Discussion 
Goes right over my head... 
Close But No Cigar 
I got Quake 3 running, the frame rate was pretty much why bother land, and I had no sound of course, but still, that was nice. It would probably run faster if I launched it from the command line rather than the GUI yeah? Since this is linux we're talking about I imagine I'd have to rewrite my sound drivers in assembler and make my own custom firmware after soldering something to the circuit board of this thing.

No success with Quake, I'm sure it would be easy to set up for the Gurus but since I have no idea what I'm doing I hit a wall. I'll try again later.

Next I'll try Raspbmc, if I can get that going I suppose that'll be something actually useful I can do with this thing:

http://www.howtogeek.com/119924/build-a-35-media-center-with-raspbmc-and-raspberry-pi/

That page also says expect to wait 4-5 weeks for your pi. That's pretty funny! I ordered mine in April and only just got it now! 
First | Previous | Next | Last
Post A Reply:
Name:
Title:
Body:
message
question
exclamation
idea
flame
noflame
error
skull
beer
moon
pent
rocket
sheep
pacman
pig
cheese
worldcraft
gauntlet
crate
pitfall
pimp
smile
cool
sad
frown
oi
yay
tongue
evil
wink
neutral
q1
q2
q3
ut
hl
cs
doom
dkt
serious
cube
Website copyright © 2002-2022 John Fitzgibbons. All posts are copyright their respective authors.