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That Is, If You Count 
a three foot deep kiddie pool a real pool.

Once again, good luck Scampie. 
 
hello wrath, you are a qt.

A/S/L? Want 2 cyber? 
Back To An Earlier Discussion 
...on the existence of qmap projects, I just caught this over at gamasutra. (registration required, but well worth it)

in short, it is a small game that ernest adams, of twinkie withholding fame, claims is a perfect game. note I said "a" perfect game, not "the". I digress. One of the three people responsible for said game is Iikka Ker�nen, by the way. Good on yer.

so, food for thought. One of the aspects of game, mod and level making is of course the game design portion of it all. In the case of mods, it's sorely lacking. In the case of games, it's even more so, and it's even more symptomatic of an industry in dire need of some smacking alongside the netherworld. the closest a mapper will get to actual game design, and I'm talking low level shit here -- the scary, wonderful stuff, is some scripting and monster placement. But in truth, you're working within the constraints, boundaries -- and to be fair, possibilities, that are already put into place.

maychance some kind of project that isn't necessarily FPS-oriented could be useful to engage and challenge the established patterns of designing, and could help out when working in a 3d environment equiped with every bell and whistle nvidia and jcarmack can muster up? 
Gah 
Wow 
that's like the smartest damn thing anyone's posted in this thread yet. 
Sarcasm-o-meter 
..tingling. 
Could Someone Help Me 
I had planned on repurchasing Quake 1 so I could take the screenshots of XL1DM7 for my art class. However money wise its just not in the cards right now. I was hoping however someone here with that map could take 6-7 high res screenshots of that map in particular for me. I'm looking for 1200*1600 or whatever the highest resolution supported by your system. If someone would be nice enough to do that they can get at me in #tf or e-mail me at timmi1gm@cmich.edu I would greatly appreciate it.

Thanks 
YOU GAVE AWAY QUAKE?? 
Bitch, that ain't good, ya know? 
I Didn't Give It Away 
Are you kidding, I lost my disc years ago. It was the first PC game I bought. I actually bought the game, and the Deathmatch Manifesto before I even received the computer to run it on. Which was a Pent2 266, with 64 megs of ram, and a S3 Virge! Then I got my Pure3D II and was all set.

Regardless if someone could do that sometime that would extra super cool. 
 
I downloaded my copy off of Kazaa. No viruses or anything (from the downloaded Quake. THere were tons of shit on Kazaa.) I had it before, but I don't know which zip disk it's on now. 
ProdXL 
http://vondur.net/files/prodxl.zip
~10 1600x1200x32 screens in tga (32Mb total zipped)
report me when you're done dling, i'll erase them from the server 
Quake 3 
Does anyone here regularly play at a custom Q3 map server? 
Prodigy, 
http://www.gamers.org/pub/idgames2/

You can build it from scratch using the demo version as a basis. 
I Wasn't Being Sarcastic 
Warez0ring 
I downloaded my copy off of Kazaa. No viruses or anything...

well it's not like you're going to use the executables that came with the game anyway. You're either going to download winquake or glquake, or one of the custom engines. 
Yeah, 
what is missing from the demo version?

Vore model, spawn
and Hell Knight, right?

Any differences in the Progs.dat? 
What's Missing 
open up pak1.pak -- that's what's missing. 
Thanks Von 
grabbed the images today. I really appreciate you takin the time do that. 
Prod 
ok, deleting... 
Well, Thanks, But 
I meant what is necessary to the extent that it would take to set up a functioning version for a player that doesn't have Quake.

I did discover something alarming though. Over the years I have taken Quake apart and set out the models and maps and everything else into folders to be read from that I no longer even have pak1.pak on my harddrive. No wonder I have to import the music now from engines that read obb vorbis and mp3 files. 
Warez(ing) (is That A Word)? 
It's the original levels that are copyrighted now. I bought mine directly from id in 1996. Memorial day weekend made me wait till the following tuesday to get it. Man was I itchy to play it too. I still have the original cardboard CD holder and all.

I wonder what it will get on e-bay in 20 years...

good times, good times. 
Empty Titles Don't Like Me 
While I admit to having warezed the vast majority of the games I've played, some games simply MUST be owned legally and Quake is one of them. I had originally purchased a pirate Quake CD in Russia for like 1$, but in 2001 I purchased an official boxed set from Activision containing Quake and both Mission Packs. The artwork on the box is absolutely kickass. 
Doom 3 Expansion Announced 
http://biz.yahoo.com/prnews/041025/lam081_1.html

Important bits:

"including the return of the double-barreled shotgun"

"support for up to eight players in all new maps" 
Welcome To Yesterday's News. 
Important bits:

More D00m3 yay. 
why the hell does my ip change all the time??!
:o

also, doom3 expansion! :D 
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