This Isn't The First Time...
#728 posted by metlslime
on 2004/09/15 15:55:47
...that it's been dead for months. It'll probably come back alive when people get the itch again. Right now everyone's doom3 mapping or something, so they're not interested.
#729 posted by Hrimfaxi
on 2004/09/15 19:21:38
what metlslime said is true!
But to fill the gab until Speedmapping resurrects, and to those that are in dire need of a little fragfeast I give you this small base speedmap:
#731 posted by aguirRe
on 2004/09/15 20:45:54
Just butchering my way through the last levels of MadFox's big pak and then I'll give this one a whirl!
#732 posted by aguirRe
on 2004/09/16 04:38:40
There was even a major shortcut from the SK to the GK but I resisted going that route. Was it intended or a mishap?
Also the shambler took me completely by surprise the first time and mauled me good ...
Well I Must Say
#733 posted by Hrimfaxi
on 2004/09/16 05:06:57
that it is a mishap. Theres no time to check/think of everything when speedmapping 8-)
#734 posted by jacek
on 2004/09/18 07:47:30
Hrim. It was especially non-linear, and the monster balance is perfect. I really enjoyed it.
#735 posted by Zwiffle
on 2004/09/18 11:02:33
Good map, u sure this is a speedmap?
#736 posted by Hrimfaxi
on 2004/09/18 11:20:02
Sure it's a speedmap, not a 100 min map but as many other spmaps made in one sitting around 300 min.
If You Did That
#737 posted by jacek
on 2004/09/20 21:16:27
in 300 minutes, I'd love to learn how you do it.
#738 posted by JPL
on 2004/09/21 05:21:10
I agree... Hrimfaxi is for sure a real good mapper to release a map so polished in 300 mn only... Well, even if his 300 minutes mapping can be potentialy converted into 300 hours mapping, this map is very good indeed !!
Well I Think
#739 posted by Hrimfaxi
on 2004/09/21 20:17:43
a lot of mappers can make a map just as good (or better) as this one in the same time!
Personly I think that my speedmap from the sm59_pack is better, more varied, than this one and that was as well made in about 300 min.
300 mins is a lot of time if you have the right idea about how the map shall turn out.
#740 posted by jacek
on 2004/09/21 21:55:48
that much. I guess it's just the efficiency I don't understand. Or the procedure. Is there some kind of plan you go by each time?
#741 posted by JPL
on 2004/09/22 06:30:47
300 mins is a lot of time if you have the right idea about how the map shall turn out
Does it mean that you prepared all the map design "on a paper" before starting anything ?? If it's the case, don't you think this part of the job should be included into the design time ?? To my opinion, you are cheating a little here, no ??
#742 posted by Hrimfaxi
on 2004/09/22 07:18:31
I don't draw anything beforehand.
What I mean is that sometimes you sit down to map and get a strong idea of what you want to do in this session.
With this map I sat down to make something I didn't know what! The idbase idea came to my mind and then a "vision" of the 6 sided room with pipes and the hallway with the bridge in the start the rest came along while mapping.
It is not always so. Not all speedmaps turns out any good. But sometimes you just get the right idea at the right time and then the process of mapping just is a matter of trying to hold that idea.
#743 posted by JPL
on 2004/09/22 07:32:55
Well, I'm really very impressed ... It's still very difficult for me to start a map from scratch (the more if it's a huge map) without having at least a "paper plan" to fix my ideas... I think my lack of mapping experience perhaps explains it..
But there is one thing I agree with you: some additional "stuff and features" come during mapping, and every time these are the best part of the design.... And you cannot define them while drawing on paper the global layout of the design... for sure...
Congrats again for this great job.