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Definitive WAD Collection
I had an idea that since alot of the older Quake sites are now shutdown, those of us who have older .wad files should round them up and put them on like a sort of directory for everyone to access.

The thought occurred after someone was looking for a snowy .wad, but I realized that it got somehow deleted. There are also a number of other .wads that I lost but couldn't find by Googling them or other means.

So -- anyone who has a large collection of .wads that can't be found elsewhere, and is willing to upload them somewhere (I have 15MB of webspace, I know it's not much but...) let us know in this thread. Thanks.
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Try 
Blah 
scampie didn't upload the wads to the new server, and geneticrose.com gives me a domain error. So I guess the wad site idea is dead? 
WAD Collection 
I downloaded some of the wad texture files from geneticrose before it died. I don't know exactly what I have on my PC, but if I remember well, I have textures of DKT1/2/3/4, Doom/Doom2, Hexen, cr8, IK<xx??>, Nature, Rogue, Zerstorer, etc.. wad files.. and perhaps some others..
I can give you a clear list later... just let me know if you are interested.. I also can try to put these texture files on my website.. the sad thing is I'm not sure to still have the related text file to give credits to their authors.. thousands apologies in advance... ;) 
Blazzer's Texture Set. 
Blazzer has designed some texture files for Counter Strike. Maybe it can be used for Quake.. Here is the link below..

http://blaz.csbanana.com/textures.htm

Enjoy ! 
Hmm 
Some of those might be useful for something I'm working on... 
hey here can i find rogue soa and doe wad? 
Trinca 
Check your Email.

Could you let me know when you have them, or if you no longer require them. Thanks 
 
hey thks i�m starting mapping after 8 years as a Dm player :) and making single player maps..ehehe :) many thks man! already got then... 
Again, The Urls Don't Work Anymore 
i was googling for dkt.wad, nature.wad and xen.wad, but of course to no avail...

can't we just restore the wad collection once and for all on a stable webspace, like e.g. quaddicted (if spirit agrees)? 
Sure! 
The only thing is that there should be some user interface, maybe descriptions of the sets. My webhost does not allow "pure download" sites, so I think there should be something around these wads. 
 
we need wads :) spirit for president!!! 
Spirit 
would there be space for samples of textures from the wads? Q1 textures are easily converted from 256bmp to 256gif. Brightness may need adjusting though :/ 
:) 
As much space as you want. I think there would be enough space for bmp hosting too, haha! I think png or gif would be best, yeah.

Brightness adjustment is no problem with the right image tool (I'm using an old freeware version of Brennig's, that can do "batch adjustments"). I could do the brightness adjustment, but not the bmp creation (no time for that unless it's super easy).

You (whoever does it) should hurry up with that since I will leave next Monday for about 4-6 weeks with only rudimentary internet access it seems :)
You can use php and get a mysql database if you want. Support for user uploads would be great.

Hm, adding the WADs to the File Archive would not be very good I think. Not because of confusion, but because of the limits of that script. Dunno... Just plain HTML would be enough (for me). 
How Big Are Wads? 
Assuming they're not too huge, I can host them easily if plainly enough. Quaddicted would be cooler :) 
Why Samples/descriptions? 
after all, it's just to have them all in one place, as a repository. everybody knows how the textures look, anyway.
so a plain html file with links would suffice imo - like the dm map archive, only with quaddicted.com/wads. 
 
Could anyone point me towards a working link for daikatana and hexen2, quake textures. 
No Problem 
They are pretty small. Most are under 1MB I think. And I would love to have all the included textures as png or gif right on the site. I would estimate about 200-300 MB for the whole collection :) 
 
everybody knows how the textures look, anyway.
Uhm, no.

And, as I said, I can't provide a "pure download site". What I'm doing with the dm maps isn't really ok for my host I think. 
DM Btw 
you have all of my kdm* maps in that list there; bsps with no readmes. I'm not terribly happy about that. Could you remove them and replace with the zip versions, kthx. 
Kell 
Sorry about that. I know it is pretty bad how I uploaded all the bsp files without readme/no original zips. I deleted your maps now and uploaded the proper zip files. That is something I want to do with all the maps there. I just haven't found the time yet.

About the wads:
What do you think of this as an example? http://www.quaddicted.com/wads/knave/index.htm

Creating that just took a few minutes (Export from Wally and then creating a Gallery via Brennig's, some html cleaning and file shrinking afterwards).
I could imagine just a long list like:

<downloadlink>knave.wad</downloadlink>, size: 123kb, textures: 1234, style: evil, <gallerylink>show me what i get</gallerylink><linebreak>
next wad

That would satisfy both "leech people" and "searching people". Problem/stupid is that the preview page is only about half the size of the wad itself and thus doesn't really help. One could just download the was and then browse it in Wally for example. Some selection (maybe 10 textures per wad) would be better maybe. What do you think?

Oh! And how about permission from the wad authors? Kell just pointed out a quite good point. I can't host something when the 'owner' doesn't want it that way (which I can absolutely understand). 
Nonono 
preview IS useful, in browser etc just to see what style the textures are and if they're shit or not. dl:ing and viewing is such a hassle.

If you're not willing to divide preview to pages, here's a gimmick solution:
If you have dialup, just press the stop button after a while so a few textures show. 
Again 
Ty 
Thanks alot for those. 
Madfox 
thanks 
Texture Preview 
Most texture authors have made their own preview images, and I'm sure they wouldn't mind if you posted a copy of that. Otherwise, most wads have already been used in a map, so you might consider just having a screenshot of a relevant map using those textures (for example, the preview of DKT Ep 3 might have a screenshot of JPL's map). 
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