#5 posted by negke
on 2019/01/01 13:01:42
Considering how many maps each "jam" has, it shouldn't be hard to organize a few episode jams. Ones that actually get finished, that is.
Maybe with some guidelines to be laid out beforehand, like how the theme and progression is supposed to be, e.g. base -> terrain -> castle -> dungeon -> hell - and then people can claim a spot like they sometimes do in Doom megawad projects. Of course all in a way that avoids getting carried away too much (perhaps something like <100 monsters / 10 minutes playtime / 4096 size limit etc.)
I wouldn't even mind some mini episodes like RPGSMSE.
Yeah, The Terracotta Ep Using Progs_dump Is Gonna Happen At Some Point
#6 posted by Danz
on 2019/01/01 17:57:00
But before that happens, I'll play around with the 1.0 version and possibly release 1 or 2 maps whilst waiting for the new version, which will include lots of new goodies I'll gladly use in the episode (like breakables, yum-yum).
One thing is for sure, my sm186 map will be making it's reappearance in the episode as full-fledged map.
#7 posted by yhe1 on 2019/01/01 20:04:15
#8 posted by jcr
on 2019/01/02 16:02:45
Huh, what a coincidence. I have plans for a 2-3 map unit in the works.
#9 posted by Nyoeieoyn on 2019/01/30 20:56:13
Episodes definitely have a charm to them, and I'm all for seeing more episode releases in 2019. I enjoy the linear power progression and getting to start maps with more than the SSG. For that kind of progression 3-6 maps works. I've been working on an episode too.
#11 posted by lpowell
on 2019/03/30 22:05:10
Well you can at least expect a single map release from me. It was a map intended for the episode I mentioned but it ended up not really fitting in the progression I had planned. I know there's kind of a glut of largish single maps but w/e. I still want to release an episode but unfortunately I only have so much time...
#13 posted by Danz
on 2019/12/07 22:03:49
Crossing my fingers for Newhouse's blue ep atleast.
#17 posted by Tribal
on 2019/12/10 16:53:22
Don't forget "Coffee Quake". Four episodes with 74 levels:
2020 the year of the Quoth SP
2020 The Year Of Stairs
#20 posted by Qmaster
on 2019/12/18 19:11:14
*snickers at his inside joke and runs away
You'll understand someday...I just hope 2020 is right.
#21 posted by Orl
on 2019/12/22 04:39:39
Our friend Ken said that he has something planned for January, but that's all I know.
I might possibly, maybe, potentially release a map.... I hope.
#23 posted by Tribal
on 2019/12/22 23:20:35
What i want to see in 2020?
people making custom maps and mods for Wrath.
we. need. more. wrath.
I have quite a few ideas for Wrath maps but we'll have to see how the final weapon and enemy balancing comes into play. I have some stuff I made that might not make it into the game, I might be able to salvage it. :)
I’ll Probably Open Up Trenchbroom
#25 posted by Drew
on 2019/12/23 02:00:11
Then close it again after 7 or 8 minutes
#26 posted by yhe1
on 2019/12/23 03:26:01
Qmaster, you have something in store for the Keep Mod?
#27 posted by Tribal
on 2019/12/23 17:32:57
"I have some stuff I made that might not make it into the game, I might be able to salvage it."
You should wait before release it. If the game sells a lot and 3D Realms decides to make a mission-pack/DLC maybe you can put these stuff in there :)
#29 posted by yhe1
on 2019/12/24 06:12:49
Nice, make sure you incorporate the chasm monsters into keep after madfox is done.