News | Forum | People | FAQ | Links | Search | Register | Log in
Coagula Contest 2 Pack Released.
Well back from time off, and here is the Coagula Contest 2 pack for you. Go to the link below for the full reviews, final results and download from Fileplanet.
First | Previous | Next | Last
the speedmap archive is has moved to

Paul's copy will most likely go down soon, and Me and Starbuck will eventually get it set up with a new layout and quite possibly update it! 
RPG: Any chance of trying Usher DM with some live bodies from #tf now. I'd love some feedback on 2v2...

...and anyone got a sub 60 second hard run on it yet? 
Usher Run 
We just received a 32 second (easy skill) run on SDA ;-) 
More Coagula Contest 2 Runs From SDA 
ne10_009 (easy run)
ne10_009 (nightmare run)
jes_025 (easy run)
dis2_032 (easy run) 
More Coagula Contest 2 Runs From SDA 
ne10_009 (easy run)
ne10_009 (nightmare run)
jes_025 (easy run)
dis2_032 (easy run) 
Doh (double Post) 
My browser went bananas for a few seconds... 
looking forward to checking those runs out 
SDA Updated 
Sure. Just come on #terrafusion and get my attention. We can probably get up another 2 or more peeps to have a game. 
Tyrann's map is amazing 
They All Are... 
...and uwf's rankings and ratings are clearly bollox.

I was most impressed though, just really good mapping right in the spirit of the contest.

I do get bored with the gameplay though, there should be a ban on Scrags in Coag maps - more spawn and fiends instead =). 
Gotta give credit to underworldfan, cause underworld is good, you know.

You did somewhat good job if you managed to get 6 maps in such conditions, when not many showed interest and dedication. Even if it was postponed like 24 times, there is good outcome, despite all the troubles.
I was affraid it would flop just like the infamous "back to nature" thing. But it didnt, thanks to your organization skills and patience.

And if someone doesnt like the ratings, he can always write his own, right ? 
Cool! Now, what about a run with some meanies in there ;) 
New Demos 
We have a new batch of demos to post soon:

ch3_024 (easy run)
dis2_027 (easy run) - cool trick alert!
jes_023 (easy run)
tyrc_324 (easy 100%)
ne10_444 (nightmare 100%)

(100% meaning all kills and secrets just in case you didn't kow)

Distrans: We'll be seeing some runs with meanies soon (I hope)... 
You are a snotty little twat and I wish I could summon up the effort to waste replying to your drivel.

But yes, well done uwf for organising this and sticking with it. 
SDA Updated 
I did another update with all the new demos on the new maps: 
jesus fucking christ that chain3 run is awesome 
Every Time 
i watch a speedrun demo, it amazes me.
I have this theory about it, i might write an article soon =) 
"i might write an article soon"

Please do! :) 
Yaaay for the gang at SDA! Ping... there goes another 5 seconds :)

RPG: Firewalls a most of my iaccess points mean #terrafusion is out... I dropped in Saturday but only because I got some time on my sisters machina... sorry.

Shambler: Without advice and opinion from the likes of yourself, and in the final analysis Aard and [Kona], along the way... I wouldn't have been able to pull off the well met texture combo job I did on Usher. If you've got opinions on the level, I'd like to hear them. 
Err well do you have ICQ or AIM? If you do you could message me sometime when you wanted to play, or we could just arrange to meet online at a certain time. 
Who Wants A Record On Sda?! 
I always want to play :) ...have some good coop ideas on some of the coagula maps

uin 65358517
Just played all the maps except necros's.

Let me just say that Tyrann's is, IMHO, a work of art. I wish I could frame it and put it on my wall.

Also note that discoag2 was fun and cool looking, and used challenging monster situations as a nice break from hoard combat.

The other maps are also cool and enjoyable (Who made the Jesus map? That has some cool textures and interesting architecture in spots). I don't really dig the textures that Chainer used, but that's personal. Pushplay's has an interesting and cool style, but the gameplay got a little boring to me near the end.

Thanks to all for the effort! 
SDA Update... 
There's a few more demos on the Coagula maps up at 
Sda/stubgaard/amazing Speedrunning Dudes =) 
I should be on Reality TV. Why? So I could switch it off.

nice one. =)

Good to see Distrans email at SDA too :)

I also concur with the belief that speedrunners "know" maps, (not to mention the Q1 engine) probably as well as anyone in the world.

I must write that article on speedrunning. :P 
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2024 John Fitzgibbons. All posts are copyright their respective authors.