News | Forum | People | FAQ | Links | Search | Register | Log in
Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

Need a place to host your screenshots? Upload them here:
http://www.quaketastic.com/
Username: quaketastic
Password: ZigguratVertigoBlewTronynsSocksOff
File size limit is 128MB.
First | Previous | Next | Last
 
Holy hell ... Look, the quote in question is in regards to selling megatexture as an alternative to levels mapped with tiling textures. His point being that all tiling textures are is a form of texture compression - he has a valid point.

I don't know why the argument that Carmack never made a level raised it's head here, but it was never argued that he HAD so we can leave that one outside for now.

Technologically speaking, the quote is correct.

Ask any artist (at least the ones I know) if they'd prefer tiling textures or unique textures and they will almost always choose unique. Tiling textures, however, are more realistic for shipping games but I think that's more of a workflow/storage issue than a visual or aesthetics one.

So if uniquely texturing worlds ever becomes as easy, workflow wise, as applying tiling textures you can bet money that it will become the standard. 
Willem Hit The Nail On The Head On All Points Raised 
Also, unique textures =/= realism.

To me, megatexturing just makes the art (realistic, surreal, cartoony, whatever) more rich and interesting. 
Heheh 
To me it justifies a $59.99USD price tag and 50GB of data XD 
WIP Plutonia Map 
[IMG]http://i.imgur.com/IIAMOk7l.png[/IMG] 
 
 
Looks nice! 
Looks Good 
makes me want to go on a doom binge 
Some Unfinished Business 
1 2 3 4 - Kell 
Ugh 
So good. I remember these... Are they lost forever, or are you advertising that you have the source? 
 
please tell me you will be finishing those, neg!!! i loved them back when he started them and they are still amazing. 
 
I don't have the source. Just stumbled upon the screenshot while searching for a particular video for mocking sock and thought I'd share them for inspiration. 
#11162 
That implies you still have them!? 
 
not the sources, no. these were maps Kell made during Quoth dev that he had originally intended to make into an episode. Unfortunately, what you see is most of what there is. 
New Paint On The Walls 
1 2 3

Socks Sky is from sock, havent got a better one at hand now:)

map is just a speedmap with nothing really in it, no time.. 
 
that looks super cool!

If only the egyptian enemies from rogue weren't so shit they'd fit in so well there. 
Ooh Yeah. 
Agree! Maybe the altered ones from Drake? Certainly a few centroids would fit the setting!

By the way, holy hit You map fast! I really have to get trenchbroom working.

Also shame about the kell source. Great inspiration for a new subtheme though 
 
Gaunts and polyps in masses... 
A Collection Of Unfinished Things 
http://scampie.net/wp/?p=102

http://scampie.net/etc/mapshots/junk/

Some good, some bad... most will never be finished, some my get reworked someday. Who knows! 
Scampwaste 
It is really weird to me that someone took the Wasted set I uprezzed and repainted for Quake3, based on the Quake2 set, and downrezzed them for a Quake1 wad.


also, dunwich is too cute not to finish. maps with little houses and graves are neat. put the castle in that nero shot at the end of it. 
FFS Scampie. 
Get reworking and releasing already, some of those look great. 
#11167 
And i was thinking that no one mapped for DoE because it is a mythos and in reality it doesn't exist ... 
 
Yeah scamps you need to bloody release some of these ;) 
 
I'd love to see Lemuria finished Scamp. Or just combine all the tech stuff into one level. 
Wow 
why do you have so much great-looking unfinished stuff? Lemuria has a really unique look to it and I would love to see a full level in that style. I guess it's probably because (like me) it's more fun building stuff than finishing it.

Shame about the Kell sources, I never forgot about that "netherworld palace" idea he seemed to have going on.

How about a speedmapping theme where each mapper takes one of those kell shots (or one of glassman's old shots) and uses whatever it depicts as a centerpiece for a level. 
I'm Still 
really gutted about bal's unfinished maps. I dunno how anyone can throw that much work at a bunch of maps and then not finish them. Seems weird to me. 
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2025 John Fitzgibbons. All posts are copyright their respective authors.