News | Forum | People | FAQ | Links | Search | Register | Log in
R U B I C O N R U M B L E P A C K
Is complete. It features maps by myself, MFX and Hrimfaxi. It's based off Rubicon2 and includes a few new enemies and features.

Download links: quaddicted / dropbox

Here's the link to the required engine (quakespasm svn r980):
http://celephais.net/board/view_thread.php?id=60452&start=1108
I'm sure more engines will support this pack with time.

UPDATE 1: Devkit is now available here

UPDATE 2: Patch (bsp + lit): https://www.dropbox.com/s/2lk84vnzy3oeaeo/rrp_patch103.zip?dl=0

Full Patched Download: https://www.dropbox.com/s/5xzckbmk99yz8mp/rrp_v103.zip?dl=0

Fixed Bugs:
HOMS through walkways at odd angles
Zfighting inside door frames
Unmarked / broken secrets
Crash on easy skill
Items falling out of level

New Stuff:
Added coop starts (untested)
Added dirtmapping
Added brushes to better divide the visleafs (performance)
Added some dynamic helper signs to aid navigation
Various miscellaneous tweaks and gameplay fixes
First | Previous | Next | Last
 
barnak

just calm down 
DAZ STREAM INCOMING 
 
Barnak 
There's a skill above nightmare you'd enjoy: easy skill... with cheats turned off :P 
Is There A Pussy Skill ? 
The difficulty I was talking about isn't about monsters (even without cheating, nightmare isn't enough monsters for me, if there's enough ammo).

The level is difficult because of its complexity. You start the map with your legs off, and need to find your way without alerting the dogs and other suckers while you're crawling on the ground. Then, you need to find some computer hardware to activate some processes at various places of the map.

The map is a real maze, especially at the end, when you trigger the auto-destruction sequence (ijed, is the girl's voice your sister ? ;-). You have 4 minutes to find your way through the maze and get out, and the maze is changing during the count-down sequence with many new suckers on your way. Using the God mode doesn't change this.

It isn't the usual Quake1 map, which are usually pretty easy even on nightmare skill. 
C'mon, Some Ultra-nightmare Skill Inside A Nightmare, Pussies ! 
Just to add that my previous description of the telefrag map isn't a crittic. It's actually an unexpected truly awesome map. There's a high contrast between the telefrag map and the two other maps from the pack.

I'm jealous of your maping skills, ijed.

... and what about your sister ? 
In Lieu Of Demos 
Here is my stream vod http://www.twitch.tv/tddaz/b/568940906 (4 hours crits you for 9001)

My mind is a blur after all that (thx ijed ;)) but damn those were some crazy detailed maps. Had a blast going through this pack! 
Thanks! 
I posted it to ModDB as well: http://www.moddb.com/mods/rubicon-rumble-pack 
Not My Sister 
I used a voice generator and fan ir through goldwave.

At one point I had the AI talking to you throughout the entire map. Then it pissed me off. 
Awesome 
Spanish spellcheck strikes again! 
 
Still haven't played the map, but am somehow very satisfied and at peace seeing .alpha support and alpha texture support being realized.

I'm trying to avoid screen shots like the ones on moddb page. 
Oh My God. 
52932 visleafs exceeds standard limit of 8192

I'll post my thoughts on the maps later as I'm still playing them, but I just had to bring this up.

53 thousand vis leafs in locust? How long was the vis job? How long did it take for you to find every leak and patch it? Are you people insane?! 
93 Min On Ijed's Map 
craziness!

Proper comments on all maps once I play mfx's. Am I right that despite the pak containing 2 mfx maps you can onl play 1? Or is there a secret or something? 
 
There's a small credits map. 
Got It 
It's working and it's awesome! 
Otp 
and how does one get to that? 
 
I ran mfxsp20 from the console. If there's a secret door, or something, then I completely failed at finding it. 
There Is A Secret Door. 
It's small door near water at the bottom of the level, and when you try it before you finished the final fight, it gives a message along the lines of "Only when you finish your task!". 
Otp 
you lazy fuck 
...There's Water In The Start Map? 
 
Oh. 
Nevermind. 
Sorry 
mfx's level, yes. 
Thanks For The Demos 
Skacky!

Really, really appreciate that! 
Fun With The Telefrag Map End 
Just for the fun of it : I launched the auto-destruction sequence directly at the beginning of the map (duh ! using the God mode and noclip), and played the map in the dark (with holes everywhere).

It was fun to see all those anxious graunts everywhere (after the base "exploded") and earing many idiots far away, killed during the destruction process (falling into holes, etc).

Okay, I admit that my way of playing Quake is highly non-standard, but I have lots of fun with it. 
Heheh 
I was going to use Dr Who Exploding church method to destroy the base at one point... 
8-) Yeah 53000 Leafs In Locust 
orl:
6 months ago it took 5 days! But thanks to rebb developing the tools I was able to get it down to 11 hours for the released version.
So rebb is the man!! I love the job he has done with the tools!!

daz:
Thanks for playing! I haven't seen the whole video yet but I surly will.
Oh by the way! You missed the under the lift secret!!! 8-)

And all thats playing! I hope you will have fun playing these maps. 
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2025 John Fitzgibbons. All posts are copyright their respective authors.