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W A R P S P A S M
Is ready. Its a Quoth map pack with some added features, only playable in its own engines.

Download:
http://shub-hub.quaddicted.com/files/mods_singleplayer/warpspasm.7z

Screens:
http://img299.imageshack.us/img299/2757/warp0yy4.jpg
http://img179.imageshack.us/img179/945/warp1vq7.jpg
http://img523.imageshack.us/img523/9906/warp2el3.jpg
http://img187.imageshack.us/img187/8344/warp3wy3.jpg
http://img180.imageshack.us/img180/2144/warp4xx8.jpg
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Like Death Guard 
 
I Have Realised. 
This is a very important Quake release overall. 
Well Siel, 
...just went through warpC with the help of oyur demo... Quite satisfying, I must say,but, what happened of the following levels? Especially warpD is a pain in the ass secrets-wise... Would you mind record full runs of those, too?
I'd appreciate it a lot. Nice work, keep it up.... 
 
This is a very important Quake release overall.
Indeed, ijed has a great gift for creating a freaking evil and hostile atmosphere on Quake maps (which is nice of course). 
 
Kind of hard to reply to those comments without sounding like a prick.

Thanks.

Hopefully it'll galvanise others so that the Q1 community beomes even more active. 
For The Community! 
keep them coming 
Warp D Demo 
all secrets, 664/666 kills, 59 minutes. Ran nearly out of ammo halfway through and was in single digit health several times, *aargghh*

http://shub-hub.quaddicted.com/files/demos_singleplayer/warpd_sw59.rar

Ijed/Silent: thanks for your nice comments, glad you liked the demos :)

P.S. Would be cool to see someone doing warpe or the secret map, those are not that large. 
Granted... 
... If I had da mad skillz to get through a level on first attempt without trusty F6, I'd record warpe and the secret map... wait! Is there a secret map? Told you I needeed a walkthrough....

Oh, well... I'll try and record a coupla demos anyway, so you people will get at last a coupla minutes laughing your **s off at my sorry skills... 
Why Don't You Try 
recording a demo on coop 4? I did on demo2 ... 
 
care for criticism ijed? 
Speeds 
I there's lots wrong or that could be better in the design; criticism means I'm less likely to make the same mistakes again.

Warpe will be practically impossible to speedrun - the end battle is a very tense affair, despite the quad and can boil down to a combination of good skills and pure luck.

The secret level is accessed at the end by finding the four three rune shrines and playing in nightmare. 
????? Ijed? 
In that order? I mean, I must play on NM and get the runes or get the runes and then play on NM?

Also, I already found 2 runes but they don't appear in the HUD, what's up?

And last, on the sheer constructive criticism, there are still items(health, mainly) going through walls with their edges.

But, you already know how huge a fan I am of this pack, don't you? 
Ijed? 
In that order? I mean, I must play on NM and get the runes or get the runes and then play on NM?

Also, I already found 2 runes but they don't appear in the HUD, what's up?

And last, on the sheer constructive criticism, there are still items(health, mainly) going through walls with their edges.

But, you already know how huge a fan I am of this pack, don't you? 
Damn... 
... sorry for the double post.... 
No Runes 
The runes don't show up because Quoth uses the Rogue HUD to accommodate the new weapon icons, instead of the standard one. You still collect them fine. 
 
there are still items(health, mainly) going through walls with their edges
I thought this was intentional... 
Nightmare 
Is selected at the start of the pack - so thats when you get the rune. They're all still collected even though you don't see 'em. Could work better but does function.

There's four rune shrines in total, each one a secret, though only the first three hold a rune.

The boxes aren't supposed to clip with anything - the same as you're supposed to be able to easily pick them up. 
Thanks To Everyone. 
Now it's clear. Gonna try.

No problem with picking up items, it's just a matter of looks, really.

Nothing major, anyway.

TS 
GWAAAHHHH!!! 
I am stuck on the Sealed City. There's this part where you go into this gate in a crack in a wall, and you end up on the rafters over top the room you were just in, right, and when you go through the gate at the other end, you just end up on this ledge where you cant do anything but jump off to a place where I've already been. HELP? 
There's Shamblers In The Place You've Already Been, Below 
Kill them on the flesh blocking the corridor beneith the ledge you're stood on, Myself, gibs.

Which allows access to the Fire Temple. 
Kill them 'and' the flesh . . . 
Yeah... 
i remember that being slightly confusing too... 
Warpc (and D) 
The Sealed City - another great map but too big for me. The architecture was very good and interesting again. There were so many places that looked amazing and atmospheric also. The combat was nice and good balanced on skill 1. Unfortunatelly I died in the dark section with many doors that opened after buttons were pressed (the part after the platform ride near beginning). Nice floor trap in that section also :).
I could find secret by luck only but I didn't watch after them. The level takes too much time without exploring already. After watching the 100% demos on warpb and warpc I have to admit that the secrets are pretty clever and the naming is also realy nice (better in warpb I think). The demos are very enjoyable by the way.
Comparing warpb and warpc I liked the first one better. The atmosphere, skill setup and size appealed better to me.
warpd - played it a bit but the huge monster count just repels me from playing it further. You just kill 100 and there are still over 400 waiting for you - too much! Maybe I will just watch a demo. 
Don't Be Put Off 
Warpd has 666 monsters on hard, but takes (slightly) less time to play than warpc because its alot more blasty - you end up using the PG alot more, alongside the RL as well.

The big fights tend to shorten a bit as well, you're either dead, or victorious, quick. So quicksave first ;) 
Btw 
these maps made me realize for the first time how useful the rocket launcher can be in single player... 
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