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Update 
Indeed working on a new project... and waiting for Quoth2 :D 
 
I'm working on a little mod and it's almost done. Juat have one more section of the map to build out. 
It's Because Quake Is Dead. 
Finally. 
RickyT23 
Don't feel forced to max out any limits. Quality is not defined by that.
Also, first make sure the map itself works nicely THEN think about details and the limits.
That's the thing that always gets me quit or do sucky work, focusing on the details instead of the "real thing". 
 
I agree. I've become a huge advocate of shelling the map first and adding detail in later. Use larger building blocks that compile quickly and get your gameplay and VIS blocking set up first. Once the map is playable, monsters and all, then go back and start making it look pretty. 
Interesting Points Guys... 
Dont take my statistical analysis as any kind of indication of gameplay (!?)

Its just literally my intention to make this map as detailed as possible. I mean as physically possible. It wont be as big as possible. Im at 29 lightmaps. It wony have as many enemies as I can cram in either. I'll be happy if I can run it in IDSoftware GlQuake, or even software Quake.

The layout of the map has had a lot of thought put into it, it interlocks, there are many places you will be able to see but not access until later on, I have focused on trying to vary the direction of combat i.e not always from the front or nasty spawning at the rear, but more attacks from either side, or the side and the front etc...

I dunno, plenty time for testing etc! 
Quake Is Dead. 
..Because czg is dead. On the inside :( 
I'm Still 
Remaking Ep3, with a collection of six betas ranging from crappy to not as crappy. Will finish in maybe six months. 
Moi Aussi.. 
i don't know if anyone remembers it but i'm still working on the episode i posted about here: http://www.celephais.net/board/view_thread.php?id=3&start=3675

..slowly. i'm starting to think i was underestimating a little with the completion time :P

i have a few more new screenshots as well & am working on a proper site, finding decent free hosting is a pain in the ass, though 
Still Working On Orlmap Series 2 
But I'm inclined to scrap the first 4 levels since they no longer represent the quality of my maps as of now.

It would make the pack shorter, but I think it's the right decision. 
Too 
mapping,
but I can't find the logic runthrough in diverse intersections. Still puzling. 
Orl: 
you could release the 4 maps as a mini-episode, using a fake name so nobody knows it's you! 
Eh, 
They were kind of already released, as the first half. Now they are no longer the first half, of anything. 
Orl: 
oh i see... so not really scrapping them, just making a clean break from the past. 
Yeah 
You could say that. I don't like them anymore anyway. 
Orl... 
...gutsy effort, I applaud you!

I've got a little number in beta at the mo', Siewolf has already got me rethinking some gameplay and func_ use.

It's all about atmosfear baby... 
So 
There'll be a fair few maps in a while then.

Wierd when you think how old the game is, and there's all of us still keeping it alive. 
Meh, Quake Is So Old And Boring 
Everyone is going to the mall these days: http://www.youtube.com/watch?v=9mJAsgIIfNM 
Rj... 
...really wanna look at your shots on the thread you linked to at #13651 but the links arent working for me :-(

Mediafire seem pretty good for hosting.

Hehe - I like screenshots! :D

Also - never scrap stuff unless you think its REALLY SHIT. The guy who strives really hard to get everything perfect never gets anything done because nothing is ever perfect.

Just a thought. Let the crucifiction begin...


Oh yeah, and czg - Quake isnt dead. It was never alive. Its a computergame. You thought you were in denial all of this time that Quake was dead, when now you are in denial that it is still 'alive'. Metaphorically speaking. 
Garfield - Grafield 
And 
what if you removed garfield, odie and the guy from the strip? I think it would be better with every removal iteration (and it would still suck). 
Bear 
we dont have malls over here in england. We all go to the pub! 
Quake Dead? 
I hear the real Quake 2 comes out soon, thanks to Kell and team. Let's not talk about the infamous Base Pack, or Quake RMX.

Dead? Yar har har. 
Shit 
Sorry bambuz, next time I'll just remove the post .

Le go fuck yourself. 
Haha 
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