
Bug
#27686 posted by
ijed on 2016/06/16 13:41:35
I think I had the player start on top of the weapon, and this can cause it to drop out. Not sure if its a 100% repro thing or not though :L
Ah, ok. Thanks for explaining.
Not sure if its a 100% repro thing or not though :L
Well, for what it's worth, I just tested by restarting the map several times using "restart", restarting it via typing "map tpof" in the console, and starting it upon starting Quakespasm by adding "-game quoth +map tpof". At least on my setup it has so far happened 100% of the time when using "restart", and 0% of the time when using the other two methods.
Weird how it would drop out only when using "restart". What does the game do differently to when one launches it with "+map [mapname]"?

It's Not Exactly That It Drops
#27688 posted by
Cocerello on 2016/06/16 19:22:48
but that the order of spawning is different when using the ''restart'' command, so when using restart, the player spawns before the hammer, and by the time the hammer is going to be loaded, the player has already fallen to the position of the hammer, so it isn't loaded.
It happened to me too on a map i worked with some years ago which used the same trick to simulate starting items, asked here about it and got that answer, which later checked and got confirmation of it.
Ah, thank you, Cocerello, that explains it. I searched the mapping help thread to see if I could find your query and I did, plus Preach's response:
http://www.celephais.net/board/view_thread.php?id=4&start=13978&end=13978
And thanks again for responding earlier, ijed.

Congrats On Having The Lamest "sense Of Humour" On #func, Spirit.
#27690 posted by
Shambler on 2016/06/17 18:04:12
Http://en.inkei.net/
Posted by Spirit [92.196.32.95] on 2016/06/17 18:00:33
http://en.inkei.net/
Worth it's own topic. Everyone post theirs, the winner gets all the kudos and acclaim etc.

Shambler = Micropenis Confirmed
#27691 posted by
negke on 2016/06/17 19:35:55

Sounds Good I'll Take A Dozen
#27693 posted by
Kinn on 2016/06/17 20:57:54

Lmao Thats So Fucking Old I Recognize The Url
Glad you finally found a penis you can ferl good about Spirit.
#27696 posted by Baker on 2016/06/18 09:27:49
He must be old school. He's using ProQuake. But it isn't modern ProQuake either, looks like GL ProQuake 3.50.
#27697 posted by Baker on 2016/06/18 09:40:00
Ah, I guess it is modern version of ProQuake. Had a "Name Maker" in the setup menu.

#27690
#27698 posted by
JPL on 2016/06/18 19:08:42
Have you tried anus analyzer ??
czg = secret exotic oasis
... that explains it all :)

InsideQC Is Dead
#27700 posted by
mankrip on 2016/06/19 06:49:07
It logs me out as soon as I click on the "reply" or "quote" buttons. It's impossible to post in there.
:\
#27701 posted by Baker on 2016/06/19 07:14:50
I just posted there in a trivial reply to a post Spike did less than an hour ago.
#27702 posted by
Izhido on 2016/06/19 08:10:55
Hm. I attempted to create an user there about 1 month ago, and still haven't received any response, positive or negative, from the moderators/admins/whoever is in charge. Was starting to think nobody loved me there :( .

Site Was Hacked..
#27703 posted by
madfox on 2016/06/19 20:04:21
There was a hack on the side that changed from inside3d to InsideQc.
Maybe
this kinky link can be of convience?

Restart And Item Drops
#27704 posted by
Preach on 2016/06/19 22:21:26
I know it was a few days ago, since it keeps coming up as a bug, I thought I'd write a proper blog post about the items falling out of the map when you use the
restart command.
https://tomeofpreach.wordpress.com/2016/06/19/missing-items-and-the-restart-command/
Then I fixed the bug, just for a bit of fun.

Wow
Great post, Preach! I wasn't able to follow the code parts, but the rest explained things very clearly.
Thank you!

NBA: David Slays Goliath
#27706 posted by Baker on 2016/06/20 04:41:17
Cleveland Cavaliers defeat Golden State Warriors NBA Game 7.
#27708 posted by
metlslime on 2016/06/22 03:51:24
oh yeah -- how is it summer already?
#27709 posted by
dwere on 2016/06/22 15:18:13
What's the okayest way of compiling a bunch of images into a new gfx.wad?
#27710 posted by Baker on 2016/06/22 22:01:08