News | Forum | People | FAQ | Links | Search | Register | Log in
Speedmapping Thread!
From now on, this thread will be the place to discuss speedmapping issues. This will also be where all speedmapping events will be annouced. This is just an effort to keep General Abuse on it's topic of 'anything' rather than being about speedmapping every weekend.
First | Previous | Next | Last
Orbs 
After watching your demo of your map i couldn't believe what i was seeing. You are a GOD of Quake.

I was recording a DEMO when playing it, but passed on that after the 10th minute of attempts. The map is great and i like challenge, but for me it will probably take me hours to complete. Good thing there is a teleport at the bottom, if it were a instant death fall that would piss many players.

Getting to the third ''island'' were easy, but getting to the fourth took me at least 5 minutes. I almost don't know a thing about jumping tricks: i can't use bunny-jumping and i'm bad at rocket/grenade jumping; so i had to find the tricks intuitively. I suppose someone expert at jumping tricks could finish this in less than 10 minutes. 
No Screenshots ? 
maybe it's me that didn't find them :# 
 
only negke sent me a map this week (I didn't get around to one myself)... and it was technically for last week's theme!!!

http://www.quaketastic.com/upload/files/single_player/speed_maps/sm170_negke.zip


so... I guess sm171 is now "Bricks", due Mon Jun 3rd. Any 'big' maps submitted late will be included then too. 
Scampie 
there was an sm announcement?
Must have missed that... 
 
 
ah well... 
The Theme Is Bricks?? 
Wtf...? 
 
"Bricks" is a good theme ))))) 
Agree 
Scampie is a good theme creator. 
 
I want to make sure I hit a wide variety of themes. Sometimes they are gameplay themes, sometimes they are style themes... this is a texture theme. 
 
I'll see what happens.

I have something started for BIG but it's pretty gross right now - no lighting etc.

I will work on it a bit and see what happens!
GF/kid out of town for the week, but I'm working A LOT. 
Sm171_digs 
Sm171 Pack 
http://www.quaketastic.com/upload/files/single_player/speed_maps/sm171_pack.zip

news will be posted whenever shambler stops being lazy. 
SM172! 
Theme: Explosive

Due: Mon. June 10th. 
Oi. 
Shambler was asleep, you cunt0r. 
 
[15:49] <ShamblR> mr scampie
[15:49] <ShamblR> cockface scampie more like
...
[15:54] <@MrScampie> literally writing the news post now, scum
...
[15:58] <@MrScampie> ShamblR go approve my news


YOU FELL ASLEEP 10 MINUTES AFTER INSULTING MRSCAMPIE!? 
MRS CAMPIE? 
Yeah. Talking to you in IRC is THAT boring. 
 
 
Scampie, could you please continue the good old tradition of adding readme files to the packs? Those include things like the theme. Check any old pack for a template where you can just edit a few lines. 
Readme 
sorry Spirit here you go:

http://pastebin.com/Hqur0rj6 
Don't Bow To The Archive Nazi! 
 
Sm172 
http://members.upc.nl/verorber/sm172_orbs.bsp

It isnt realy finished yet wanted to add some alternative routes and some secrets to make an easy alternative for some of the moves, and even a little more details, but im not sure if i will have any time tomorrow for more mapping 
Sm172_digs 
http://www.quaketastic.com/upload/files/single_player/speed_maps/sm172_digs.zip

Required Quoth2. Else "stack overflow" in standart progs.dat 
Aaargh Congratz 
You suceeded in making a very annoying map! Discharged a zillion times actualy should write a select shotgun, +attack alias for it but that would be cheating:) 
Sm172 Pack 
http://www.quaketastic.com/upload/files/single_player/speed_maps/sm172_pack.zip

I started working on mine and then decided it was pretty shit and just gave up... so it's unlit and boring.

orbs is right that digs' map was the most annoying thing ever lol. orbs, I just suck at your map. 
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2025 John Fitzgibbons. All posts are copyright their respective authors.