
Yeah, Not A Bad Idea
#360 posted by dooomer on 2009/08/30 04:57:28
saw a shambler arm off, and use it instead of LG.
Or cut down a Hell Knight arm, and shoot out those sparkling sizzling firework.

Or A Shub Penis
#361 posted by
ijed on 2009/08/30 16:24:05
There is already an idea floating around, but will have to see what happens. We're very busy.

But Shub Is Female?
#362 posted by R.P.G. on 2009/08/30 16:25:57
Now I'm all confused and scared at the thought of a hermaphroditic Shub. :(

Didn't Find
#364 posted by
ijed on 2009/08/30 16:38:06
The references I was looking for, but basically there's a collection of black and white line drawings by a few different artists that have shub as a hermathrodite. With two peni. The giz of one is black and the other white - life and death, I seem to remember.
I hope you're all looking forward to the new Shub-Niggurath.

3rd Image
#366 posted by
necros on 2009/08/30 20:36:38
giga-shambler (lol, wtf) looks pretty cool, but what's with the cheery little orange guy under shub?

4th Image For The Win
#368 posted by
generic on 2009/08/30 21:34:40
I'd love to see that one animated!
#369 posted by
necros on 2009/08/30 22:17:33
Chibi Chthon
hahaomg o.o dooo eeet

And Is Back Up
#371 posted by
ijed on 2009/09/02 04:10:30
Coinciding with my bill arriving . . .

Yeah!
#372 posted by
madfox on 2009/09/02 20:21:32
let's hack ijed bill's acountsman!

Railgun
#373 posted by
madfox on 2009/09/05 19:35:41
I saw the use of a railgun in RQ and was shattered by the rather clumpsy wrist thump that was used.
As I tried the spiral launch attack I might as well try the railgun also.
http://members.home.nl/gimli/railgun.jpg
It hasn't yet been positioned so it might look too much in screen.

Be Patient
#374 posted by
ijed on 2009/09/05 20:24:51
I don't have max installed at home (thanks Vista) so the new version is waiting until monday / tuesday.
In any case it is a different weapon, just with a similar place in the toolbox.

Once Again,
#375 posted by
spy on 2009/09/05 21:32:44
madfox, i'm bowing to you
you ROCK.....

It's So Cold Out Here
#376 posted by
ijed on 2009/09/05 22:04:53
Up on this ledge.
Goodbye cruel world.

Ijed
#377 posted by
RickyT33 on 2009/09/06 04:36:08
dont joke
pls
srsly, yu fucking rock endof

Sorry
#378 posted by
ijed on 2009/09/06 17:10:00
Didn't mean to trivilaise.
#379 posted by
yhe1 on 2009/09/16 22:22:55
I was playing the old Quake ripoff Chasm: the Rift, where it has the ability to blow off enemies' limbs. Would something like this be possible in remakequake?

It
#380 posted by
ijed on 2009/09/16 22:34:41
Was done for ragdoll Quake (can't remember the proper name) which was a MP DP mod with dismemberment that basically painted the walls and floor.
We decided to use Gyro (the same physics code it used) but avoid ragdoll / dismemberment.
We've talked back and forth about locational damage, but so far I'm not convinced we could have it without bloating the project another X decades beyond its sell by.
The problems are different animations, skins for each respective dismemberment / damage multiplied by the amount of dismemberable monsters and a completely reworked collision system (shot to legs = shot to legs).
We're with a very heavy workload already and still haven't even started alot of the monsters and have no finished monsters, although some of the base ones are close.

Yeah!
#382 posted by
madfox on 2009/10/18 20:01:57
Where did he go?
Now I remember his idea of the undead knight.
Lunaran, come back from the moon!
You ran too far!

The RQ Team Wishes You A Gory, Traumatising Halloween (Mall Cop Style)